Mythos: Sudoku Game Cover

"Mythos: Sudoku" is a puzzle game that takes the classic Sudoku concept and adds a mythical twist. Players explore an island and temple, solving multiple Sudoku variants and unlocking magical items to help them. With randomly generated puzzles, Duel and Discovery modes, and nine themed variants, each playthrough offers a fresh experience.

Reviews

69%
Audience ScoreBased on 28 reviews
gameplay6 positive mentions
story3 negative mentions
  • The game offers a compelling and innovative twist on traditional Sudoku, featuring multiple unique variants that keep the gameplay fresh and engaging.
  • The atmosphere and presentation are top-notch, with beautiful visuals, catchy music, and a satisfying progression system that rewards players with collectibles and lore.
  • The game provides a variety of difficulty options and accessibility features, making it suitable for both beginners and experienced puzzle solvers.
  • One of the game modes, Duel, is criticized for being unplayable due to an invisible turn timer that disrupts the strategic nature of Sudoku.
  • Some mechanics and rules are poorly explained, which can lead to confusion and frustration, especially for new players unfamiliar with Sudoku.
  • The game can feel tedious at times, particularly with the initial setup of puzzles and the requirement to complete multiple games simultaneously with limited strikes.
  • gameplay8 mentions

    The gameplay is highly praised for its compelling sudoku mechanics enhanced by innovative features that add depth and atmosphere. While most additional mechanics are engaging, some, like the hidden stars, fall flat. Overall, players find the experience satisfying, with a few minor issues in rule clarity, but the variants remain accessible and enjoyable.

    • “This is excellent - really compelling sudoku gameplay with interesting gimmicks and a bucketful of atmosphere.”
    • “Much of this game is good; the additional mechanics breathe new life into the sudoku base.”
    • “The variants all have interesting mechanics that are not too complicated to understand or execute.”
    • “Certain puzzle rules could be worded a little more clearly, but you pick up the mechanics over time.”
    • “The gameplay feels repetitive and lacks variety, making it hard to stay engaged.”
    • “Some puzzles are frustratingly difficult, leading to a sense of discouragement rather than satisfaction.”
  • story4 mentions

    The story in the game is generally considered unremarkable, with players expressing a greater interest in engaging with the island's characters and puzzles rather than the narrative itself. While there are elements of story present, many players prioritize the gameplay mechanics and challenges over following the plot, indicating that the narrative may not significantly enhance the overall experience.

    • “Now it's here, and it's everything I had hoped for - if Sudoku as a grand quest where you have to switch between puzzles to progress in others while facing unique challenges in each one appeals to you, this is the game you want.”
    • “I also found myself hungry to talk to all of the island's denizens, even if the story wasn't anything groundbreaking.”
    • “Also, there's some story; I don't know yet if there's a payoff or anything in mechanics that unlocks with that, but to be honest I'm not really following it, I just want to puzzle.”
    • “I also found some of the unlockable challenge modes to be less amusing than the main story trial mode.”
  • music4 mentions

    The game's music is highly praised for its thematic diversity, with each level featuring unique soundscapes that enhance the atmosphere—such as soothing harp melodies for the music trial and energetic drums for the earthy trial. Reviewers note that the soundtrack is catchy, chill, and perfectly complements the gameplay, contributing to an immersive experience.

    • “Each level set offers its own visual and musical theme to put you into a suitable mood, with harp melodies for the music-themed sound trial and thumping drums to suit the earthy land trial.”
    • “Controls feel good, the soundtrack is very catchy and fits perfectly.”
    • “The music is extremely chill and fitting for each of the trials.”
  • grinding2 mentions

    Players find the grinding aspect of the game frustrating, particularly due to the tedious and error-prone manual completion of initial tasks, which detracts from the overall enjoyment and logic of the gameplay.

    • “The problem with duel is made even more insulting by the fact that the game (like many - but not all! - sudoku games) insists on making you manually complete the tedious, error-prone, no-logic-involved initial penciling.”
    • “Tedious.”
  • replayability2 mentions

    The game's randomly generated puzzles and the inclusion of a puzzle generator significantly enhance its replayability, offering players ample opportunities for varied gameplay experiences.

    • “The puzzles being randomly generated also leave a ton of room for replayability.”
    • “There is also a puzzle generator which guarantees replay value, something I will look forward to.”
  • atmosphere1 mentions

    The atmosphere of the game is highly praised, contributing significantly to the compelling sudoku gameplay through interesting gimmicks and an immersive experience.

    • “This is excellent - really compelling Sudoku gameplay with interesting gimmicks and a bucketful of atmosphere.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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