Necroslayer
- March 19, 2024
- Billyfighter
Open World RogueliteNecroslayer is a dark fantasy styled, open world roguelite game, aimed at capturing the old school sword and sorcery experience with some new elements. Play as one of several characters unlocked through the story, each with a unique load out and stats, with meta progression to improve survivability each play through. Explore the world to gain new weapons, armors, and levels. In…
Reviews
- The game captures the nostalgic feel of classic RPGs, reminiscent of 90s D&D games, providing a fun and engaging experience.
- It features enjoyable combat mechanics and a variety of character classes, offering significant replayability and exploration opportunities.
- The lighting and environmental design enhance the gameplay experience, creating immersive and interesting settings to explore.
- The game suffers from technical issues, including FPS drops, glitches, and unresponsive controls that can hinder gameplay.
- Some areas feel empty and lack sufficient gameplay elements, making exploration less rewarding at times.
- As an Early Access title, it has several bugs and design flaws that need addressing, such as the absence of a map and fast travel options.
- graphics7 mentions
- 29 % positive mentions
- 29 % neutral mentions
- 43 % negative mentions
The game's graphics are described as decent, featuring a blend of old-school charm and modern visuals, appealing particularly to RPG fans. While it may not be the best in 2024, improvements in visuals and lighting have been noted, enhancing the overall aesthetic experience.
“Fans of RPG games with nice 3D graphics should jump all over this one and then thank me (or thank the developer later)!”
“The game gives off the old-school feel and visuals of hack and slash games.”
“Has the charm of older RPG hack and slash games but with modern UI and visuals.”
“The game has improved the visuals and lighting since my first review, and it seems to be getting better over time.”
- replayability4 mentions
- 75 % positive mentions
- -50 % neutral mentions
- 75 % negative mentions
The game offers exceptional replayability, featuring a variety of weapons and character types that encourage diverse playstyles. Players can enjoy hours of gameplay for a low price, making it a worthwhile investment.
“It definitely has some of the best replay value I've seen in years.”
“Add a ton of different weapons that you can gain by killing necromancers, and you've got the makings for a game with a ton of replayability.”
“For $10, it's a pretty good deal, and the replayability means you'll get hours of playtime for that price.”
“The game lacks meaningful choices, making it feel repetitive after just a few playthroughs.”
“Once you've seen all the content, there's little incentive to go back and play again.”
“The limited variety in missions and objectives really hampers the overall replayability.”
- story3 mentions
- 33 % positive mentions
- -33 % neutral mentions
- 100 % negative mentions
The story aspect of the game features a somewhat fragmented quest structure, requiring players to re-establish base quests with each new incarnation, which can be frustrating. While there are tutorial elements, players have the freedom to explore the world at their own pace, often leading to a mix of main and side quests across expansive zones filled with enemies. This open-world design allows for a degree of exploration, though it may pose challenges for lower-level characters venturing off the beaten path.
“The game is divided into a number of zones, with occasional side dungeons, some of which are associated with either the main quest or the occasional side quest you can pick up. There is a bit of an open-world feeling here; many of these zones are quite large, with bands of enemies to slash or blast your way through, depending on your character build.”
“The fact that all base quests must be re-established each incarnation is an annoyance, especially when you're dying due to wonky control response.”
“While there are some basic tutorial elements, you can skip those and run right off into the adventure, even ignoring the main quest and just running off in the opposite direction if you so desire, though at a low level this could be quite dangerous.”
“The game is divided into a number of zones, with occasional side dungeons, some of which are associated with either the main quest or the occasional side-quest you can pick up, and there is a bit of an open-world feeling here; many of these zones are quite large, with bands of enemies to slash or blast your way through, depending on your character build.”
- music3 mentions
- 67 % positive mentions
- -67 % neutral mentions
- 100 % negative mentions
The music in the game is praised for its beautiful soundtrack and effective environmental sounds, though some users find it to be overpowering and somewhat formulaic.
“The music score is beautiful in this game, along with the environmental sounds.”
“Great soundtrack.”
“The music is very overpowering and feels like it relies on cookie-cutter effects.”
“The soundtrack lacks originality and fails to enhance the gaming experience.”
“The audio design is repetitive and doesn't contribute to the atmosphere of the game.”
- gameplay2 mentions
- 150 % positive mentions
- -150 % neutral mentions
- 100 % negative mentions
The gameplay is criticized for its lack of engaging content, with limited respawning enemies leading to long stretches of running without meaningful interaction. The expansive areas, particularly the Sword Coast, feel unnecessarily large and underutilized, detracting from the overall experience.
“The gameplay is engaging and keeps you on your toes with its dynamic challenges.”
“The combat mechanics are fluid and responsive, making every encounter feel satisfying.”
“Exploration is rewarding, with plenty of secrets and surprises that enhance the overall gameplay experience.”
“The game has limited respawning enemies, but not on this particular route, so you're left sprinting for about three minutes to get from the north back down to the south with no real gameplay.”
“The sword coast and the area immediately north in particular feel like they're big for the sake of being big, without enough actual enemies or gameplay-oriented elements to justify the scale.”
- stability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The game's stability is hindered by frustrating glitches, which detract from its potential as a hidden gem.
“What has the potential to be a hidden gem is hampered by some rather frustrating glitches.”
“The game crashes frequently, making it nearly unplayable at times.”
“I encountered numerous bugs that disrupted my experience and made me lose progress.”