- September 28, 2022
- Abyssal Studios LLC
Mythic
Platforms
About
"Mythic" is a 2-player Fantasy Role Playing game that combines the MMORPG and Roguelike genres, inspired by Realm of the Mad God and classic Zelda games. It offers a massively multiplayer experience with up to hundreds of players, where you can team up with friends or strangers to hunt down gods and discover uncharted territory. The game features unique skill trees, elemental biomes, and over 70 unique items to collect, all without any pay-to-win microtransactions.







- The game offers a unique take on the genre, reminiscent of classic titles like Gauntlet and Realm of the Mad God.
- Players appreciate the retro/pixely style and the mix of hack and slash gameplay with puzzles and boss fights.
- The game has a balanced loot system and provides a challenging experience that can be rewarding for those who enjoy exploration.
- The game suffers from repetitive environments, lack of character customization, and bland combat mechanics.
- Many players report frustrating one-shot deaths and poor control responsiveness, making gameplay feel clunky and unrefined.
- The game lacks meaningful content and variety, with only a few biomes and similar enemies across zones, leading to a sense of abandonment post-release.
gameplay
8 mentions Positive Neutral NegativeThe gameplay has been criticized for its repetitive mechanics and lack of variety, with players noting that enemy mobs are largely the same across different zones, leading to a monotonous experience. Despite clearing multiple bosses and domains, the core gameplay is described as unengaging and disappointing.
“Now onto gameplay, I cleared 4 bosses and completed nearly 88% of 3 different domains (think of zones). The mobs were nearly the same across all zones, except for maybe 1 new one for each zone.”
“Now onto gameplay, I cleared 4 bosses and nearly 88% of 3 different domains (think of zones). The mobs were nearly the same across all zones, except maybe 1 new one for each zone.”
“1 shot mechanics”
“1 shot mechanics”