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MSI Electric City: Core Assault

MSI Electric City: Core Assault Game Cover
88%Game Brain Score
graphics, story
gameplay, monetization
88% User Score Based on 57 reviews

Platforms

PCVirtual RealityWindows
MSI Electric City: Core Assault Game Cover

About

MSI Electric City: Core Assault is a single player casual action adventure game. It was developed by HyperBot Studio and was released on September 8, 2017. It received positive reviews from players.

Rediscover MSI Electric City as you pilot a fighter ship with the mission to defend the city. Maneuver and blast away the enemy swarm in this VR bullet hell arcade shoot ’em up.

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88%
Audience ScoreBased on 57 reviews
graphics3 positive mentions
monetization9 negative mentions

  • Free to play with polished and attractive cyberpunk-style visuals and detailed futuristic computer hardware design.
  • Engaging and challenging arcade-style bullet hell gameplay that is easy to pick up and offers local leaderboards for competitive play.
  • Unique third-person VR shooter experience that successfully combines classic arcade shooter mechanics with VR immersion.
  • Limited content and scope with essentially one stage, few game modes, and minimal ship customization, leading to repetitiveness.
  • Performance issues such as laggy or delayed ship controls and occasional crashes on some hardware.
  • Primarily a promotional tech demo/advertisement for MSI hardware, lacking a deep narrative or extensive game features.
  • gameplay
    10 mentions Positive Neutral Negative

    The gameplay offers two modes with challenging, arcade-style mechanics that effectively blend old-school shoot 'em up elements into a polished VR experience. It captures the nostalgic feel of classic shmups while innovatively utilizing VR, and ads are unobtrusive, maintaining smooth gameplay.

    • “Free to play, polished visuals for a promotional title, and challenging arcade-style gameplay.”
    • “This could be the first time I've played a VR game that captures the gameplay feeling of old school shoot 'em up classics like Super Galaga, while really adding the VR dimension to them.”
    • “All of this taken separately probably sounds bad (old school, shoot 'em up, front facing, wave shooter, 3rd person and maybe even VR itself), if only because so far each of those genres have been separately and often badly implemented into VR games... but it's like MSI picked up all the mechanics that separately work well in VR, and blended them together to make a good game.”
    • “If this style of gameplay is the future of shmups, I'm in.”
    • “This could be the first time I've played a VR game that captures the gameplay feeling of old school shoot 'em up classics like Super Galaga, while really adding the 'VR' dimension to them.”
    • “All of this taken separately probably sounds bad (old school, shoot 'em up, front facing, wave shooter, 3rd person and maybe even 'VR' itself), if only because so far each of those genres have been separately and often badly implemented into VR games... but it's like MSI picked up all the mechanics that separately work well in VR, and blended them together to make a good game.”
  • monetization
    9 mentions Positive Neutral Negative

    The monetization aspect is primarily seen as heavy advertisement for MSI, with some users viewing the game as a repetitive tech demo rather than a full experience. While the ads are frequent and overt, many find them unobtrusive and acceptable in a free demo, though others criticize the game for blurring the line between gameplay and marketing. Overall, it’s considered a fun but heavily branded promotional tool rather than a standalone game.

    • “Yes, this is basically just a giant advertisement for MSI.”
    • “Based on the content of the game, this is simply an MSI (and presumably Intel, seeing their logo) publicity stunt using an advanced clone of the “Xortex” game in 'The Lab', so marking this as not recommended as I don't want this kind/level of advertisement in games.”
    • “So much so that I'm sure it trips some advertising laws about subliminal adverts with the way it casually displays MSI motherboards in front of your view every minute or so.”
  • graphics
    6 mentions Positive Neutral Negative

    The game's graphics are praised for their sharp, futuristic aesthetic and polished visuals, which effectively enhance the intense "bullet hell" gameplay. Despite its age, the visuals remain attractive and well-executed for a promotional title.

    • “Despite its age, the game is noted for its sharp, futuristic aesthetic and original soundtrack that enhances the 'bullet hell' intensity.”
    • “Free to play, polished visuals for a promotional title, and challenging arcade-style gameplay.”
    • “Shooter demo with great graphics.”
  • story
    5 mentions Positive Neutral Negative

    The story emphasizes perseverance and unexpected outcomes in life, inspiring players not to give up despite challenges. While some users appreciate its motivational message, others feel the narrative could be enhanced with more depth, such as added ship customizations or a themed story mode.

    • “Moral of the story, you never know what life holds in store for you, and if I had given up when all the odds were stacked against me, I wouldn't be where I am today.”
  • music
    2 mentions Positive Neutral Negative

    The music is praised for its original, futuristic soundtrack that effectively complements the intense gameplay, providing both excitement and moments of calm for the player.

    • “Despite its age, the game is noted for its sharp, futuristic aesthetic and original soundtrack that enhances the 'bullet hell' intensity.”
    • “I relaxed for 5 minutes to this music long enough to realize that I was going to be okay.”
  • grinding
    1 mentions Positive Neutral Negative

    The game requires a second live or extra effort for grinding, indicating that the process can be time-consuming or challenging.

  • replayability
    1 mentions Positive Neutral Negative

    The game offers limited replayability due to having only two modes—time attack and survival—and a single stage with occasional perspective changes, resulting in a lack of variety for extended play.

    • “Only 2 game modes, time attack and survival, and as far as I could tell only 1 stage that changes perspective from time to time, so there is really not much replayability.”
  • optimization
    1 mentions Positive Neutral Negative

    The game exhibits noticeable optimization issues, with ship controls lagging behind player input and some overall performance problems affecting smooth gameplay.

    • “Your ship lags behind your hands, possibly due to a maximum speed cap, indicating performance issues.”
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Frequently Asked Questions

MSI Electric City: Core Assault is a casual action adventure game.

MSI Electric City: Core Assault is available on PC, Virtual Reality and Windows.

MSI Electric City: Core Assault was released on September 8, 2017.

MSI Electric City: Core Assault was developed by HyperBot Studio.

MSI Electric City: Core Assault has received positive reviews from players. Most players liked MSI Electric City: Core Assault for its graphics but disliked it for its gameplay.

MSI Electric City: Core Assault is a single player game.

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