"myPOPGOES is a single-player Horror Arcade game, currently being reprogrammed for bug fixes and additional content. As the caretaker of a needy toy weasel named Popgoes, you must manage resources and keep him entertained with Freddy Fazbear's help. With delightful graphics, a good soundtrack, and simple yet addictive gameplay, myPOPGOES offers a fun and engaging experience for fans of the Five Nights at Freddy's series."
The game features a charming art style and nostalgic gameplay reminiscent of old LCD games, making it visually appealing and engaging.
The gameplay loop is simple yet complex, providing a fun challenge that requires strategizing, especially in the later levels and mini-games.
The game offers multiple endings and lore elements that enhance the overall experience, making it a worthwhile pick for fans of the FNaF franchise.
The difficulty spike, particularly in Day 5 and some mini-games, can be frustrating and may deter casual players from enjoying the game.
There are several bugs and issues with achievements not triggering correctly, which can lead to a less satisfying experience.
The game can feel repetitive and lacks sufficient content to justify its price, especially when compared to other entries in the FNaF series.
gameplay
102 mentions Positive Neutral Negative
39%
55%
6%
The gameplay is characterized by its simple mechanics that evolve into a complex and engaging loop, particularly in the more challenging levels. Players appreciate the fun and addictive nature of resource management and mini-games, although some find the difficulty spikes and repetitive elements frustrating. Overall, while the game offers a charming experience with unique challenges, it may not appeal to those seeking deeper gameplay mechanics.
“While simple on the surface, the gameplay loop is rather complex and addicting (especially in the more difficult levels).”
“The meter management gameplay loop is fun, engaging and doesn't overstay its welcome; the minigames are all unique and interesting, and there's a surprising amount of depth for those who want to see and collect everything.”
“Mypopgoes is a charming, quirky, and unique management simulator that has addicting gameplay, crazy lore, and hidden secrets!”
“Goes way too hard on the aesthetic, leading to a lot of gameplay segments (especially the juggling minigame and the snake minigame) feeling incredibly clunky to play and just obnoxious.”
“Honestly, the gameplay is the most boring gameplay loop I've ever played, even worse than Ubisoft games, which says a lot.”
“By the time I beat the fifth day, I noticed that the game had multiple endings, and quickly got turned off knowing if I wanted to experience everything, I'd have to sit through the tedious gameplay again and again for most likely hours to unlock everything.”
graphics
80 mentions Positive Neutral Negative
55%
40%
5%
The graphics of the game are widely praised for their charming and unique art style, reminiscent of retro handheld games, which many players find delightful and visually appealing. However, some users note that the pixelated graphics can hinder gameplay, making it difficult to fully appreciate the visuals due to gameplay mechanics that require constant focus on specific areas of the screen. Overall, while the aesthetics are a highlight, they are sometimes overshadowed by gameplay issues and technical bugs.
“The art style is amazing.”
“Amazing game, love the art style, the happy music inside the levels and the menu, amazing stuff!!”
“The art style for this game is so damn good.”
“Directions are unclear and the pixel style graphics make it harder to play.”
“The game has a charming art style, but it is far too difficult and is more reminiscent of rage games than it intends to be with poor frame rate and strange controls.”
“Goes way too hard on the aesthetic, leading to a lot of gameplay segments (especially the juggling minigame and the snake minigame) feeling incredibly clunky to play and just obnoxious.”
music
40 mentions Positive Neutral Negative
50%
42%
8%
The music in the game has received widespread praise for its catchy and well-composed tracks, enhancing the overall experience with a fun and upbeat atmosphere. Players appreciate the variety of music associated with different characters and the nostalgic inspiration drawn from classic handheld games. Overall, the soundtrack is considered a standout feature, complementing the game's cute art style and engaging gameplay.
“Amazing game, love the art style, the happy music inside the levels and the menu, amazing stuff!!”
“Pixel Chix was definitely the inspiration for this game and it presents itself perfectly with the LCD pixel art, animations, sounds, and catchy well-composed music.”
“Shoutout to the soundtrack by Kamil, Emil, and Radiarc as well!”
“Three music box mechanics, that is all the main campaign is.”
“The gameplay is literally if FNAF 2 had 3 music boxes and that's it.”
“Everything else in the game is fine, the visuals, music, and the story, but these little things made my experience awful.”
story
32 mentions Positive Neutral Negative
19%
72%
9%
The story is well-received for its engaging blend of mystery and dread, effectively building on the lore of the Popgoes universe while setting the stage for future installments. Players appreciate the worldbuilding elements and unlockable journal entries, although some find the challenges to access the full story frustrating. Overall, the narrative is seen as a compelling introduction to the series, appealing particularly to fans of the genre.
“The story is also pretty good, being not too convoluted while also having an air of mystery and dread.”
“They do an excellent job at both giving some insight to certain mysteries that Popgoes Arcade left as well as setting up certain concepts and plot points to be expanded upon/concluded in the upcoming Popgoes Evergreen.”
“It's obviously meant to be a fragment of the overall story of the Popgoes universe, and I look forward to seeing how it develops in future titles.”
“Everything else in the game is fine, the visuals, music, and the story, but these little things made my experience awful. I ended up watching the endings on YouTube because they are locked up behind the ingredient juggle minigame and the endless mode.”
“Speaking of endings, that's another big issue - the FNAF games and Popgoes especially have always been reliant on their story and lore.”
“The 'story' minigames are neat since it's just the demo again, but the extra challenges are stupidly hard, then endless mode making you go up to 9 AM just for the rewards is kind of stupid...”
stability
12 mentions Positive Neutral Negative
100%
The game's stability has received mixed feedback, with some players experiencing significant bugs and glitches at launch, while others reported a smooth experience. Although many glitches have been patched, the game remains unbalanced in certain areas, leading to ongoing concerns about its overall stability. Future updates are anticipated to address these issues further.
“Although it is very unbalanced in some parts and quite buggy.”
“While the game is significantly buggy, the game will be getting updated.”
“Finding the secret glitches were the most interesting part of the game for me; the game itself is fine but leaves more to be desired.”
humor
12 mentions Positive Neutral Negative
100%
The humor in the game is generally well-received, with players finding it amusing, particularly in the context of mini-games that can be both challenging and rewarding. However, opinions are mixed, as some users feel that the humor doesn't always land, leading to a divide in enjoyment. Overall, the game's quirky characters and scenarios contribute to its comedic appeal, despite some criticisms.
“The difficulty of the mini-games can be overwhelming a lot of the time (oh my god the food toss one) but after some practice they're rewarding to get completed, I've never popped off harder at a funny bear game before.”
“That being said, I like it when the funny little bird cooks the pizza, so good game.”
“Funny tamagotchi weasel game.”
grinding
10 mentions Positive Neutral Negative
100%
Players find the grinding aspect of the game to be tedious and frustrating, particularly due to its heavy reliance on lore that may not appeal to everyone. Completing certain modes is necessary to unlock multiple endings, which can lead to repetitive gameplay that detracts from the overall experience. Many users express disappointment at the prospect of having to endure lengthy grinding sessions to fully explore the game's content.
“The game itself is okay but very tedious.”
“In that context, this game is a collection of mobile games that can get tedious and frustrating at times.”
“By the time I beat the fifth day, I noticed that the game had multiple endings, and quickly got turned off knowing if I wanted to experience everything, I'd have to sit through the tedious gameplay again and again for most likely hours to unlock everything.”
replayability
8 mentions Positive Neutral Negative
38%
24%
38%
Overall, the game's replayability is mixed; while some players appreciate the numerous secrets, achievements, and entertaining minigames that encourage multiple playthroughs, others feel that the game lacks sufficient content to warrant extended replay value.
“Lots of replayability as well from various secrets and achievements throughout the game.”
“The gameplay is very entertaining, with lots of minigames to unlock characters as well as challenges. The gameplay in its entirety has a lot of replay value.”
“The game offers a good amount of replay value with various secrets and achievements to discover.”
“It's a good short game for the 10 years of FNAF, but I wish there was more replay value.”
“Not to mention, there's not really a lot of replay value.”
“Not to mention, there's not really a lot of replay value.”
emotional
6 mentions Positive Neutral Negative
100%
Players express a strong emotional response to the game, with some feeling defeated and frustrated by its difficulty, likening it to a form of torture. Conversely, others find moments of wholesomeness, though they note that the experience can become repetitive, impacting overall enjoyment.
“This game is a very short but wholesome game (for the most part) but it does get very repetitive very quickly.”
“This shit is so insufferably hard that I thought that Kane was a CIA agent coming up with new torture methods and this one was scrapped for being too monstrous even for CIA standards, so he repurposed it into a video game because he had an emotional attachment to this cruel and unusual punishment of a game. 10/10.”