Newt One
- September 6, 2019
- DevNAri
"Newt One" is a fast-paced platformer game where players control a newt named Newt, racing through vibrant levels filled with obstacles and enemies. The game features local multiplayer mode for up to four players, adding a competitive element to the speedrunning experience. With its unique power-ups and leaderboard system, "Newt One" encourages replayability and continuous improvement.
Reviews
- The game features a unique and colorful aesthetic, reminiscent of Tron, with relaxing music that enhances the gameplay experience.
- It offers a chill, non-violent platforming experience where players can restore color to a grayscale world, making it enjoyable for all ages.
- Despite its simplicity and short playtime, the game provides satisfying mechanics and a charming atmosphere that many players find delightful.
- The controls are often described as slippery and dated, leading to frustrating gameplay, especially during jumps and turns.
- There is a significant lack of content and variety, with only a few hours of gameplay and repetitive music and environments.
- The game does not support controllers, which limits accessibility and can detract from the overall experience for some players.
- music52 mentions
- 35 % positive mentions
- 58 % neutral mentions
- 8 % negative mentions
The music in the game is generally described as relaxing and enjoyable, with dynamic elements that evolve as players explore the levels, enhancing the overall experience. However, some reviewers noted a lack of diversity and complexity in the soundtrack, leading to repetitiveness that detracted from the enjoyment over time. While the music complements the game's aesthetic and gameplay, it ultimately falls short of being a standout feature, with some players feeling it does not fully align with the expectations of a music-themed game.
“The music is quite enjoyable to consistently listen to while you go through the levels.”
“The progression of the musical elements as you go through the level and colorize the world is absolutely breathtaking.”
“The music is spectacular and it's plain to see a lot of intentionality here as well.”
“The menu navigation is bizarre, the gameplay is very boring, and the soundtrack gets old quickly.”
“By the time I was finishing the first world, I was sick of the music.”
“In summation - this is not so much a musical game, as it is a point character in a direction, and touch things game.”
- graphics28 mentions
- 14 % positive mentions
- 75 % neutral mentions
- 11 % negative mentions
The game's graphics feature a charming low-poly style with colorful visuals that evoke nostalgia for classic N64 platformers, complemented by a cheerful and cohesive art direction. While some users noted minor glitches and a lack of polish in cutscenes, the overall aesthetic is appreciated for its uniqueness and thematic consistency. However, there are calls for more diversity in both the graphics and music to enhance the experience further.
“The art style is cute, cheerful, and sweet, and sticks to the theme regardless of which world you're in.”
“I got it because it reminded me of the N64 platformers, with the overworld serving as a hub to the other levels, plus the low-poly graphic style is one of my favorites, and it didn't disappoint.”
“Overall this game is a little charmer; I couldn't help but fall in love with the aesthetic and moment-to-moment gameplay.”
“A mega bummer considering the beautifully saccharine, Japanese-inspired aesthetic, especially since it gives me Iglooghost cover art vibes (i.e. [i]Neo Wax Bloom[/i]), but unlike Seamus and his phenomenal music, there's no polish or complexity to be had.”
“As it stands, Newt One does have a few minor glitches here and there, the graphics are simple and the cutscenes are essentially a slideshow with meh text boxes.”
“But for all its faults, I can't criticize Newt One's gameplay, art style or story - what I'd call the main components of any good game.”
- gameplay16 mentions
- 19 % positive mentions
- 63 % neutral mentions
- 19 % negative mentions
Gameplay reviews are mixed, with some players finding it satisfying and enjoyable due to its simple yet effective mechanics and replayability through achievements. However, others criticize it as boring and lacking depth, particularly noting issues with menu navigation and a repetitive soundtrack. Despite these criticisms, many appreciate the game's aesthetic and the introduction of new mechanics that help maintain freshness.
“The gameplay is satisfying with several achievements attached to each level for replayability.”
“It uses simple but effective mechanics to make traversal and exploration more fun over time.”
“Love how new mechanics keep getting introduced so things stay fresh.”
“The menu navigation is bizarre, the gameplay is very boring, and the soundtrack gets old quickly.”
“If this evolves into some incredibly deep gameplay loop, I don't think I'm going to see it.”
“Let me know if level 2 ramps up beyond the 'grabbing wings so you literally float' mechanic (which is where I just quit).”
- story14 mentions
- 14 % positive mentions
- 64 % neutral mentions
- 21 % negative mentions
The story in "Newt One" is described as simple and cute, appealing primarily to a younger audience, which may not resonate with all players on Steam. While it lacks depth and is not the main focus of the game, its wholesome nature complements the overall experience, and the art style could benefit from a more storybook-like presentation.
“But for all its faults, I can't criticize Newt One's gameplay, art style, or story - what I'd call the main components of any good game.”
“The music is nice - key in a music-themed game like this one - and the story, while simple and too young for most players on Steam, is cute and wholesome.”
“The story ultimately isn't there, but that's ok.”
“This allows the story to understandably not be the main focus.”
“The small story they added is something cute and simple.”
- emotional4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game features a charming and wholesome story complemented by pleasant music, which enhances the emotional experience. However, some players find the narrative too simplistic for the Steam audience and express frustration with the gameplay mechanics, particularly regarding the wand's temporary nature.
“The music is nice - key in a music themed game like this one - and the story, while simple and too young for most players on Steam, is cute and wholesome.”
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game "Newt One" experiences minor glitches and features simplistic graphics, with cutscenes resembling a slideshow accompanied by unimpressive text boxes, indicating some stability issues.
“As it stands, Newt One does have a few minor glitches here and there. The graphics are simple, and the cutscenes are essentially a slideshow with mediocre text boxes.”
- replayability2 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
Players find the game highly replayable due to the satisfying gameplay and the presence of multiple achievements tied to each level, encouraging them to revisit and improve their performance.
“The gameplay is satisfying with several achievements attached to each level for replayability.”
- monetization2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The monetization aspect of the game has not been directly addressed in the provided texts, which focus on the misleading advertising regarding controller support. Therefore, no specific insights on monetization can be summarized from this information.
- optimization2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Users consistently highlight that the controls require optimization, indicating a need for improvement in responsiveness and usability.
“The controls are in need of optimization.”
“The controls are in need of optimization.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect tedious, particularly due to the need to repeatedly interact with items after initially collecting a wand, which they wish could be a permanent upgrade.
“I just wish the wand was permanent after collecting it the first time; it feels a bit tedious touching everything individually after running around with the wand.”