- September 6, 2023
- Maciej Radwański
No Son of Mine
Platforms
About
"No Son Of Mine" is a survival horror game that tests your combat, stealth, and puzzle-solving skills. You play as a detective searching for the truth while being hunted by a cruel and intelligent enemy called "the Boy." The game is set in a dark and ominous environment where lights are crucial for survival, and it's up to you to master the mechanics and use them to your advantage to avoid danger and ultimately, survive.








- The story is engaging and disturbing, with unexpected twists that leave a lasting impact.
- The atmosphere and level design are immersive, creating a tense and unsettling experience.
- The weapon and upgrade system is original, adding depth to the gameplay.
- The graphics are plain and feel dated, which detracts from the overall experience.
- There are instances of frustrating gameplay, such as obscure puzzle item locations and cheap enemy attacks.
- The game features excessive walking and backtracking, which can feel like padding and disrupt the pacing.
story
26 mentions Positive Neutral NegativeThe game's story is described as both disturbing and captivating, effectively utilizing real-life tragedy to create a unique horror experience. Players appreciate the well-crafted narrative, which features unexpected twists and a brutal conclusion that leaves a lasting impact. Overall, the story is highlighted as the standout element, complemented by impressive graphics and sound design, making it a recommended choice for horror fans seeking a short yet engaging experience.
“The best part of the game, though, was the story as I was completely wrong about it until I got hit with the unforeseen at the end.”
“The sounds kept me on the edge of my seat, and the story was actually really well put together.”
“The story was so brutal, it left my audience and myself speechless after finding out what really happened; it's so messed up in the best way possible!”
“I would have liked more things to interact with that allowed me to build up the story; basically, that would just extend the gameplay, which works very well for me.”
“But, most importantly, is the way the story terrifies through real-life tragedy.”