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My Hotel: Echoes of the Past

My Hotel: Echoes of the Past Game Cover
74%Game Brain Score
story, graphics
gameplay, music
74% User Score Based on 94 reviews

Platforms

PCWindows
My Hotel: Echoes of the Past Game Cover

About

"My Hotel: Echoes of the Past" is a free trial game set in the 1950s where you take on the role of a hotel owner with a mysterious past. Your goal is to transform the hotel by choosing from various decade-spanning furnishings while managing guests with secrets of their own. Balance the hotel's factions carefully to ensure its success and avoid the same fate as the previous owner. The full story is available for those who add it to their Steam Wishlist.

My Hotel: Echoes of the Past screenshot
My Hotel: Echoes of the Past screenshot
My Hotel: Echoes of the Past screenshot
My Hotel: Echoes of the Past screenshot
My Hotel: Echoes of the Past screenshot

74%
Audience ScoreBased on 94 reviews
story6 positive mentions
gameplay3 negative mentions

  • The atmosphere and aesthetics of the game are captivating, with a noir-esque vibe that many players appreciate.
  • The game has potential for interesting gameplay mechanics, such as balancing alliances and customization options.
  • Despite its flaws, many players find the game enjoyable and are looking forward to the full release.
  • The game suffers from significant bugs and glitches, including issues with the rat-catching mechanics and game freezes.
  • AI-generated voice acting and artwork detract from the overall experience, making it feel less polished.
  • Players express frustration over the lack of meaningful hotel management gameplay, with most tasks revolving around repetitive quests.
  • story
    22 mentions Positive Neutral Negative

    The game's story is described as slow-paced and somewhat disjointed, with players feeling frustrated by a lack of clarity regarding faction approval consequences. While some quests, particularly those involving mafia and police, add an interesting twist, the overall narrative is overshadowed by gameplay mechanics and bugs, leading to a mixed reception. Despite its potential, many players find the story lacks depth and creativity, often feeling more like a series of objectives than a cohesive narrative experience.

    • “All the quests involving mafia/cops/etc. were an interesting twist.”
    • “When you look at the game as a whole it looks beautiful, the story feels semi-fun and it feels like it'll be a good game in the future.”
    • “Interesting storyline although I am not sure what I could have done to keep from being arrested and thrown in jail for 20 years.”
    • “The story runs very slowly; four very stupid achievements (spoiler here) involve clicking on four different posters (not very imaginative there).”
    • “I watched a pro gamer try to play it earlier today, and it was laughably bad because she wasn't considering it as a storyline at all.”
    • “But that's where it ends; the game is basically a rat killing simulator. In the first hour of playing the story, I had amassed more than 20 rats.”
  • graphics
    18 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some players praising the unique art style and aesthetics, particularly the grainy effect and AI-generated artwork. However, others criticize the graphics as low-end and feel that despite the appealing visuals, the gameplay is hindered by repetitive tasks. Overall, while the graphics are appreciated by some, they are seen as lacking depth and variety in relation to the game's potential.

    • “I absolutely adore the graphics and the idea, but as process trees go this is a very wide spreading shrub rather than a tall tree at the moment, so the more elements that can be added of the actual hotel business the better.”
    • “Art style is interesting; I like the aesthetics (the grainy effect).”
    • “The game itself has great graphics and the controls are easy to use.”
    • “The graphics are low end as well.”
    • “All artwork in the hotel is 100% AI generated.”
    • “Real shame with such a fantastic setting/music/graphics that this is just another boring simulation of mind-numbing tasks like cleaning stairs.”
  • gameplay
    8 mentions Positive Neutral Negative

    Gameplay is primarily focused on completing quests and objectives rather than managing hotel economics, as noted in the demo. While the experience is engaging, players have reported minor visual and gameplay bugs, with a significant challenge being the understanding of bar mechanics.

    • “Gameplay is engaging, but it is more about the quests and fulfilling the objectives than managing hotel economics themselves (at least in this demo).”
    • “The only big problem I had is with understanding the bar mechanics.”
    • “Only big problem I had is with understanding the bar mechanics.”
    • “I am good at glitch testing and I've already found many flaws in how the mechanics work.”
    • “There are some visual and gameplay bugs, but they are minor issues.”
  • music
    6 mentions Positive Neutral Negative

    The game's music and atmosphere are praised for their fantastic setting and era-specific vibe, contributing positively to the overall experience. However, repetitive music loops detract from enjoyment, leading some players to disengage from the game.

    • “The atmosphere of the game is amazing, I like the soundtrack and love the vibe of the era.”
    • “The music looping had me alt-f4ing.”
    • “Real shame with such a fantastic setting, music, and graphics that this is just another boring simulation of mind-numbing tasks like cleaning stairs.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The game's atmosphere is highly praised for its immersive quality, with users highlighting the impressive soundtrack and the captivating vibe of the era it represents. Overall, the atmosphere contributes significantly to the game's appeal.

    • “The atmosphere of the game is amazing; I like the soundtrack and love the vibe of the era.”
    • “Nice concept; the atmosphere feels very good.”
  • stability
    4 mentions Positive Neutral Negative

    The game is criticized for its lack of stability, with users noting that it feels more like a prototype due to numerous bugs, clunky controls, and poorly executed AI elements. There is hope for future improvements to address these issues.

    • “More of a prototype than a game; hopefully they come in and get some real assets, make the controls less clunky, and fix the glitches.”
    • “Love the concept, but the execution is buggy and full of AI-generated slop.”
  • monetization
    2 mentions Positive Neutral Negative

    Reviewers find the monetization strategy confusing, particularly noting the incongruity of advertisements for unrelated video games within the game's art deco-themed environment. This dissonance detracts from the overall immersion and coherence of the experience.

  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect tedious due to the lack of meaningful consequences for their efforts, making the process of checking for potential fixes feel repetitive and unengaging.

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