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My Loving Wife

My Loving Wife Game Cover
80%Game Brain Score
replayability, emotional
story, graphics
80% User Score Based on 93 reviews

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My Loving Wife Game Cover

About

My Loving Wife is a single player casual simulation game. It was developed by Conor Hehr and was released on December 6, 2022. It received mostly positive reviews from players.

This is the story of you and your wife. Every day you come home from work to see her and the two of you spend time together. You love her moew than anything and hope you're time together will last forever.

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80%
Audience ScoreBased on 93 reviews
replayability3 positive mentions
humor3 negative mentions

  • The game features a captivating narrative that explores complex emotional themes and relationships.
  • Character design and interactions are well-developed, allowing players to form a genuine connection with the protagonist's wife.
  • Despite its short length, the game offers memorable moments and clever storytelling that can provoke thought and reflection.
  • The game suffers from generic aesthetics and lacks distinctive character sprites, making it feel unoriginal compared to similar titles.
  • Many players found the dialogue stilted and the interactions awkward, detracting from the overall immersion.
  • The linearity of the story and lack of meaningful choices limit replay value and make the experience feel shallow.
  • story
    11 mentions Positive Neutral Negative

    The story has received mixed reviews, with some players finding it engaging and emotionally impactful, particularly due to its unexpected twists and exploration of complex themes like toxic masculinity and feminism. However, others criticized it for being overly simplistic or boring, with excessive dialogue about food and generic plot tropes. Overall, while the narrative has its strengths, including clever storytelling and a unique middle route, it may not resonate with everyone.

    • “This game was great fun and honestly made me feel like shit, the way the seemingly simple game's plot unfurled sent me reeling. It was great; my only gripe is that it would have been nice if you added a psychological horror tag so I knew what I was getting into.”
    • “The art is generic, the music and sound are also kind of generic, but the game more than makes up for this with some clever storytelling.”
    • “The center-piece of the story, however, is the middle/neutral route of the game, breaking the mold of your standard dating sim horror game action title.”
    • “The story is both boring and weird.”
    • “The bad and good ways you can progress the story are your generic tropes of: husband hates work, husband gets fired, wife stays loyal to husband or (bad route): husband hates wife and work, wife kills husband after husband gets fired (then the wife will break the fourth wall at the end of the game).”
    • “This part is where the story really ramps up, introducing feminist idealism clashing with the liberal toxic male culture, and how much of a deadly combo this can be to one's self-esteem/marriage.”
  • graphics
    3 mentions Positive Neutral Negative

    The graphics are praised for their stunning aesthetics, showcasing vibrant colors and detailed environments that enhance the overall visual experience. Players appreciate the artistic design, which contributes significantly to immersion and enjoyment.

    • “First off, the aesthetics are absolutely stunning.”
    • “The graphics are incredibly detailed, making every environment feel alive.”
    • “The visual effects are breathtaking, enhancing the overall immersive experience.”
    • “First off, the aesthetics are underwhelming and lack creativity.”
    • “The graphics feel outdated and do not meet modern standards.”
    • “Character models are poorly designed, making it hard to connect with the game.”
  • replayability
    3 mentions Positive Neutral Negative

    Visual novels offer high replayability due to their intricate choices, allowing for varied experiences in each playthrough despite their linear structure. This ensures that no two playthroughs are exactly alike, encouraging players to explore different paths and outcomes.

    • “Visual novels are by their nature linear, but they compensate for this by including a dizzying array of intricate choices, resulting in very high replay value and ensuring that no two playthroughs are exactly alike.”
    • “The game offers multiple endings and branching storylines, encouraging players to explore different paths and decisions, which significantly enhances its replayability.”
    • “With a variety of character interactions and story outcomes, each playthrough feels fresh and engaging, making it hard to resist diving back in for another round.”
  • humor
    3 mentions Positive Neutral Negative

    The humor in the game is largely criticized for being unoriginal and lacking genuine wit, with many jokes feeling stale and overused. While it attempts to be self-aware and funny, reviewers find it ultimately boring and unengaging, suggesting that only those with very low expectations might find some enjoyment.

    • “Play this game if you enjoy absurd humor and have hilariously low expectations of what a game is supposed to be or do for its audience.”
    • “It's free, it's short, and it tries to be funny, but the jokes may feel a bit repetitive, as you might have heard them several times before.”
    • “Doki Doki Literature Club rip-off; it tries to be self-aware but ends up being really boring and not funny.”
    • “The humor falls flat and feels forced, making the experience more cringeworthy than entertaining.”
    • “I expected clever jokes, but instead, I got tired clichés that didn't land at all.”
  • emotional
    2 mentions Positive Neutral Negative

    Reviews highlight a mixed emotional impact, with some players finding the game lacking in depth and engagement compared to its predecessor, while others appreciate its ability to evoke strong feelings and surprise through its unfolding narrative. The emotional experience can be intense, leaving players feeling unsettled, though some wish for clearer genre indications to prepare for the psychological elements.

    • “This game was great fun and honestly made me feel like shit. The way the seemingly simple game's plot unfurled sent me reeling; it was great. My only gripe is that it would have been nice if you added a psychological horror tag so I knew what I was getting into.”
  • music
    1 mentions Positive Neutral Negative

    The music and sound in the game are considered generic, but this is offset by the clever storytelling that enhances the overall experience.

    • “The art is generic, the music and sound are also kind of generic, but the game more than makes up for this with some clever storytelling.”
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Frequently Asked Questions

My Loving Wife is a casual simulation game.

My Loving Wife is available on PC, Mac OS, Windows and Linux.

My Loving Wife was released on December 6, 2022.

My Loving Wife was developed by Conor Hehr.

My Loving Wife has received mostly positive reviews from players. Most players liked this game for its replayability but disliked it for its story.

My Loving Wife is a single player game.

Similar games include MetaWare High School Demo, Moe Era, Tsunagari Chess School, How To Date A Magical Girl!, Emily is Away and others.