- April 20, 2023
- Blyts
Nobodies: After Death
Platforms
About
In Nobodies: After Death, play as a "cleaner" for a secret intelligence agency, tasked with covering up evidence of murders, including those of rogue agents with knowledge of a dangerous bioweapon. Solve puzzles and explore hand-drawn scenes to successfully conceal any trace of your actions. This game is the sequel to Nobodies and offers new missions and challenges while continuing the original's captivating storyline.
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- The game features engaging puzzles that challenge players without being overly difficult.
- The graphics and art style are stunning, enhancing the overall experience.
- The storyline is intriguing and well-developed, keeping players invested in the game.
- The game is plagued by frequent and intrusive ads that disrupt gameplay.
- Some puzzles can be illogical or frustrating, leading to confusion.
- There are reports of bugs and crashes, particularly during certain missions.
story
270 mentions Positive Neutral NegativeThe game's story has received widespread praise for its engaging and well-developed narrative, with many players highlighting the intriguing plot and character interactions. While some users noted that the missions feel shorter and easier compared to the previous installment, the overall storytelling and art style are considered exceptional, leaving players eager for more content and future updates. However, a few critiques mention that certain missions lack depth and that the frequent ads can disrupt the immersive experience.
“The story is great and the missions keep getting better and better.”
“I love this game, the story is absolutely brilliant and the art is fascinating.”
“The art/animation is beautiful, the storylines are well-developed, and the path you're supposed to take is pretty logical - I didn't need the hints more than a couple of times.”
“There is an alright story which I'm not super interested in, but it's there.”
“Nothing in the story is meaningful to the main character; only to the organization. The main character is barely involved, has no threat, no identity, and almost no information.”
“However, compared to the first game, I was quite underwhelmed as the missions here seem less fleshed out and more reckless.”