- October 12, 2016
- Azur Interactive Games Limited
- 24h median play time
Mushroom Wars 2: RTS Strategy
Platforms
About
Mushroom Wars 2: RTS Strategy is a fun and engaging real-time strategy game with beautiful visuals and hilarious moments. While the game features an intriguing story and deep tactical gameplay, it can be bogged down by grinding and bothersome ads. Despite some bugs, the game offers an epic military war experience, where you must defend mushroom towers against enemies and employ effective war strategies to claim victory.








- Fun and engaging gameplay with a unique strategy element.
- Great graphics and character design, making the game visually appealing.
- Offers a variety of heroes and abilities, allowing for diverse strategies.
- Heavy pay-to-win mechanics, requiring real money to progress effectively.
- Limited free content, with only a few campaign levels available before a paywall.
- Frequent ads and pop-ups for in-game purchases disrupt the gaming experience.
monetization
553 mentions Positive Neutral NegativeThe monetization model of the game has drawn significant criticism for being overly aggressive, with many players feeling inundated by excessive ads and high-priced microtransactions. While some users appreciate the option to watch ads for rewards, the sheer volume of ads—often requiring multiple views to progress—has led to frustration, with many labeling the game as a "cash grab." Overall, the balance between free-to-play elements and monetization has left players feeling that the game prioritizes profit over player experience.
“The creators like to point out that in-game purchases are optional; this is true.”
“No ads are forced on you and you can choose whether or how you want to develop your characters.”
“Monetization is very present, but I have been able to play competitively without spending any money or watching ads.”
“The creators of the game have butchered this game into a cash grab.”
“You will spend more time watching advertisements than playing the game.”
“It's heartbreaking how much the microtransactions and constant pop-ups and ads to buy more in-game purchases take away from gameplay content.”