- September 2, 2024
- SEEP
Ninja 1987
Platforms
About
Ninja 1987 is an action platformer in the classic 8-bit style, paying homage to the great ninja games of the past. Take a nostalgic dive into the 80s with pixel art graphics and chiptune music that captures the vintage sound. Ninja 1987 features 7 levels filled with enemies and traps. Our hero can wield shurikens and unleash powerful ninjitsu attacks. Encounter challenging end-level bosses and…








- The artwork and shading are impressive, capturing a retro vibe reminiscent of classic NES games.
- The soundtrack is catchy and enjoyable, contributing positively to the overall experience.
- The movement mechanics, including the double jump, are well-implemented and add to the gameplay enjoyment.
- The level design lacks character and variety, with many flat sections and similar challenges that feel unmemorable.
- Boss fights are underwhelming and lack complexity, making them less engaging.
- The game could benefit from additional power-ups and more detailed backgrounds to enhance the overall experience.
graphics
4 mentions Positive Neutral NegativeOverall, the graphics received mixed feedback; while some users praised the high-quality cutscenes and retro-inspired artwork, others felt that the level designs lacked detail and variety, with many flat sections and similar challenges. The shading and texturing were highlighted as exceptional, but there was a desire for more movement and background detail to enhance the overall visual experience.
“For the moment, I thought you were using real images for the cutscenes; it looked that good. Props if it's fully manual! I've seen a lot of your artwork, but this was exceptionally good with the shading and texturing. You should do more of that, C64 style or whatever you call it; it has that sick retro computer vibe to it.”
“I like the artwork you did to imitate the original cutscenes, although I wish there was a bit more movement, at least something basic like the original.”
“It has nice graphics that are very similar to an NES game.”
“I understand that you release games every few months, and maybe committing to more visuals is not worth it, but I just didn't feel like the stages were all that interesting to play. Many flat sections with similar challenges made the experience feel bland. Overall, I think the levels needed more background detail or textures in general, aside from area one, which at least had some funny posters.”
“The graphics are quite underwhelming, with a lack of variety in the environments. Most areas feel repetitive and uninspired, making it hard to stay engaged.”
“While the gameplay has potential, the graphics really hold it back. The textures are low quality, and the overall aesthetic feels outdated, which detracts from the immersive experience.”