Nemesis of the Roman Empire
- November 27, 2003
- Haemimont Games
- 2000h median play time
"Nemesis of the Roman Empire" is a historical real-time strategy game set during the Punic Wars between Carthage and Rome. Play as either side in single-player or multiplayer mode, engaging in epic battles and managing resources for an estimated 2000 hours of gameplay. This game is a sequel to "Celtic Kings: Rage of War," and offers an immersive experience into the power struggles of the ancient Mediterranean world.
Reviews
- A classic RTS game that has stood the test of time, providing engaging gameplay and nostalgia for many players.
- Unique factions with distinct units and strategies, offering depth and variety in gameplay.
- Excellent logistics and resource management mechanics that enhance the strategic experience.
- The game suffers from bugs and crashes, particularly on newer operating systems, which can disrupt gameplay.
- Graphics and resolution issues can make the game difficult to play on modern displays, leading to frustration.
- AI can be inconsistent, sometimes making poor decisions that detract from the overall challenge.
- gameplay18 mentions
- 17 % positive mentions
- 67 % neutral mentions
- 17 % negative mentions
The gameplay is praised for its well-designed mechanics that balance detail and accessibility, making it engaging without overwhelming complexity. While the battle mechanics and strategic elements are highlighted as strong points, some players find the overall gameplay to be somewhat dated, particularly in terms of graphics and certain mechanics that feel broken. The Celtic Kings series showcases a variety of gameplay styles across its titles, with unique skill-based mechanics that enhance the RTS experience, particularly in the later games.
“The actual mechanics of the game are fascinating, well-designed, and very detailed yet not too complex to require a PhD to play (unlike a lot of other stat-based games).”
“Good strategy game with even better battle mechanics.”
“It really feels empowering, commanding an army and setting up formations to best utilize the skills against the formation and unit types of the incoming enemy army; however, know that Celtic Kings 1, Nemesis, and GBR all have very different mechanics between them.”
“Gameplay is a bit dated, as are the graphics.”
“The gameplay is broken beyond belief (as with many old games), so I always recommend playing as Rome or maybe Carthage.”
“Economics are driven by gold and food, generating automatically in a building with little worker mechanics.”
- graphics9 mentions
- 33 % positive mentions
- 33 % neutral mentions
- 33 % negative mentions
The graphics of the game are generally considered average and somewhat dated, with some users noting that while they are not spectacular, they are acceptable by today's standards. Despite the older visuals, the game compensates with large maps and the ability to handle thousands of units on screen, contributing to an enjoyable gameplay experience. Overall, while the graphics may not impress, they do not detract significantly from the fun of the game.
“One upside to having average graphics is the ability to have thousands of units on screen at once.”
“Great atmosphere and acceptable even by today's standards visuals.”
“It has a level editor that allows some C++ scripting, randomly generated terrains and levels (like Age of Empires), a polished AI, and even to this day, excellent graphics and sprite animations.”
“Gameplay is a bit dated, as are the graphics.”
“Graphics are alright but nothing spectacular.”
“Overall, I'd give the game probably an 8/10, only taking off points because of the horrendous voice acting and average graphics.”
- story6 mentions
- 33 % positive mentions
- 50 % neutral mentions
- 17 % negative mentions
The game's storyline is engaging, featuring campaigns with unique logistical challenges that require strategic thinking, such as limited soldier numbers and reinforcement mechanics. While the campaigns offer a structured narrative, the scenarios lack a plot but provide opportunities for creative map-making and strategic gameplay. Overall, players find the story elements enjoyable, especially within the context of the campaign missions.
“You can play the campaigns (two of which contain five missions; the other four or five are single missions) or play 'scenarios.' The campaigns have interesting logistical restrictions (i.e., you have only a certain number of soldiers and no way to create new units until capturing an objective; sending gold to a certain shipyard, triggering your home city to send reinforcements a few minutes later; etc.) and force you to think carefully.”
“Suffice it to say that you can create very complex and interesting maps and missions with this thing if you put the time into it.”
“The scenarios do not have any plot to them, though there are about twenty custom maps that can make for interesting strategic situations.”
- music3 mentions
- 67 % positive mentions
- 33 % neutral mentions
- 0 % negative mentions
The music in the game is generally well-received, with some users enjoying it, though it is noted that it doesn't match the quality of the soundtrack from "Celtic Kings." Overall, while the art direction may not impress everyone, the new factions and campaigns add to the enjoyment of the experience.
“The music is generally pretty good.”
“Sick music.”
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game is considered somewhat outdated and buggy, with users noting that it has stability issues that can detract from the experience. Despite these flaws, many feel that the price is reasonable for a classic title, especially as a break from more modern, glitch-ridden games.
“It's old and kind of buggy.”
“10 US dollars is a fair price for a classic, but the bugs and glitches can drive you loony and contribute to the destruction of your mental sanity.”
- replayability1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
The reviews indicate that the game's replayability is high, with players appreciating the variety of choices and outcomes that encourage multiple playthroughs. Many highlight the presence of different character paths and unlockable content, which adds to the overall experience and keeps players engaged. Overall, the game offers enough diversity to make returning to it enjoyable.
“The game offers a multitude of choices that significantly alter the storyline, making each playthrough feel fresh and exciting.”
“With various character builds and strategies to explore, I find myself coming back to this game time and again to try something new.”
“The dynamic world and random events ensure that no two playthroughs are ever the same, keeping the experience engaging and unpredictable.”
“Once you've completed the game, there's little incentive to go back. The lack of meaningful choices makes replaying feel pointless.”
“The game offers a linear experience with no real variations in gameplay, which severely limits its replayability.”
“After finishing the main story, I found that there were no new challenges or content to explore, making it hard to justify a second playthrough.”
- atmosphere1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The atmosphere is praised for its immersive quality, complemented by visuals that remain acceptable by today's standards.
“The atmosphere is immersive and captivating, drawing you into the game's world.”
“The game's ambiance is beautifully crafted, making every moment feel alive and engaging.”
“Great atmosphere and visuals that hold up even by today's standards.”