- September 18, 2017
- Entwell Co., Ltd.
NosTale
Platforms
About
"NosTale is a free-to-play, massively multiplayer online anime role-playing game that can be played in a web browser. Embark on a journey with friends, engage in combat, tame wild animals, and complete perilous quests in this immersive game. Join the NosTale community today for an unforgettable adventure."











- Nostale offers a charming anime aesthetic and nostalgic appeal, making it enjoyable for long-time players.
- The game has a friendly community, with opportunities for social interaction and teamwork through families (guilds).
- Despite its age, the game still provides a variety of content and gameplay mechanics that can be fun, especially when played with friends.
- The game is heavily pay-to-win, with many essential items locked behind a cash shop, making it difficult for free-to-play players to compete.
- Gameplay can feel grindy and repetitive, especially at higher levels, with quests that often require excessive backtracking and item gathering.
- The user interface and controls are outdated, leading to a frustrating experience for new players who may find it hard to navigate.
story
87 mentions Positive Neutral NegativeThe story in Nostale is described as a mixed bag, with some players finding it captivating and well-developed, particularly in the early acts, while others criticize it as dull and repetitive, often bogged down by tedious fetch quests and poor quest design. Many reviewers express frustration with the lack of guidance and clarity in missions, leading to confusion and wasted time. Overall, while there are moments of intrigue, the execution leaves much to be desired, resulting in a generally average narrative experience.
“The storyline is captivating, and the graphics are stunning.”
“It also has a very nice and well-developed story that lasted until about act 6.”
“During this act, the player meets Winslet and Rect Ract, both mere figures in the plans of angels and demons. As the story progresses, we learn what the angels are planning, and we have to stop them.”
“The early quests constantly send you back and forth across long distances, but in a way that adds nothing to the gameplay.”
“The story lines are average and boring.”
“Missions suck in general; it is either go there and kill that, pick that up, give it to XYZ, go back, do the time spaces and repeat. The story is not that interesting either, nothing to be added.”