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NEDRA is a single player survival action adventure game with a horror theme. It was developed by Davit Andreasyan and was released on June 23, 2025. It received positive reviews from players.

NEDRA is a single-player horror action game set in an abandoned Soviet station in Antarctica, where you must survive deadly cold and heat-sensitive creatures. Using stealth and careful temperature management, you explore the eerie station to uncover its dark secrets amid a relentless polar night. Facing both environmental hazards and terrifying Frostwalkers, survival hinges on balancing warmth and danger.

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84%
Audience ScoreBased on 62 reviews
story14 positive mentions
replayability3 negative mentions

  • NEDRA features a gripping narrative and immersive gameplay that effectively captures a chilling atmosphere, reminiscent of classic horror.
  • The unique body temperature mechanic adds a clever layer of survival strategy, enhancing the tension and engagement throughout the game.
  • Despite some rough edges, the game showcases impressive visuals and sound design, creating a haunting experience that resonates with players.
  • The game suffers from numerous bugs and inconsistent AI behavior, which can significantly detract from the overall experience.
  • Combat mechanics are clunky and unpolished, making encounters frustrating rather than enjoyable, and the movement can feel sluggish.
  • The protagonist's excessive narration and poorly executed voice acting can be annoying, detracting from the immersive atmosphere.
  • story
    33 mentions Positive Neutral Negative

    The story of the game presents a mix of intriguing themes such as isolation and cosmic horror, set against the backdrop of a desolate aurora station following a failed rescue mission. While some players find the narrative compelling and atmospheric, others criticize it for being generic, forgettable, or hindered by bugs that detract from the experience. Overall, the storytelling is noted for its potential and originality, but its execution varies significantly among players.

    • “The story begins with a rescue mission gone wrong, leaving the protagonist stranded at the desolate aurora station, a place haunted by the ghosts of past experiments and something far older than human science.”
    • “The narrative unfolds gradually through environmental storytelling, scattered logs, and cryptic discoveries that suggest something ancient and incomprehensible beneath the ice.”
    • “The story touches on themes of isolation, scientific hubris, and the insignificance of humanity in the face of cosmic forces.”
    • “Early on, it’s a very generic 'we found an alien object and monsters killed everyone' plot that’s been regurgitated countless times since Dead Space.”
    • “Edit: I pushed through and the story is completely forgettable.”
    • “From the basic Comic Sans script notes and the constant self-spoiling storyline, without adding the fourth wall breaking tips, I really am struggling here.”
  • gameplay
    20 mentions Positive Neutral Negative

    The gameplay is characterized by a unique and addictive loop centered around survival mechanics, particularly the innovative use of body temperature as a key element. While some players appreciate the methodical pacing and resource management, others find the gameplay choppy and the combat lacking, with issues like poor enemy AI detracting from the experience. Overall, the game offers a compelling atmosphere and intriguing mechanics, but it struggles with technical flaws that may hinder enjoyment for some players.

    • “The gameplay loop is addictive.”
    • “The freezing temperatures constantly threaten the player’s survival, and the game cleverly integrates temperature as a key mechanic.”
    • “Brilliant concept — using body temperature as part of the gameplay is both terrifying and clever.”
    • “Gameplay is choppy and the story is alright at best.”
    • “I wish I could give a positive review, but some elements of gameplay, like the horribly bad AI of the enemies, make the whole game a pretty unpleasant experience.”
    • “And the core survival mechanic of managing body temperature is often more frustrating than challenging, as it requires the constant consumption of pills, and/or iodine/alcohol.”
  • atmosphere
    17 mentions Positive Neutral Negative

    The atmosphere in Nedra is widely praised as its strongest asset, characterized by a bleak, haunting world that effectively combines elements of horror and psychological tension without relying on cheap jump scares. Players appreciate the game's immersive sound design and realistic graphics, which enhance the sense of cosmic dread and suspense, making it a must-play for fans of atmospheric horror. Overall, Nedra's minimalistic approach to atmosphere and exploration creates a gripping experience that resonates with those seeking a chilling narrative.

    • “Nedra feels like the old-school horror games I grew up with — no cheap jumpscares, just pure atmosphere and psychological tension.”
    • “Its strongest asset is its atmosphere—a bleak, haunting world that feels both alien and grounded in reality.”
    • “In the end, Nedra stands as a chilling reminder of how effective minimalism can be in horror when atmosphere and tension take precedence over spectacle.”
    • “The game's realistic graphics create a haunting atmosphere, where every shadow and sound adds to the suspenseful experience.”
  • replayability
    3 mentions Positive Neutral Negative

    The game offers strong replayability through its multiple endings, motivating players to make different choices and explore alternate paths to fully understand the fate of the research team and the horror they unleashed.

    • “The multiple endings encourage replayability, inviting players to make different choices or explore alternate routes to uncover more about the fate of the research team and the true nature of the horror they unleashed.”
    • “After completing the game once, I found little incentive to go back. The choices felt superficial, and the alternate endings didn't add enough to warrant a second playthrough.”
    • “While the game offers different paths, the lack of significant changes in gameplay mechanics makes replaying feel more like a chore than an exciting adventure.”
  • graphics
    3 mentions Positive Neutral Negative

    The graphics are highly praised for their realism and ability to create a haunting atmosphere, enhancing the game's suspenseful experience. Users commend the stunning visuals and effective integration with the story flow.

    • “The graphics and the story flow are well done.”
    • “The game's realistic graphics create a haunting atmosphere, where every shadow and sound adds to the suspenseful experience.”
    • “The visuals were amazing.”
  • optimization
    3 mentions Positive Neutral Negative

    The game is visually stunning and surprisingly stable, demonstrating good optimization for a UE5 title, despite some rough edges. However, users with high-end systems still report experiencing issues with optimization.

    • “It's very rough around the edges, but it's beautiful to look at and surprisingly stable and well-optimized for a UE5 game.”
    • “It's very rough around the edges, but it's beautiful to look at and surprisingly stable and well-optimized for a UE5 game. However, I have a high-end system and am still plagued by poor optimization.”
    • “The game has potential, but the optimization issues make it frustrating to play, even on high-end hardware.”
    • “Despite its visual appeal, the optimization is lacking, leading to performance drops that detract from the overall experience.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is characterized by its charming jankiness and amusing bugs, which add to the overall experience without being game-breaking. Players find the zombies particularly funny, despite the necessity of defeating them.

    • “There's a lot of jank here and a handful of funny bugs—giving it more charm and laughs, in my opinion, and no glitches were game-breaking.”
    • “The zombies are very funny; I like them, but unfortunately, I must kill them. :)”
  • stability
    2 mentions Positive Neutral Negative

    The game's stability is characterized by numerous amusing bugs and janky elements that add charm rather than detract from the experience, with no game-breaking glitches reported. However, some players noted that the bugs can be more frequent than in the demo, leading to occasional frustration.

    • “There's a lot of jank here and a handful of funny bugs, giving it more charm and laughs in my opinion, and no glitches were game-breaking.”
    • “People in my chat were even saying that the game is more buggy than the demo.”
  • emotional
    1 mentions Positive Neutral Negative

    The emotional aspect of "Nedra" is highlighted by its dark and thought-provoking story, which has left players feeling genuinely surprised and engaged.

    • “The story in Nedra honestly surprised me — it's dark, emotional, and really makes you think.”
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NEDRA is a survival action adventure game with horror theme.

NEDRA is available on PC and Windows.

NEDRA was released on June 23, 2025.

NEDRA was developed by Davit Andreasyan.

NEDRA has received positive reviews from players. Most players liked this game for its story but disliked it for its replayability.

NEDRA is a single player game.

Similar games include Miasmata, Moons of Madness, Darkwood, The Alien Cube, Song of Horror and others.