MyPopgoes
- August 1, 2024
- Patata1236
"myPOPGOES is a single-player Horror Arcade game, currently being reprogrammed for bug fixes and additional content. As the caretaker of a needy toy weasel named Popgoes, you must manage resources and keep him entertained with Freddy Fazbear's help. With delightful graphics, a good soundtrack, and simple yet addictive gameplay, myPOPGOES offers a fun and engaging experience for fans of the Five Nights at Freddy's series."
Reviews
- The game is fun and charming, with a nostalgic art style reminiscent of classic LCD games.
- Offers a variety of mini-games and challenges that provide engaging gameplay and replayability.
- The main campaign is enjoyable, with a good balance of difficulty that keeps players engaged.
- The difficulty spike, especially on Day 5 and in some mini-games, can be frustrating and may deter players.
- There are several bugs and issues with achievements not triggering correctly, which can impact the overall experience.
- Some players find the controls awkward and the gameplay repetitive, leading to a lack of long-term engagement.
- gameplay44 mentions
- 39 % positive mentions
- 55 % neutral mentions
- 7 % negative mentions
The gameplay is characterized by a mix of simple mechanics and challenging resource management, which can be both engaging and frustrating due to its difficulty spikes and repetitive nature. While many players appreciate the addicting minigames and the depth of the gameplay loop, some find it tedious and lacking in variety, particularly in the later stages. Overall, the game offers a charming experience with a blend of fun and challenge, though it may not appeal to everyone due to its repetitive elements.
“The mechanics of balancing the three resource meters can be fun, especially with the challenge modes that are presented after completing the main game, but some are truly difficult and can become a flurry of 'almost had it' moments.”
“The meter management gameplay loop is fun, engaging, and doesn't overstay its welcome. The minigames are all unique and interesting, and there's a surprising amount of depth for those who want to see and collect everything.”
“Mypopgoes is a charming, quirky, and unique management simulator that has addicting gameplay, crazy lore, and hidden secrets!”
“Goes way too hard on the aesthetic, leading to a lot of gameplay segments (especially the juggling minigame and the snake minigame) feeling incredibly clunky to play and just obnoxious.”
“Honestly, the gameplay is the most boring gameplay loop I've ever played, even worse than Ubisoft games, which says a lot.”
“By the time I beat the fifth day, I noticed that the game had multiple endings, and quickly got turned off knowing if I wanted to experience everything, I'd have to sit through the tedious gameplay again and again for most likely hours to unlock everything.”
- graphics31 mentions
- 48 % positive mentions
- 42 % neutral mentions
- 10 % negative mentions
The graphics of the game are widely praised for their charming art style and aesthetic appeal, with many reviewers highlighting the cute visuals and engaging music as standout features. However, some players find the pixelated graphics and design choices hinder gameplay, making it difficult to fully appreciate the visuals due to gameplay mechanics that require constant focus on specific areas of the screen. Overall, while the art style is a significant draw, it is accompanied by mixed feelings about its impact on the overall gaming experience.
“Amazing game, love the art style, the happy music inside the levels and the menu, amazing stuff!!”
“Not to mention that the art style, deliberately low-fps, & sound design are super charming.”
“The art style for this game is so damn good.”
“Directions are unclear and the pixel style graphics make it harder to play.”
“This game is extremely good, but I will say, it's extremely unintentionally difficult, it's not recommended for new or bad players, and it has very weird graphical and coding bugs.”
“The game has a charming art style, but it is far too difficult and is more reminiscent of rage games than it intends to be with poor frame rate and strange controls.”
- music16 mentions
- 44 % positive mentions
- 38 % neutral mentions
- 19 % negative mentions
The music in the game is widely praised for its catchy and well-composed tracks, enhancing the overall experience with a nostalgic feel reminiscent of old handheld devices. Reviewers appreciate the variety in the soundtrack, noting that different characters have unique music, and highlight the quality of the compositions by the contributing artists. Overall, the upbeat and engaging music complements the game's charming art style, making it a standout feature.
“Amazing game, love the art style, the happy music inside the levels and the menu, amazing stuff!”
“Great art style, kick ass music.”
“The music is very nice and the art style is cute and well-done.”
“Three music box mechanics, that is all the main campaign is.”
“Everything else in the game is fine, the visuals, music, and the story, but this little thing made my experience awful, I ended up watching the endings on YouTube because they are locked up behind the ingredient juggle minigame and the endless mode.”
“It's a short, fun little game where you play a little Tamagotchi-like toy surviving five days by not going into cardiac arrest because you didn't listen to your music for 0.5 seconds.”
- story13 mentions
- 23 % positive mentions
- 54 % neutral mentions
- 23 % negative mentions
The story in the game is praised for its engaging worldbuilding and ties to the broader Popgoes lore, making it particularly appealing to fans of the series. While the narrative is described as simple and sweet, it is complemented by unlockable journal entries and minigames that enhance the experience. However, some players express frustration with the difficulty of accessing certain story content, which can detract from the overall enjoyment.
“The added journal entries are cool unlockables for someone interested in the Popgoes story.”
“I'm a massive Popgoes fan, so I'd be happy no matter what, but the gameplay is good, the visuals are amazing, and the story is insane.”
“The story content is simple and sweet on its own, and can also be a fine introduction to the Popgoes series with its ties to Popgoes Arcade and the upcoming Popgoes Evergreen.”
“Everything else in the game is fine, the visuals, music, and the story, but these little things made my experience awful. I ended up watching the endings on YouTube because they are locked behind the ingredient juggle minigame and the endless mode.”
“The 'story' minigames are neat since it's just the demo again, but the extra challenges are stupidly hard. Endless mode making you go up to 9 AM just for the rewards is kind of ridiculous.”
“Speaking of endings, that's another big issue - the FNAF games and Popgoes especially have always been reliant on their story and lore.”
- humor6 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is generally well-received, with players enjoying the comedic elements of mini-games and quirky characters, such as a funny bear and a bird cook. However, some users feel that the humor falls flat, indicating a mixed reception overall.
“The difficulty of the mini-games can be overwhelming a lot of the time (oh my god the food toss one) but after some practice they're rewarding to get completed. I've never popped off harder at a funny bear game before.”
“That being said, I like it when the funny little bird cooks the pizza. So good game!”
“Funny Tamagotchi weasel game.”
- grinding5 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be tedious and frustrating, particularly due to its heavy reliance on lore that may not appeal to everyone. Completing certain modes is necessary to unlock multiple endings, which can lead to repetitive gameplay and a significant time investment, detracting from the overall enjoyment.
“The game itself is okay but very tedious.”
“In that context, this game is a collection of mobile games that can get tedious and frustrating at times.”
“By the time I beat the fifth day, I noticed that the game had multiple endings, and quickly got turned off knowing if I wanted to experience everything, I'd have to sit through the tedious gameplay again and again for most likely hours to unlock everything.”
- replayability4 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
Overall, the game's replayability is mixed; while some players appreciate the various secrets, achievements, and entertaining minigames that encourage multiple playthroughs, others feel that it lacks sufficient content to warrant repeated plays.
“Lots of replayability as well from various secrets and achievements throughout the game.”
“The gameplay is very entertaining, with lots of minigames to unlock characters as well as challenges. The gameplay in its entirety has a lot of replay value.”
“It's a good short game for the 10 years of FNAF, but I wish there was more replay value.”
“Not to mention, there's not really a lot of replay value.”
- stability4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Overall, the game's stability is mixed; while some players report significant bugs and imbalances, others have experienced a smooth gameplay experience. There is optimism that future updates will address the existing issues.
“Although it is very unbalanced in some parts and quite buggy.”
“While the game is significantly buggy, it will be getting updated.”
“I assume those glitches will be fixed in later patches anyway, like with Popgoes Arcade.”
- emotional2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Reviews highlight a stark contrast in emotional impact: one user finds the game's difficulty to be torturous and overwhelming, likening it to a cruel experiment, while another appreciates its short, wholesome moments despite noting a tendency towards repetitiveness. Overall, the emotional experience varies significantly, from frustration to warmth.
“This game is a very short but wholesome game (for the most part) but it does get very repetitive very quickly.”