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Open World RogueliteNecroslayer is a dark fantasy styled, open world roguelite game, aimed at capturing the old school sword and sorcery experience with some new elements. Play as one of several characters unlocked through the story, each with a unique load out and stats, with meta progression to improve survivability each play through. Explore the world to gain new weapons, armors, and levels. In…

Necroslayer screenshot
Necroslayer screenshot
Necroslayer screenshot
Necroslayer screenshot
Necroslayer screenshot
Necroslayer screenshot
Necroslayer screenshot
Necroslayer screenshot

93%
Audience ScoreBased on 28 reviews
graphics4 positive mentions
story3 negative mentions

  • The game captures the nostalgic feel of classic RPGs from the late 90s and early 2000s, offering a fun and engaging experience.
  • It features a variety of character classes and a large map with plenty of exploration opportunities, enhancing replayability.
  • The combat is enjoyable and responsive, with interesting environments that encourage exploration and discovery.
  • The game suffers from technical issues such as FPS drops and frustrating glitches that can hinder gameplay.
  • There is a lack of a world or mini-map, making navigation challenging in some of the larger areas.
  • Some environments feel empty and underutilized, which can detract from the overall experience.
  • graphics
    14 mentions Positive Neutral Negative

    The game's graphics are described as decent, featuring a blend of old-school charm and modern visuals, particularly appealing to RPG fans. While it may not be a contender for best graphics of 2024, improvements in visuals and lighting have been noted over time, enhancing the overall aesthetic experience.

    • “Fans of RPG games with nice 3D graphics should jump all over this one and then thank me (or thank the developer) later!”
    • “The game gives off the old-school feel and visuals of hack and slash games.”
    • “Has the charm of older RPG hack and slash games but with modern UI and visuals.”
    • “The game has improved the visuals and lighting since my first review, and it seems to be getting better over time.”
  • replayability
    8 mentions Positive Neutral Negative

    The game offers exceptional replayability, featuring a variety of character types, play-styles, and a diverse array of weapons obtained by defeating necromancers. Players can enjoy hours of gameplay for a low price, making it a great value for those seeking a game with lasting appeal.

    • “It definitely has some of the best replay value I've seen in years.”
    • “Add a ton of different weapons that you can gain by killing necromancers, and you've got the makings for a game with a ton of replayability.”
    • “For $10, it's a pretty good deal, and the replayability means you'll get hours of playtime for that price.”
  • story
    6 mentions Positive Neutral Negative

    The game's story is structured around a series of base quests that must be re-established with each new incarnation, which some players find frustrating. While there are tutorial elements, players have the freedom to explore the world and engage with the main quest or side quests at their own pace, leading to an open-world experience with large zones and various enemies to encounter. However, the control response issues can detract from the overall enjoyment of the narrative exploration.

    • “The game is divided into a number of zones, with occasional side dungeons, some of which are associated with either the main quest or the occasional side-quest you can pick up. There is a bit of an open-world feeling here; many of these zones are quite large, with bands of enemies to slash or blast your way through, depending on your character build.”
    • “The game offers a sense of exploration and freedom, allowing players to engage with the story at their own pace, whether by following the main quest or diving into side quests and dungeons.”
    • “The fact that all base quests must be re-established each incarnation is an annoyance, especially when you're dying due to wonky control response.”
    • “While there are some basic tutorial elements, you can skip those and run right off into the adventure, even ignoring the main quest and just running off in the opposite direction if you so desire, though at a low level this could be quite dangerous.”
    • “The game is divided into a number of zones, with occasional side dungeons, some of which are associated with either the main quest or the occasional side-quest you can pick up, and there is a bit of an open-world feeling here, many of these zones are quite large, with bands of enemies to slash or blast your way through, depending on your character build.”
  • music
    6 mentions Positive Neutral Negative

    The game's music is praised for its beautiful soundtrack and effective environmental sounds, though some users note that the music can be overpowering and features cookie-cutter effects. Overall, it enhances the gaming experience despite some criticisms.

    • “The music score is beautiful in this game, along with the environmental sounds.”
    • “The music score is beautiful in this game, along with the environmental sounds.”
    • “[b]Great soundtrack[/b]”
    • “The music is very overpowering and feels like cookie-cutter effects.”
  • gameplay
    4 mentions Positive Neutral Negative

    Gameplay is criticized for its lack of engaging content, with vast areas feeling empty and unnecessarily large, leading to long stretches of running without meaningful encounters. Limited respawning enemies contribute to a sense of stagnation, particularly on certain routes, detracting from the overall experience.

    • “The game has limited respawning enemies, but not on this particular route, so you're left sprinting for about three minutes to get from the north back down to the south with no real gameplay.”
    • “The sword coast and the area immediately north in particular feel like they're big for the sake of being big, without enough actual enemies or gameplay-oriented elements to justify the scale.”
  • stability
    2 mentions Positive Neutral Negative

    The game's stability is hindered by frustrating glitches, which detract from its potential as a hidden gem.

    • “What has the potential to be a hidden gem is hampered by some rather frustrating glitches.”

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