My Hotel: Echoes of the Past
- April 17, 2024
- BrainSwapper
Add to wishlist About the Game My Hotel: Echoes of the Past! Welcome to the intrigue of the 1950s, where mystery cloaks every corner of My Hotel. Remember - this is a free trial. Ensure you're in the loop by adding the game to your Steam Wishlist for the full, thrilling story. You've just landed the role of a lifetime: owner of a hotel that's seen better days. It's like stepping into a 1950s…
Reviews
- The atmosphere and aesthetics of the game are impressive, capturing a noir-esque vibe that many players enjoy.
- The game has potential with interesting mechanics like balancing alliances and customization options, making it engaging.
- Despite its flaws, many players find the concept and storyline intriguing, with a desire to see how it develops in the full release.
- The game suffers from numerous bugs and glitches, including issues with gameplay mechanics and crashes that hinder the experience.
- The rat-killing mechanics are frustrating and poorly implemented, leading to a tedious gameplay experience.
- The use of AI-generated voices and art detracts from the overall quality, making the game feel less polished and immersive.
- story11 mentions
- 27 % positive mentions
- 45 % neutral mentions
- 27 % negative mentions
The game's story is described as slow-paced and somewhat disjointed, with players expressing frustration over unclear faction approval mechanics and bugs affecting quests. While some find the mafia and cop-related quests intriguing, others feel the narrative lacks depth and creativity, often overshadowed by gameplay focused on objectives rather than storytelling. Overall, the story shows potential but currently feels underdeveloped and tedious.
“All the quests involving mafia/cops/etc. were an interesting twist.”
“When you look at the game as a whole it looks beautiful, the story feels semi-fun and it feels like it'll be a good game in the future.”
“Interesting storyline although I am not sure what I could have done to keep from being arrested and thrown in jail for 20 years.”
“The game doesn't tell you how much approval you're going to lose with a particular faction until after you complete the mission.”
“I watched a pro gamer try to play it earlier today and it was laughably bad because she wasn't considering it as a storyline at all.”
“The story runs very slowly, with four very uninspired achievements that involve clicking on four different posters.”
- graphics9 mentions
- 33 % positive mentions
- 33 % neutral mentions
- 33 % negative mentions
The graphics of the game receive mixed reviews, with some players praising the interesting art style and aesthetics, particularly the grainy effect and AI-generated artwork. However, others criticize the graphics as low-end and feel that despite the appealing visuals, the gameplay lacks depth and engagement. Overall, while the aesthetic is appreciated, it is overshadowed by concerns about the game's content and execution.
“I absolutely adore the graphics and the idea, but as process trees go this is a very wide spreading shrub rather than a tall tree at the moment, so the more elements that can be added of the actual hotel business the better.”
“Art style is interesting; I like the aesthetics (the grainy effect).”
“The game itself has great graphics and the controls are easy to use.”
“Real shame with such a fantastic setting/music/graphics that this is just another boring simulation of mind-numbing tasks like cleaning stairs.”
“The graphics are low-end as well.”
“All artwork in the hotel is 100% AI generated.”
- gameplay4 mentions
- 50 % positive mentions
- -25 % neutral mentions
- 75 % negative mentions
The gameplay is engaging and focuses primarily on quest completion rather than hotel management, though players have noted minor visual and gameplay bugs. A significant challenge mentioned is the difficulty in understanding the bar mechanics, with some players identifying various flaws in the game's mechanics.
“Gameplay is engaging, but it is more about the quests and fulfilling the objectives than managing hotel economics themselves (at least in this demo).”
“The only big problem I had is with understanding the bar mechanics.”
“There are some visual and gameplay bugs, but they are minor issues.”
“The only big problem I had was with understanding the bar mechanics.”
“I am good at glitch testing, and I've already found many flaws in how the mechanics work.”
- music3 mentions
- 33 % positive mentions
- 0 % neutral mentions
- 67 % negative mentions
The game's music and atmosphere receive mixed reviews; while some players appreciate the era's vibe and soundtrack, others find the repetitive music looping frustrating, detracting from the overall experience.
“The atmosphere of the game is amazing; I like the soundtrack and love the vibe of the era.”
“It's a real shame that with such a fantastic setting, graphics, and music, this game is just another boring simulation of mind-numbing tasks like cleaning stairs.”
“The music looping had me alt-f4ing.”
- atmosphere2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game's atmosphere is highly praised for its captivating soundtrack and immersive vibe, effectively capturing the essence of the era it represents. Reviewers appreciate the overall concept, noting that it contributes to a compelling and enjoyable experience.
“The atmosphere of the game is amazing; I love the soundtrack and the vibe of the era.”
“Nice concept; the atmosphere feels very good.”
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability is criticized for being buggy and poorly executed, resembling more of a prototype than a polished product. Users hope for improvements in asset quality, control responsiveness, and glitch resolution in future updates.
“Love the concept, but the execution is buggy and full of AI-generated slop.”
“More of a prototype than a game; hopefully they come in and get some real assets, make the controls less clunky, and fix the glitches.”
- monetization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Reviewers find the monetization strategy confusing, noting that the presence of unrelated advertisements, such as for odd video games in an art deco-themed hotel, detracts from the overall experience.
“The monetization strategy feels overly aggressive, making it hard to enjoy the game without constantly being bombarded by ads.”
“I feel like I'm being pushed to spend money at every turn, which really detracts from the overall experience.”
“The in-game purchases are not just optional; they are almost necessary to progress, which is frustrating.”
- grinding1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect tedious due to the lack of meaningful consequences for their efforts, making the process of checking for fixes feel repetitive and unengaging.