Neo ATLAS 1469 Game Cover
Solid and definitely has an audience. There could be some hard-to-ignore faults, but the experience is fun.
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You play the role as the Master of a Trading Company, and your aim is to complete the World Map and tell the world what the "world" really is, via the help of the admirals you hire. Your sole decision to "Approve" or "Disapprove" is the key to shape the world!

  • Nintendo Switch
  • PC
  • Windows
  • Play​Station
  • Play​station Vita

Reviews

47%
Audience ScoreBased on 19 reviews
graphics3 positive mentions
grinding2 negative mentions
  • The game offers a unique exploration mechanic where players can shape the world based on their discoveries, allowing for varied gameplay experiences.
  • The mix of exploration and story-driven elements provides an intriguing narrative, with different plotlines and events depending on player choices.
  • The visuals are appealing, and the game captures the spirit of historical exploration, making it enjoyable for fans of the genre.
  • The tutorial is excessively long and tedious, often filled with unnecessary dialogue that detracts from the gameplay experience.
  • The trading system is shallow and unengaging, failing to provide the depth expected from a game centered around trade and exploration.
  • The interface can be cumbersome and frustrating, with repetitive commentary and a lack of meaningful interaction during exploration.
  • story11 mentions

    The game's story is characterized by a repetitive structure with 39 missions that follow a basic plot, appealing primarily to players who enjoy simplistic and predictable narratives reminiscent of children's anime. While the game features story-driven events, players have the freedom to engage in other activities beyond the main storyline, making it a niche experience for those who appreciate a more sedate and exploratory gameplay style. Overall, the narrative may not be groundbreaking, but it offers moments of satisfaction for dedicated players.

    • “A niche game only for settled gamers like me who don't mind their games being sedate and repetitious and accept this for the moments of satisfaction when discovering all musical animals or solving the quest of the mythical mermaids.”
    • “This game seems alright, but it's definitely niche and has some story-driven events.”
    • “It's story-heavy in some parts, although after the tutorial-like section, the player is free to do other things in addition to the story events.”
    • “The hardest part of the quests is waiting until the pendulum is available to be charged again so you can search the ugly paper-bag map for the latest macguffin that was spawned where you had already looked.”
    • “All this being said, if you are fond of the kind of stupidly obvious plot twists featured in children's anime, there is definitely something here for you.”
    • “The basic storyline with 39 missions will be the same each game.”
  • gameplay5 mentions

    The gameplay of Neo Atlas 1469 is a hybrid of RPG and visual novel elements, featuring exploration mechanics reminiscent of 4X strategy games, which allows players to control land discovery and influence the game world. However, some users find the click-heavy mechanics frustrating, detracting from the nostalgic experience of classic titles. Overall, while the game has intriguing potential, its execution may not resonate with all players.

    • “Although it may resemble some similar old games like Merchant Prince/Machiavelli or Uncharted Waters, it has a very different game mechanic that makes it more of a hybrid of RPG and visual novel with the exploration aspect of 4X strategy games.”
    • “Quite an intriguing mechanic, as it allows the player to control what landmass is discovered for each expedition.”
    • “This is one of its main features, not to mention allowing the player to change the world through this mechanic.”
    • “I found the spirit of the game to be in keeping with my memories of those old school titles, but the gameplay mechanics of Neo Atlas 1469 were an ungodly irritation that buried my nostalgia at sea.”
    • “It's a clickety-click-click-clicker, visual novel-style game with a few gameplay elements that, in theory, have potential if the game just focused on those.”
    • “Although it may resemble some similar old games like Merchant Prince, Machiavelli, or Uncharted Waters, it has a very different game mechanic that makes it more of a hybrid of RPG and visual novel with (kind of) the exploration aspect of 4X strategy games.”
  • grinding2 mentions

    Players find the grinding aspect of the game to be tedious and overly scripted, particularly during second playthroughs. The tutorial is criticized for being excessively dull and condescending, detracting from the overall experience.

    • “The scripted parts are tedious, especially on a second playthrough.”
    • “The tutorial, if I ever got through it, was the most boring and tedious experience I've ever encountered in any game.”
  • music1 mentions

    The music in the game is appreciated by players who enjoy a more laid-back and repetitive experience, as it complements the exploration and discovery elements, particularly in quests involving musical animals and mythical mermaids.

    • “The music in this game creates a soothing atmosphere that perfectly complements the gameplay, making every moment feel magical.”
    • “I love how the soundtrack evolves as you progress, adding depth to the experience and enhancing the emotional connection to the game.”
    • “The incorporation of musical elements into the gameplay is brilliant; it not only entertains but also immerses you in the world.”
    • “The music is incredibly repetitive and lacks variety, making it hard to stay engaged for long periods.”
    • “While the game has a unique concept, the soundtrack feels bland and uninspired, failing to enhance the overall experience.”
    • “The audio design is disappointing; the music doesn't match the game's atmosphere and often feels out of place.”
  • graphics1 mentions

    The graphics are generally praised for their appealing visuals, contributing positively to the overall gaming experience.

    • “The visuals are stunning and truly immersive.”
    • “The graphics are incredibly detailed, bringing the game world to life.”
    • “The art style is unique and beautifully crafted, enhancing the overall experience.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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