- September 18, 2017
- EGAMER
- 8h median play time
Mr. Dubstep
Platforms
About
"Mr. Dubstep" is a rhythm-based platformer game where players control a character that moves to the beat of dubstep music. The goal is to jump and slide through levels filled with obstacles in sync with the music. Collecting power-ups and completing challenges earns points to unlock new characters, songs, and arenas.











- The game offers a fun and challenging experience, especially for achievement hunters.
- The dubstep soundtrack is enjoyable and adds to the overall atmosphere of the game.
- Despite its flaws, some players found it to be a decent way to pass the time and appreciated the graphics.
- The game is often criticized for being a Geometry Dash clone with repetitive levels and unresponsive controls.
- Many players experienced technical issues, including lag and poor hitbox detection, which detracted from the gameplay.
- The game is considered overpriced for its short length and lack of content, with only 25 levels that can be completed quickly.
- music94 mentions Positive Neutral Negative
The music in the game has received mixed reviews, with many players finding it repetitive and poorly integrated into the gameplay, leading to jarring transitions and a lack of synchronization with the levels. While some appreciate the dubstep soundtrack, others criticize its mediocrity and the absence of variety, suggesting that it fails to enhance the overall experience. Overall, the music is seen as a missed opportunity, with players expressing a desire for more engaging and responsive audio elements.
“Mr. Dubstep is a beautiful platformer with a solid bro step dubstep soundtrack.”
“The music kept me going through all the levels until I got all achievements.”
“Wow, this game is crazy; the soundtrack is sick.”
“The music is repetitive and kinda sucks, which is stupid because it's literally called 'Mr. Dubstep'.”
“This ruins the musical experience; you can hardly enjoy any of the cool dubstep music if you're constantly dying or winning (and you'll be doing a lot of both, since the levels are short).”
“It would probably have been even better if the music was in some way incorporated into the stages themselves; however, as right now it's just background music and nothing else.”