No Heroes Here
- October 2, 2017
- Mad Mimic
In "No Heroes Here," players cooperatively man missiles and operate defenses to protect a castle from enemy invasions. With a charming pixel art style, players must communicate and work together to manage resources, upgrade their equipment, and prevent the castle's destruction. Each player has a unique role and failure to coordinate can lead to catastrophic consequences.
Reviews
- Great co-op gameplay that encourages teamwork and communication, making it a fun experience with friends.
- The game features a charming retro design and is engaging, providing a lot of laughs and chaotic fun.
- Affordable price point, especially during sales, making it a good value for a multiplayer experience.
- Online multiplayer suffers from low player counts and connectivity issues, making it difficult to find games.
- The game can become repetitive and lacks depth, with many levels feeling similar and not introducing new mechanics.
- Playing with only two players can be overly challenging, making the game less enjoyable without a full group.
- gameplay25 mentions
- 52 % positive mentions
- 40 % neutral mentions
- 8 % negative mentions
The gameplay is highly praised for its cooperative elements, encouraging teamwork and communication, making it ideal for social gatherings. While many find it fun and rewarding, some players note that it can become repetitive and that certain mechanics may not be immediately clear, requiring experimentation. Overall, the game offers a blend of simple yet engaging mechanics, with a satisfying difficulty curve that enhances the multiplayer experience.
“Challenging yet somewhat rewarding gameplay that will bring you and your friends together.”
“Amazing game with superb gameplay, perfect for playing with friends at a get-together party.”
“Its mechanics are easy to learn but difficult to master, and the 8-bit graphics and music complete the frenetic tower-defense experience.”
“The gameplay is extremely repetitive.”
“The gameplay is getting repetitive very fast.”
“Game mechanics are trivial, and change only once per couple of hours; in between, it's just pushing the right buttons for a few minutes.”
- story10 mentions
- 10 % positive mentions
- 90 % neutral mentions
- 0 % negative mentions
The game's story is minimal and often feels secondary to the gameplay, with many missions following a repetitive structure that can detract from the experience. While some players appreciate the challenge and strategic elements, they express a desire for a more engaging narrative and the option to skip lengthy introductory sequences. Overall, the story serves as a backdrop rather than a focal point, leaving room for improvement.
“Nice story, gameplay is well thought and challenging.”
“A small story that mostly stays out of your way (this could be improved), and a very streamlined level selection experience that lets you get into games quickly.”
“Failing missions, coming up with strategies to tackle them, it's a blast.”
“A small story that mostly stays out of your way (this could be improved), and a very streamlined level selection experience that lets you get into games quickly.”
“I played 4 missions and they are the same.”
“The only thing I wish is to be able to skip the start story because it was too long.”
- graphics9 mentions
- 56 % positive mentions
- 44 % neutral mentions
- 0 % negative mentions
The graphics of the game are generally praised for their cute and appealing art style, particularly the 8-bit visuals that enhance the overall experience. However, some users note that the graphics can feel repetitive and simplistic, and there are concerns about performance issues on certain platforms. Overall, while the artwork is a highlight, it may not be enough to elevate the gameplay experience for all players.
“Great art style, although a little repetitive, but for the price, you can't hold it against them.”
“I love the soundtrack and the art style!”
“Its mechanics are easy to learn and difficult to master, and the 8-bit graphics and music complete the frenetic tower-defense experience.”
“The Mac version of this game is buggy and doesn't run; it has cute graphics and a fun concept, but the game isn't enjoyable solo or with only two people.”
“While it's a fairly simple game, both graphically and in terms of gameplay, it offers a great party experience.”
“Its mechanics are easy to learn but difficult to master, and the 8-bit graphics and music complete the frenetic tower-defense experience.”
- music5 mentions
- 20 % positive mentions
- 80 % neutral mentions
- 0 % negative mentions
The music in the game is highly praised, with users enjoying the soundtrack and its fitting 8-bit style, which enhances the overall experience. Many find it to be an acceptable background accompaniment, contributing positively to the game's frenetic atmosphere, and it has received a strong rating of 9/10.
“I love the soundtrack and the art style!”
“Music: 9/10!”
“Its mechanics are easy to learn, difficult to master, and the 8-bit graphics and music complete the frenetic tower-defense experience.”
“Music set to max at initial launch of the game?”
“Acceptable background music.”
“Its mechanics are easy to learn but difficult to master, and the 8-bit graphics and music complete the frenetic tower-defense experience.”
- humor5 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game is praised for its childish yet hilarious humor, making it particularly enjoyable when played with friends. It combines elements from popular titles like Overcooked and Lovers in a Dangerous Spacetime, infused with Monty Python-style comedy. However, some players find it less entertaining when playing solo, leading to fatigue.
“I love the childish yet hilarious humor of the game.”
“Playing with friends is hilarious and super fun.”
“A fusion of Overcooked, Lovers in a Dangerous Spacetime, with castles and humor from Monty Python!”
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability has been criticized, particularly in the Mac version, which is reported to be buggy and unplayable. Users have noted issues with the online mode, affecting the multiplayer experience, making it less enjoyable whether playing solo or with a small group.
“I imagine it would be fun with multiplayer, but the online mode is a little buggy.”
“TL;DR - the Mac version of this game is buggy and doesn't run. It has cute graphics and a fun concept, but the game isn't enjoyable solo or with only two people.”
- grinding1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players appreciate that the permanent presence of traps, such as cannons, reduces the need for tedious min-maxing typically found in similar games like Dungeon Defenders and OMD: Unchained, making the grinding experience feel less burdensome.
“The traps (cannons) are a permanent part of the stage, which takes away the tedious min-maxing element from games like Dungeon Defenders and OMD: Unchained.”
“Grinding feels like an endless chore rather than an engaging part of the game.”
“The repetitive nature of grinding makes it hard to stay invested in the game.”