NARK THE DRAGON
- January 2, 2018
- Zloy Krot Studio
In this game you will need to feed the dragon with meat, using a catapult. You are waiting for exciting calculations of path for the exact entrance to the mouth of an ancient creature. 30 different levels and nice gameplay will please fans of puzzles.
Reviews
- Quick and easy game for achievement hunters.
- Relatively cheap price point for a short playtime.
- Some levels provide a minor challenge with moving obstacles.
- Graphics and animations are low quality and lifeless, reminiscent of outdated Flash games.
- Gameplay is shallow and repetitive, lacking depth and complexity.
- Controls cannot be customized, making it frustrating for some players.
- graphics8 mentions
- 0 % positive mentions
- 75 % neutral mentions
- 25 % negative mentions
The graphics of the game are criticized for being low quality, featuring simple, cartoony 2D visuals reminiscent of low-effort mobile apps, with no options for resolution or customization. Reviewers note that the lack of skill and budget in 3D graphics programming results in a visually unimpressive experience, particularly disappointing for a PC game audience accustomed to higher standards. Overall, the visuals are described as basic and dull, contributing to a repetitive gameplay experience.
“The game features simple, cartoony 2D graphics, of the type you normally expect to see in low-effort mobile apps.”
“Considering this is being evaluated as a PC game, having the graphics phoned in like this isn't going to result in a high-quality, visually impressive game that PC gamers are used to seeing.”
“3D graphics programming does require a degree of skill and competence, and unfortunately not all developers have the budget or talent to deliver this, despite 3D graphics cards hitting the mainstream in the 1990s.”
“There's no option to change the resolution for the game or customize the graphics settings.”
“The game features simple, cartoony 2D graphics, of the type you normally expect to see in low-effort mobile apps.”
“Considering this is being evaluated as a PC game, having the graphics phoned in like this isn't going to result in a high-quality, visually impressive game that PC gamers are used to seeing.”
- music1 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The music in the game features a repetitive short loop that plays continuously from the menu until the player quits, which may lead to a monotonous experience for some users.
“The music features a captivating short loop that begins at the menu and continues seamlessly until you quit the game.”
“The soundtrack perfectly complements the gameplay, enhancing the overall experience with its engaging melodies.”
“Each track is thoughtfully composed, creating an immersive atmosphere that draws players deeper into the game world.”
“The music shares those attributes too - a short loop that starts at the menu and continues until you quit the game.”
“The soundtrack is repetitive and lacks variety, making it feel monotonous after a short while.”
“The music doesn't match the game's atmosphere, often feeling out of place and detracting from the overall experience.”
- gameplay1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The gameplay is noted for its repetitiveness, but this is mitigated by the game's short duration of approximately half an hour, making it less of an issue for players.
“The general repetitiveness of the gameplay, audio, and graphics won't turn into a problem, though, because Nark the Dragon will last only for half an hour.”
“The gameplay feels incredibly monotonous, making it hard to stay engaged for long periods.”
“I found the mechanics to be overly simplistic, which detracted from the overall experience.”
- humor1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Users find the humor in the game to be effective, particularly when it involves amusing scenarios like meat landing on a dragon's head. However, there is a suggestion that the humor could be enhanced with additional visual elements, such as animated sprites or moving eyes, to amplify the silliness.
“It's hilarious when the meat ends up on the dragon's head; I can just imagine how silly it would look with an additional sprite or moving eyes.”
“The humor in this game is top-notch, especially when unexpected things happen that catch you off guard.”
“I love the witty dialogue and the absurd situations that make me laugh out loud while playing.”