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No More Heroes 3

"Summarizing No More Heroes 3 in a few sentences is hard to do. It's the fantastic sequel that Travis Touchdown and fans of the series deserve where the game, visual, and sound designs are all sublime which is rare in this current generation."
78%Game Brain Score
story, gameplay
grinding, character development
82% User Score Based on 858 reviews
Critic Score 76%Based on 52 reviews

Platforms

PCPCXboxXboxXbox Series X|SXbox Series X|SPlaystation 5Playstation 5Playstation 4Playstation 4WindowsWindowsPlayStationPlayStationNintendo SwitchNintendo SwitchXbox OneXbox One

About

"No More Heroes 3" is a single-player Action game with a great plot, humor, and exhilarating combat. As the otaku assassin Travis Touchdown, players must battle their way through ten deadly fighters to save Earth from alien threats. The Digital Deluxe Edition includes a digital soundtrack, artbook, and HD visuals, all for an unforgettable gaming experience.

No More Heroes 3 screenshot
No More Heroes 3 screenshot
No More Heroes 3 screenshot
No More Heroes 3 screenshot
No More Heroes 3 screenshot

82%
Audience ScoreBased on 910 reviews
story56 positive mentions
grinding18 negative mentions

  • The combat system is the best in the series, offering fluid and satisfying gameplay with new mechanics like the Death Glove and various abilities.
  • The game features a unique and engaging story filled with absurd humor and references to pop culture, making it a fun experience for fans of Suda51.
  • The visuals and art direction are colorful and stylish, with the PC port running smoothly and allowing for graphical tweaks to enhance the experience.
  • The open world feels empty and lacks meaningful content, with many areas being blocked off and repetitive tasks required to progress.
  • The game has been criticized for its lack of variety in combat, with only one beam katana and a simplified moveset compared to previous entries.
  • The port suffers from technical issues, including crashes and bugs, and is seen as a direct Switch port without the enhancements present in the PS5 version.
  • story
    266 mentions Positive Neutral Negative

    The story of "No More Heroes 3" is a polarizing aspect, with some praising its absurdity and character depth, while others criticize it for being shallow and convoluted. Many reviews highlight the need to understand previous entries, particularly "Travis Strikes Again," to fully appreciate the narrative's nuances and references. Overall, while the story is often described as chaotic and nonsensical, it retains a certain charm that resonates with fans of the series, making it a notable, if flawed, conclusion to Travis's journey.

    • “Love the crazy story and bonkers as hell characters.”
    • “The story is the most focused it's been up to this point, not just having Travis aimlessly climb ranks until story beats hit; we are constantly being clued in as the story progresses outside of Travis' point of view, which doesn't happen in previous games.”
    • “Not only does the introduction of magical resurrection torpedo any chance of the plot being taken seriously, but what's here is just silly.”
    • “The story is shallow; it's an aliens invade Earth story.”
    • “The story is completely unhinged and doesn’t make a lot of sense, but that’s par for the course for this series and honestly, it’s kinda hard not to like with its crazy character designs and plot developments that just keep one-upping each other at every turn.”
  • gameplay
    156 mentions Positive Neutral Negative

    The gameplay in "No More Heroes 3" has received mixed reviews, with many praising its fun and engaging hack-and-slash mechanics, as well as improvements from previous entries, such as a free camera and new abilities. However, players have noted that the core gameplay loop can become repetitive and stale, particularly due to the lack of memorable boss fights and the return of frustrating mechanics like motorcycle missions. Overall, while the game offers a visually appealing and satisfying experience, it suffers from pacing issues and a lack of polish that detracts from its potential.

    • “Gameplay is an absolute marvel of modern game design.”
    • “The cutscenes don't overstay their welcome, the game time sits at a comfortable 10-12 hours, the mechanics are fun, intuitive, and give you almost as many options as previous games (but lacks the multiple beam katana mechanic of nmh2 - some may prefer this!) but definitely keeps you on your toes the entire game.”
    • “The gameplay shines really hard for me.”
    • “The first hour starts off incredibly strong and much of the clunkiness from earlier entries is improved here, but as others said, the gameplay gets stale very quickly where you're just doing repeat battles to unlock the real fights.”
    • “This gameplay loop gets repetitive pretty quickly, and even with the narrative trying to switch things up, the gameplay usually doesn't follow.”
    • “However the gameplay loop is quite repetitive and the final boss fight is just trash.”
  • graphics
    110 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with some praising the colorful and unique aesthetic while others criticize the lack of artistic direction and technical issues such as forced motion blur and poor lighting. Although there are notable improvements in the PC port compared to the Switch version, many players feel that Unreal Engine 4 was not fully utilized, leading to a visually inconsistent experience. Overall, while some aspects of the graphics are enjoyable, they are marred by glitches and a need for more detailed customization options.

    • “10/10 aesthetic”
    • “Visually stunning graphics, refined gameplay, and incredible storytelling makes this entry in the series praiseworthy.”
    • “Overall, for a Switch game turned PC port, the graphics definitely got an upgrade.”
    • “Overall, I was just really disappointed in this game, which sucks because, like I said before, there was clearly a lot of time and effort put into its audio and visuals.”
    • “It seems the general visuals lack artistic direction, so simply turning the graphic settings to the max doesn't really save the game.”
    • “What I have seen, though, are broken visuals such as the NMH1 transition screen and defense mission results screens, the patch essentially downgrading the game since the Muteki ports are based off earlier versions of the Switch release, forced motion blur with no option to disable in the options, awful lighting in most parts, and way more bugs present than on the original Bee Tribe release.”
  • music
    78 mentions Positive Neutral Negative

    The music in the game has received widespread acclaim, with many reviewers praising the soundtrack as one of its strongest elements, featuring "bangers" and engaging compositions that enhance the gameplay experience. While some players noted that certain tracks can become repetitive, the overall presentation and integration of music into combat and storytelling were highlighted as standout features. Despite mixed feelings about the game's narrative, the soundtrack remains a significant draw for fans of the series.

    • “The music is fantastic, and the way everything is presented is just so damn cool.”
    • “Nmh3 soundtrack is probably the best soundtrack in any nmh game.”
    • “Red Orca composes most of the soundtrack and it slaps so hard; I recommend looking up the tracks with vocals on YouTube, they are incredible.”
    • “The same loud, overbearing music track backs every fight while Travis keeps yelling his attack names every five hits, shouting 'fuckhead' after every kill, Jean warning me about my health, praising my combo, the ping of my low health bar, the ping of my special skill recharging, Travis yelling the same name of his same four special skills.”
    • “It's hugely disappointing, especially since the presentation and soundtrack are really strong at times.”
    • “The soundtrack is okay for the most part; there were a few songs I did like, but nothing really stood out to me.”
  • humor
    50 mentions Positive Neutral Negative

    The humor in the game is characterized by its absurdism, meta references, and a blend of otaku culture and pop culture nods, appealing particularly to fans of shows like "Rick & Morty." While many players found the dialogue and character interactions consistently funny and engaging, some noted that certain comedic elements could become repetitive or annoying over time. Overall, the humor is a highlight, contributing to a lighthearted experience that doesn't take itself too seriously, though some aspects may feel less polished.

    • “These games are kind of like budget titles, but they ooze style, humor, and spectacle.”
    • “Travis is still as hilarious as ever and the game doesn't take itself too seriously (at least at the base level).”
    • “Like all of these games had me laughing and smiling from beginning to finish.”
  • optimization
    32 mentions Positive Neutral Negative

    The game's optimization has received mixed reviews, with players noting significant glitches, poor textures, and performance issues, particularly on the PC version, which can lead to crashes. While the Steam Deck version performs relatively well at 720p, it still suffers from occasional frame rate drops and video playback problems. Overall, the game is seen as a decent port, but it struggles with optimization, especially when compared to its original release on other platforms.

    • “It also helps that it's a very nicely optimized port, minus some FPS drops in the overworld when driving around and a few crashes that happened during my playthrough of the game.”
    • “+ Performance at 720p is pretty smooth on the Steam Deck (setting aside some video playback problems) and it's a far cry from the Switch release's abysmal performance at times.”
    • “This is clearly a port of the Switch version and limits its performance accordingly. The game also boots in Japanese and has no proper configuration for controllers, leaving no dead zones.”
    • “The Muteki versions have those visual enhancements mentioned earlier, but it just does not feel as optimized as the Bee Tribe release.”
    • “Whereas the original release ran smoothly without any dips whatsoever even on the highest settings, the Muteki patch makes the game feel a bit less optimized, even on the lowest settings.”
  • grinding
    22 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and repetitive, particularly in the open world where they must complete arena fights to earn money for boss battles. While combat can be enjoyable, the overall experience is marred by the necessity of grinding for resources and leveling up, which many feel detracts from the game's narrative and character-driven strengths. Despite the grind, some players are motivated to complete the game due to their affection for the series.

    • “You'll need a second life for grinding.”
    • “The game is fine when you're not grinding for your entry fees, right?”
    • “This time around the combat is extremely tedious and boring, the dialogue makes no sense, and the environments feel completely dead and empty.”
    • “You drive around an empty and ugly open world, completing enough arena fights and grinding enough cash to move on to the next boss fight.”
    • “The main game objective is grinding money to access boss battles by mainly fighting enemies in small arenas completely unrelated to said boss battles.”
  • emotional
    10 mentions Positive Neutral Negative

    The emotional aspect of the game is mixed; while some players find the story engaging and reminiscent of earlier titles, others feel a lack of emotional resonance with the characters. The narrative is described as heartwrenching and complex, particularly highlighting the protagonist Travis's internal struggles, but opinions vary on its overall emotional impact compared to previous installments. Despite not being the primary focus for many players, the story's depth and unexpected twists are appreciated by those who value emotional storytelling in games.

    • “No, watching him exist within the lap of luxury utterly bored out of his mind while Travis is consumed with such violent desire that he has an emotional crisis in the middle of the fight just works so much better.”
    • “A heart-wrenching story about how Travis should have been in Smash Bros as a full fighter.”
    • “While people don't necessarily go looking into these games for the story, for a No More Heroes game, this game in my opinion rivals TSA and 1 in terms of the quality of the story. It's sort of a combination of the games, with NMH1 and 2's same get to rank #1 structure, with a revenge plot just like in NMH2. In a lot of ways, the story is an expansion on everyone, not just in the world of No More Heroes, but other games too.”
  • character development
    8 mentions Positive Neutral Negative

    Character development in the game is highlighted by its impressive character designs, which are consistently praised as visually appealing and engaging. The narrative, while chaotic and nonsensical, complements the eccentric character arcs and plot twists, creating an entertaining experience that keeps players invested. Overall, the combination of humor, unique character aesthetics, and unexpected story developments contributes to a memorable character-driven experience.

    • “Not a single character design is bad; they all look great, and it has those classic NMH plot twists.”
    • “The story is completely unhinged and doesn’t make a lot of sense, but that’s par for the course for this series. Honestly, it’s hard not to like it with its crazy character designs and plot developments that just keep one-upping each other at every turn.”
    • “The story is completely unhinged and doesn’t make a lot of sense, but that’s par for the course for this series and honestly, it’s kinda hard not to like with its crazy character designs and plot developments that just keep one-upping each other at every turn.”
    • “Not a single character design is bad, they all look great: and it has those classic NMH plot twists.”
    • “Outside of the actual graphics, the character designs (for both the returning cast and the new characters), environments, and effects are all really good.”
  • stability
    8 mentions Positive Neutral Negative

    The game's stability is notably poor, with users reporting numerous bugs and crashes, particularly due to its origins as a port of the problematic Switch version. While some issues can be mitigated through ini file adjustments, players are advised to use the 144 fps setting to avoid additional glitches associated with higher frame rates. Overall, the lack of native controller support and persistent glitches detract from the experience.

    • “It's way too buggy and crashing.”
    • “Great finale to the touchdown trilogy; however, make sure to use the 144 fps option instead of the unlimited option since a few things are buggy when your framerate goes above 300+.”
    • “Beware: a common thread with this game is that it does not have native controller support. The game is a port of the Switch version, which is the buggiest version.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The atmosphere of the game has been criticized for being diminished due to overexposure, leading to a significant decline in its personality compared to its predecessor. Reviewers note a stark gap in atmospheric quality, suggesting that the game's immersive elements have been negatively impacted.

    • “There's a huge gap for the atmosphere when compared to 2.”
    • “A case study in how to kill a game's atmosphere and personality through overexposure.”
    • “There's a huge gap in the atmosphere when compared to the previous installment.”

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