- June 23, 2024
- Dark Dome
- 3h median play time
Beyond the Room
Platforms
About
"Beyond the Room" is a single-player Horror Point and Click game, set in an abandoned building with a splendid story and stellar gameplay. It boasts exceptional visuals and soundtrack, but is hindered by annoying ads and bugs. The game is very atmospheric and highly emotional, inviting players to unravel its mysteries.
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- The puzzles are logical and engaging, providing a satisfying challenge without being overly difficult.
- The storyline is captivating, with unexpected plot twists that keep players invested.
- The graphics and overall presentation are visually appealing, enhancing the gaming experience.
- The game is relatively short compared to previous installments, leaving players wanting more.
- There are occasional bugs, such as freezing after cutscenes, which can disrupt gameplay.
- Some players found certain puzzles to be too easy or predictable, lacking the complexity of earlier games.
story
765 mentions Positive Neutral NegativeThe story aspect of the game has received overwhelmingly positive feedback, with many players praising its engaging narrative, unexpected plot twists, and emotional depth. While some noted that certain elements felt predictable or less challenging compared to previous installments, the overall consensus is that the storyline is captivating and well-integrated with the gameplay, leaving players eager for sequels and further developments in the narrative. The combination of intriguing characters, immersive settings, and clever puzzles contributes to a rich storytelling experience that keeps players invested from start to finish.
“The story pulled me in immediately, filled with twists and suspense that kept me guessing.”
“The storyline is amazing.”
“I love the storyline, the puzzles, the plot twists; I just love Dark Dome; you're the best.”
“The story is lacking.”
“The plot was absolute fire, can't wait to see more games.”
“The concept of seeing those places we know only after they got destroyed was awesome, and yet... the plot was meek in comparison with previous games, the puzzles were somehow easier and the whole thing was kinda... infantile?”