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"Nemezis: Mysterious Journey III" is a first-person adventure game that takes players to a mysterious, abandoned spaceship filled with puzzles and terrifying creatures. As the lone survivor of a research mission, you must uncover the ship's secrets while fighting to survive. With a focus on exploration and survival, players will need to manage resources, repair equipment, and avoid danger around every corner.

Nemezis: Mysterious Journey III screenshot
Nemezis: Mysterious Journey III screenshot
Nemezis: Mysterious Journey III screenshot
Nemezis: Mysterious Journey III screenshot
Nemezis: Mysterious Journey III screenshot
Nemezis: Mysterious Journey III screenshot
Nemezis: Mysterious Journey III screenshot
Nemezis: Mysterious Journey III screenshot
Nemezis: Mysterious Journey III screenshot
Nemezis: Mysterious Journey III screenshot
Nemezis: Mysterious Journey III screenshot
+8

55%
Audience ScoreBased on 132 reviews
graphics32 positive mentions
grinding16 negative mentions

  • The game features stunning 3-D graphics and beautifully designed environments that create an immersive experience.
  • Many puzzles are challenging and require logical thinking, providing a satisfying sense of achievement when solved.
  • The game has a nostalgic feel reminiscent of classic puzzle games like Myst, appealing to fans of the genre.
  • Several puzzles lack clear logic or hints, often leading to frustration and reliance on trial and error to progress.
  • The storyline is thin and poorly executed, with awkward dialogue and voice acting that detracts from the overall experience.
  • The game is linear, preventing players from revisiting previous areas, which limits exploration and reduces immersion.
  • graphics
    76 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some praising the stunning visuals and detailed environments that evoke a sense of nostalgia reminiscent of classic titles like Myst. However, others criticize the graphics as feeling outdated, likening them to those from over a decade ago, which detracts from immersion. Overall, while the artistic design and atmosphere are appreciated, there is a notable divide in opinions regarding the game's visual fidelity relative to contemporary standards.

    • “However, what carried me through was the beautiful graphics, including the speculative biology of the alien planet, plant life, skies, architecture, and the storyline.”
    • “The real-time rendered, high fidelity dreamscapes of Regilus have, behind their conception, the same sense of experimentation, whimsy, and creative devotion as the prerendered graphics of Riven's landscapes.”
    • “Nemezis: Mysterious Journey III is a mind-blowing game that offers you a classic puzzle experience with sharp contemporary visuals.”
    • “The graphics seem poor for a game of this age (looks 10+ years older than it is) - the walking is painfully slow (and there is a lot of it) - I never felt immersed in it like you get from the Myst series or even Quern.”
    • “Graphics look like they're from the 2000s.”
    • “None of the options to decrease graphics quality seem to work.”
  • story
    68 mentions Positive Neutral Negative

    The game's story has been widely criticized for being thin, convoluted, and poorly executed, with many reviewers noting a lack of compelling characters and dialogue. While some appreciated the originality of the narrative and its thematic elements, the overall consensus is that the storytelling fails to engage, often feeling disconnected from the gameplay and lacking depth. Players seeking a strong narrative experience may find this game disappointing, as it prioritizes puzzles over a cohesive and captivating storyline.

    • “Not the most enthralling story line ever, but I actually didn't mind that, because it was very original.”
    • “However, what carried me through was the beautiful graphics, including the speculative biology of the alien planet, plant life, skies, architecture & the story-line.”
    • “Overall, I liked the story and characters of Schizm 3.”
    • “The story is garbage fire: it's ridiculous, the writing is plain bad, sometimes even nonsensical to the levels of 'I'm 14, and this is deep', characters are bland, and voice acting is nonexistent.”
    • “I had hoped this was a successor to Schizm 2, but sadly this has 0 connections to the other games, the riddles are part tedious part guesswork, and the story is near non-existent.”
    • “The story and world building are pretty bad, but could have gotten away with a mediocre, if cliché heavy, story were it not for the terrible dialog.”
  • gameplay
    22 mentions Positive Neutral Negative

    The gameplay is characterized as easy and linear, resembling a point-and-click puzzle game with seven levels, but it suffers from mechanical puzzles that lack cohesion with the story. While the gameplay is straightforward, it can be challenging to navigate due to poorly designed mechanics, and improvements in usability and puzzle logic could enhance the overall experience. Overall, the game presents a missed opportunity for deeper engagement and fluidity in gameplay.

    • “The gameplay is easy, point and click, and solve puzzles as you go.”
    • “Myst-like game with linear gameplay, 7 levels, and a somewhat weird story.”
    • “Gameplay wise, it’s simple to explain but harder to overcome.”
    • “This does not have any gameplay implications whatsoever, which seems like a missed opportunity.”
    • “The puzzles seem so mechanical and not cohesive with the story.”
    • “If more usability testing had been done, I think the puzzles and their hints would have been more logical, which would have made them more fluid and the gameplay would have worked so much better.”
  • grinding
    16 mentions Positive Neutral Negative

    The grinding aspect of the game is characterized by frustratingly difficult puzzles that often require repetitive attempts to solve, leading to a tedious experience. Many players find the puzzles convoluted and nonsensical, with some levels designed to prolong the solving process unnecessarily. While some early levels are manageable, later challenges tend to rely on guesswork and excessive trial-and-error, detracting from the overall enjoyment.

    • “The first three levels were achievable without any outside help, but from the fourth level, some of the puzzles were nearly impossible to figure out without going through every possible combination, which is tedious.”
    • “Nonsensical and tedious puzzles that will only frustrate you.”
    • “At some point, it becomes apparent that they are even designed in such a way that requires you to spend more time to solve — if you need to compare things, they are far from one another; if you misclick on a state-based puzzle, it requires a lot of unnecessary tedious steps to return to the state; if you need to see something spatial, you'll need to run all around the place to have a good view of it.”
  • music
    16 mentions Positive Neutral Negative

    The music in the game is widely praised for its atmospheric quality, effectively enhancing the alien visuals and creating a memorable experience. Many players appreciate the surreal synthetic sounds and bizarre soundtrack, which contribute to the game's unique identity. While some reviews note that the music is merely "okay," the overall sentiment highlights its role in establishing an engaging and immersive environment.

    • “It's rare to be able to say that music this atmospheric is 'memorable', but I repeatedly found myself feeling excited when certain parts of tracks would play, zoning out to these surreal synthetic sounds that really helped sell the alien visuals too.”
    • “Amazing environment and music.”
    • “It feels alien because of the odd sounds and bizarre soundtrack, but it sets the game apart from most others.”
    • “The music was ok.”
    • “All the glorious visuals and ambient sounds and music and goofy characters !!!!!!!”
  • atmosphere
    12 mentions Positive Neutral Negative

    The game's atmosphere is highly praised for its memorable and immersive music, which complements the stunning visuals and evokes a surreal experience reminiscent of classic graphic adventures like Myst. However, some players feel that the presence of NPCs detracts from the intended solitary atmosphere typically associated with puzzle-solving environments. Overall, while the graphics and sound design create a captivating ambiance, there is a desire for deeper storytelling and puzzle integration.

    • “It's rare to be able to say that music this atmospheric is 'memorable', but I repeatedly found myself feeling excited when certain parts of tracks would play, zoning out to these surreal synthetic sounds that really helped sell the alien visuals too.”
    • “Beautiful graphics and atmosphere.”
    • “While it was, at times, an overpowering tribute to the appearance and atmosphere of classic, artful graphic adventures like Myst, I found myself yearning for a title which had inherited the captivating storytelling and thoughtfully designed puzzles of Cyan's worlds, rather than just the visuals.”
    • “While it was, at times, an overpowering tribute to the appearance and atmosphere of classic, artful graphic adventures like Myst, I found myself yearning for a title which had inherited the captivating storytelling and lastingly considered puzzle design of Cyan's worlds, rather than just the visuals.”
    • “NPCs like these don't belong in a puzzle game in my opinion, as the atmosphere is different than being all alone in a place filled with puzzles to solve.”
    • “Since I played with the story off, I won't comment on that, but it seems almost amusingly contrasting from the atmosphere of the rest of the game from what I've peeked at.”
  • stability
    2 mentions Positive Neutral Negative

    Overall, users report a stable gaming experience with no glitches, which enhances their enjoyment despite the graphics not being high-end. The stability of the game contributes positively to its overall feel.

    • “The graphics weren't particularly high-end, but I didn't mind; I felt like it suited the feel of the game, and there were no glitches, which I appreciated.”
  • emotional
    2 mentions Positive Neutral Negative

    Players express a desire for deeper emotional engagement in the game, often imagining alternative scenarios that could enhance the emotional impact of the story. This suggests that while the game has potential, it may fall short in delivering the level of emotional resonance that players seek.

  • optimization
    2 mentions Positive Neutral Negative

    The reviews suggest that while the game may feature amateurish performances, its overall optimization is satisfactory, providing a refreshing experience that fits well within its unique setting.

  • replayability
    2 mentions Positive Neutral Negative

    The game's replayability is currently uncertain, as developers are still refining details and planning future additions that could enhance the experience.

    • “The developers are still ironing out details and planning to add a few things, so it may have some replay value.”

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