- February 1, 2025
- Mastoc Studio
Nirvana
Platforms
About
"Nirvana" is a single-player Action game with exciting mechanics and a great soundtrack. Explore a mystical temple, battling corrupted creatures as Ari, a young earthling with unique powers after accidentally inheriting several entities' consciousnesses. Prepare for fast-paced, merciless Bullet Hell FPS gameplay, defeating progressively challenging enemies to reach and confront the God Raj.










- The game features amazing movement mechanics and fluid gameplay, making it a joy to play.
- Visually stunning with great sound design, the game creates an engaging atmosphere.
- Despite its short length, the game is highly enjoyable and leaves players wanting more content.
- The game is very short, typically taking around 20-30 minutes to complete, which leaves players wanting more.
- There are issues with volume controls and key bindings that can detract from the overall experience.
- Some players found the gameplay too easy and expressed a desire for more challenging content.
- gameplay66 mentions Positive Neutral Negative
The gameplay is widely praised for its smoothness, fast-paced mechanics, and engaging movement options, making it a thrilling experience for players. However, many reviews note that the game is relatively short, typically lasting only 20-45 minutes, which leaves players wanting more. While there are some minor optimization issues and a few half-baked mechanics, the overall execution and fun factor of the gameplay are highly regarded.
“Nirvana is a thrilling, fast-paced game with incredible movement mechanics, exactly what I love in a video game!”
“The graphics are good, sound design is great, the gameplay is on another level.”
“Very smooth, fun gameplay that I desperately want more of.”
“The gameplay is very fluid, although that fluidity can be frustrating because you can't stop very quickly and it's very easy to overshoot where you are trying to go.”
“The only gameplay annoyances I had were really with the weapons and how they handle.”
“The dash and slide mechanics are single tap sequence maneuvers rather than holding the key to run or slide, which I found problematic because of my habitual intermittent usage of these movements across many games.”