- January 26, 2021
- Weird and Wry
- 90h median play time
NIMBY Rails
Platforms
About
NIMBY Rails is a management sandbox game that lets you build and operate railway networks on real-world maps with 1cm resolution. Respect existing roads and streets while creating your designs, and use streamlined circulation mechanics for easy management. The game includes a Steam Workshop mod depot and offers various levels of complexity to suit your preferences.
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- Very fun and addictive game with endless possibilities for building rail networks anywhere in the world.
- Active development and a friendly community, with frequent updates and improvements based on player feedback.
- Great for train enthusiasts, allowing for realistic scheduling and timetabling, as well as a robust building system.
- Steep learning curve with a lack of in-game tutorials, making it difficult for new players to understand mechanics.
- UI can be clunky and unintuitive, leading to frustration when managing trains and schedules.
- Some features, such as single-track lines and freight services, are currently missing, limiting gameplay options.
gameplay
75 mentions Positive Neutral NegativeThe gameplay of Nimby Rails is characterized by its advanced mechanics and sandbox style, allowing for detailed micromanagement of transportation networks, though it presents a steep learning curve that may deter new players. While many users appreciate the potential for addictive gameplay and the ongoing development, some criticize the current lack of depth and intuitive design, suggesting that improvements in tutorials and mechanics are needed to enhance the overall experience. Overall, the game shows promise but requires patience and a willingness to navigate its complexities.
“The amazing game mechanics, the incredible and extremely active development, and the super-friendly community are what makes this game great.”
“Relaxing gameplay allows for what-if scenarios of proper mass transit builds.”
“The gameplay is a sandbox style with a world map overlay that allows you to build tracks, stations, and everything else related to trains from one destination to another and more.”
“I hope this will get improved after a while and I get to properly experience the game fully without rage-quitting it at the very start, because the concept looks genuinely quite interesting and fun, but the foundational building block of gameplay (building tracks) is currently a tough barrier to entry.”
“The mechanics aren't very friendly for first timers; maybe a tutorial might be added in the full release version. I will change my review when the full version gets released as I'm still interested in this game, just not in this stage.”
“Another example of a rushed-to-market game hiding under the banner of early access in order to excuse the multitude of basic design flaws, poor gameplay, unintuitive UI, poor economy system, and abhorrent train junction/signal system.”