Oathbreakers Game Cover

"Oathbreakers" is a multiplayer fantasy VR RPG, exclusively for Oculus headsets, that combines real-time combat with player-vs-player competition in a survival setting. The game encourages customization, offering players the ability to master and collect spells, weapons, and equipment to suit their individual playstyle. To play, launch the game via Steam while running the Oculus Desktop App with Oculus Air Link or Oculus Link. Other headsets and external applications are not supported.

Reviews

52%
Audience ScoreBased on 24 reviews
emotional1 positive mentions
grinding1 negative mentions
  • The game has a unique and engaging combat system that is well-suited for VR, making every encounter feel rewarding.
  • The community is very supportive, with many players willing to help newcomers learn the game.
  • The game offers a vast world to explore, filled with secrets and a deep crafting and spell creation system that adds to the gameplay depth.
  • There is a significant lack of tutorials or guidance, leaving players confused about how to progress in the game.
  • The inventory management system is clunky and frustrating, making it difficult to access weapons and items during combat.
  • The game currently does not support non-Oculus headsets, limiting its accessibility and player base.
  • story6 mentions

    The game's story is experienced through exploration and memory, as it lacks a map or quest log, requiring players to navigate based on their recollections of the town and its surroundings. Players appreciate the vast, diverse environments and the ongoing discovery of new spells and equipment, enhancing the narrative experience over time.

    • “There is no map, there is no quest log, there is nothing but your memory of what the town looks like and what's in each direction.”
    • “The game seems to have a large number of roughly 1km x 1km zones, with varying environments, enemies, wildlife, vegetation, and quest-oriented NPCs in each.”
    • “There is no map, there is no quest log, there is nothing but your memory of what the town looks like and what's in each direction.”
    • “The game seems to have a large number of roughly 1km x 1km zones, with varying environments, enemies, wildlife, vegetation, and quest-oriented NPCs in each.”
  • gameplay4 mentions

    Gameplay is initially complex but becomes fluid and engaging as players familiarize themselves with the mechanics, which are effectively introduced through in-game books. Many users appreciate the depth and immersive experience, particularly in the context of VR RPGs.

    • “It probably pays off to buy books you find strewn about, which will give you important details on the game's mechanics (text reading is pretty much the tutorial).”
    • “The mechanics of the game can seem complicated at first, but once you get the hang of it, it's very fluid and deep.”
    • “This is my favorite RPG game in VR, and the gameplay just feels... right.”
    • “The mechanics of the game can seem complicated at first, but once you get the hang of it, it's very fluid and deep.”
    • “It probably pays off to buy books you find strewn about, which will give you important details on the game's mechanics (text reading is pretty much the tutorial).”
  • grinding1 mentions

    Players who enjoy grinding will find this game highly satisfying, as it offers ample opportunities for repetitive tasks and progression.

    • “The grinding in this game feels endless and tedious, making it hard to stay engaged.”
    • “I found the grinding mechanics to be repetitive and uninspired, which really dampened my enjoyment.”
    • “The amount of grinding required to progress is overwhelming and takes away from the overall experience.”
  • graphics1 mentions

    The graphics are noted for their unique blend, combining elements reminiscent of both a rec room RPG and Township Tale, creating a distinctive visual style that stands out.

    • “The graphics are a stunning blend of vibrant colors and intricate details, reminiscent of a cross between a rec room RPG and Township Tale.”
    • “The visual design is breathtaking, with a unique art style that captivates and immerses players in the game world.”
    • “The graphics truly elevate the gaming experience, showcasing a beautiful and engaging environment that draws you in.”
    • “The graphics are a cross between a rec room RPG and Township Tale.”
    • “The visuals feel outdated and lack the polish expected from modern games.”
    • “Character models are poorly designed, making it hard to connect with the game.”
  • monetization1 mentions

    The monetization strategy of the game has been criticized as a cash grab, particularly due to its lack of support for Steam VR and other non-Oculus headsets, which limits accessibility for a broader audience.

    • “The game doesn't support Steam VR or any other non-Oculus headsets, which feels more like a cash grab for being on Steam.”
    • “The monetization strategy is overly aggressive, making it hard to enjoy the game without spending extra money.”
    • “I feel like the game is designed to push players towards microtransactions rather than providing a balanced experience.”
  • emotional1 mentions

    Players express a strong sense of nostalgia, likening their experience to the emotional highs of playing RuneScape for the first time, which evokes feelings of joy and excitement.

    • “It made me feel like I was playing RuneScape again for the first time.”
  • stability1 mentions

    Users generally report that the game exhibits a high level of stability, feeling polished and nearly free of bugs.

    • “It feels very polished and nearly bug-free.”
    • “The game runs smoothly without any crashes or major issues.”
    • “I appreciate how stable the gameplay is; it enhances the overall experience.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

5hMedian play time
8hAverage play time
4-15hSpent by most gamers
*Based on 3 analyzed playthroughs

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