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Nebraska Game Cover

About

"Nebraska" is a single-player Horror Adventure game, set in 2020, where a journalist is trapped in an abandoned horror attraction revealing terrible experiments. The game features an advanced physics system, puzzles, and environmental interactions, while managing body temperature creates a tense atmosphere inspired by games like "Amnesia the dark descent" and "Penumbra black plague". Beyond horror, the game offers an outstanding story.

Nebraska screenshot
Nebraska screenshot
Nebraska screenshot
Nebraska screenshot
Nebraska screenshot
Nebraska screenshot
Nebraska screenshot
Nebraska screenshot
Nebraska screenshot
Nebraska screenshot
Nebraska screenshot
+6

79%
Audience ScoreBased on 58 reviews
story11 positive mentions
stability3 negative mentions

  • The game offers a decent horror experience with a compelling atmosphere and visuals reminiscent of the Penumbra series.
  • Despite its short runtime of 2-3 hours, the game provides engaging gameplay with intense chase sequences and a good variety of enemies.
  • The game is impressive for being primarily developed by one person, showcasing solid voice acting and an interesting story that keeps players engaged.
  • The lack of a manual save option and frustrating inventory mechanics can lead to a tedious experience, especially during monster encounters.
  • Stealth mechanics are poorly implemented, often making it more effective to sprint through areas rather than utilize hiding strategies.
  • The game suffers from some technical issues, including lighting glitches and a lack of audio options, which can detract from the overall immersion.
  • story
    29 mentions Positive Neutral Negative

    The game's story is generally considered serviceable but lacks originality, with many reviewers noting it feels cliché and poorly written. While some find the narrative intriguing and appreciate the effort of a solo developer, others criticize its logical inconsistencies and the necessity of thorough exploration to grasp the plot fully. Overall, the story has potential but is often overshadowed by gameplay issues and forgettable elements.

    • “The story is very interesting even with the gigantic rats that sneak up on you once in a while.”
    • “You can tell this dev took lots of inspiration from the original Amnesia, and a ton of thought went into making this game. Each level serves a purpose and the story builds nicely.”
    • “The story was pretty interesting as well.”
    • “The story is not that long and overall pretty forgettable, and one thing that I didn't like is that you could not bring any notes with you to re-read later as reference or to freshen up your memory.”
    • “There are multiple logical holes in the plot and the actions of the hero.”
    • “The story seems a bit cliché and far-fetched; I was expecting a little more.”
  • gameplay
    16 mentions Positive Neutral Negative

    Gameplay reviews highlight significant frustrations with mechanics, particularly the ineffective stealth system and the inconsistent hot/cold temperature mechanic, which detracts from the overall experience. Players find the monster chase sequences overly punishing and criticize the lack of supportive gameplay elements, leading to a sense of frustration rather than engagement. While some aspects of the game evoke excitement, the overall flow and mechanics are deemed abysmal, hindering player enjoyment.

    • “A game made just like Penumbra, with the same engine, same mechanics, and gameplay elements like escaping from mutants and using computers for access, having to jump over lasers with dynamite, and using painkillers for healing.”
    • “Definitely more exciting than the actual Nebraska (sorry, couldn't help saying that). The first half of the game reminds me of some of the MMORPG dungeons in feel and gameplay, and then it gets much bigger and way more interesting from there!”
    • “I appreciate the developer taking time to respond to the review and explain the crouch/stealth mechanic in more detail.”
    • “My biggest complaint would be the rather useless stealth mechanics.”
    • “But the actual flow of the game itself; the mechanics, and how the environments engage the player, is pretty abysmal.”
    • “I just don't see the point in punishing your player by ramping up the difficulty of the game to an all-out frustration fest due to the lack of mechanics that function in the player's favor.”
  • graphics
    11 mentions Positive Neutral Negative

    Overall, the graphics of the game receive mixed reviews, with many players praising them as impressive and good, particularly noting the use of Unreal Engine 4. While some describe the visuals as nearly "photorealistic," others argue that they fall short of that standard, with occasional bugs affecting interaction. Despite these criticisms, the graphics are generally considered to hold up well to current standards, contributing positively to the game's atmosphere.

    • “Great graphics, sounds, and gameplay... even better now with the last major update.”
    • “Running on the Unreal 4 engine, the graphics are very impressive.”
    • “Definitely worth the price; the graphics are pretty nice, the monsters are spooky, and the voice acting/sounds are on point.”
    • “Yes, the game is made on the Unreal Engine, and having small levels it works quite fast, but the level of graphics can hardly be called 'photorealistic'.”
    • “Horrible graphics and linear story.”
    • “The visuals aren't great, but in my opinion, horror games sometimes kind of benefit from being on the ugly side.”
  • atmosphere
    9 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its engaging light effects, soundscapes, and overall ambiance, creating a compelling experience that enhances the gameplay. While some elements, like monster design and dialogue, may be lacking, the unique and eccentric atmosphere, combined with a solid soundtrack, contributes significantly to the game's appeal. Overall, it offers a fun and immersive environment, particularly for an indie title.

    • “After quite a while, the atmosphere starts to creep inside of your bones.”
    • “The atmosphere is great and the soundtrack really helps seal the deal.”
    • “Nebraska is a solid indie horror experience, with decent atmosphere and soundscape, intense chase sequences, and an okay story.”
    • “After quite a while, the atmosphere starts to creep inside your bones.”
    • “I enjoyed it for the atmosphere; the monsters were a little lacking and easy to escape, but they looked interesting. Give it a try; it is a short game.”
    • “Nebraska is a solid indie horror experience with some decent atmosphere and soundscape, intense chase sequences, and an okay story.”
  • music
    9 mentions Positive Neutral Negative

    The music and ambiance in the game, composed by Matthew Emmett, are highly praised for their ability to enhance the atmosphere and suit various moments, particularly in heightening tension during scary sections. However, some users noted issues with audio balance, as the music can be overwhelmingly loud, making it difficult to hear dialogue without adjusting overall volume settings.

    • “The atmosphere is great and the soundtrack really helps seal the deal.”
    • “He knows what kind of music and ambiance needs to be used to suit the moment.”
    • “The music is also brilliantly scored and feels right at home with the game, courtesy of Matthew Emmett.”
    • “The music almost made me deaf, and if I turned my PC volume down, I couldn't hear the dialogue.”
    • “I kept alt-tabbing and listening to music on YouTube to calm myself down before continuing.”
    • “The OST is definitely well made for every situation.”
  • stability
    1 mentions Positive Neutral Negative

    Overall, users report that while there are occasional glitches related to lighting, these issues are minimal and generally tolerable, indicating a stable gaming experience.

    • “There do appear to be some glitches with lighting, but they are few and tolerable.”
    • “The game crashes frequently, making it nearly unplayable at times.”
    • “I experienced several bugs that disrupted my gameplay experience.”
  • humor
    1 mentions Positive Neutral Negative

    Players appreciate the humor in the game, particularly noting the comedic effect of exaggeratedly large spaces that contrast amusingly with the relatively simple tasks they are meant to accomplish.

    • “Especially when the size of the spaces you explore starts to inflate and become hilariously unproportional compared to the task at hand.”

Buy Nebraska

2h Median play time
2h Average play time
2-2h Spent by most gamers
*Based on 1 analyzed playthroughs

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