Skip to main content

Mount & Blade II

Mount and Blade II: Bannerlord is, in spite of some missing features, a must-play experience for anyone who’s remotely interested in kingdoms, claymores and combat.
Mount & Blade II Game Cover
81%Game Brain Score
gameplay, graphics
story, stability
87% User Score Based on 112,519 reviews
Critic Score 75%Based on 17 reviews

Platforms

Xbox Series X|SPCXbox Game PassPlaystation 5CloudPlaystation 4Xbox Cloud GamingXboxNVIDIA GeForce NOWWindowsPlayStation
Mount & Blade II Game Cover

About

Mount & Blade II is a single player and multiplayer open world role playing game with medieval and historical themes. It was developed by TaleWorlds Entertainment and was released on October 24, 2022. It received mostly positive reviews from critics and positive reviews from players.

Experience Calradia as never before with the Mount & Blade II: Bannerlord Deluxe Edition. The Digital Deluxe Edition includes: •Mount & Blade II: Bannerlord (full game) •Mount & Blade II: Bannerlord Digital Companion, containing: oAn interactive map of Calradia oTravels in Calradia audio story book oSoundtracks from the game oConcept Art Show more

Skip User Reviews

87%
Audience ScoreBased on 112,519 reviews
gameplay2.5k positive mentions
story918 negative mentions

  • Offers immense replayability through dynamic sandbox gameplay, diverse playstyles, and a strong modding community that enhances variety and longevity.
  • Features deeply engaging medieval combat with large-scale battles, satisfying real-time tactics, and intricate kingdom and clan management systems.
  • Provides improved graphics, immersive atmospheric medieval settings, and an epic orchestral soundtrack that enhances the mood and battle intensity.
  • Suffers from frequent bugs, crashes, save corruptions, and technical issues that hamper late-game progression and overall stability.
  • Has a weak, minimal, and often frustrating main story with repetitive and broken quests, lacking meaningful progression and narrative depth.
  • Gameplay is bogged down by tedious grinding, clunky AI, incomplete or shallow mechanics like diplomacy and sieges, along with inconsistent optimization causing poor performance on many systems.
  • gameplay
    8,934 mentions Positive Neutral Negative

    The gameplay of Mount & Blade II: Bannerlord offers a deeply engaging blend of medieval combat, strategy, and RPG elements, with large-scale battles and intricate clan and kingdom management. While the core combat mechanics and battlefield tactics are praised for being satisfying and immersive, many players find the campaign and political systems shallow, repetitive, or underdeveloped, often requiring mods to enhance depth and fix bugs. Despite some clunky AI, frustrating mechanics (notably the stealth and siege systems), and frequent technical issues, the game provides an addictive sandbox experience with vast replayability and a strong modding community.

    • “There aren’t many combat games out there that offer this kind of open-world environment, detailed combat, and large-scale tactics with mechanics that are up to par.”
    • “Mount & Blade II: Bannerlord boasts rich medieval gameplay with deep systems for skills, formations, and kingdom management, combining tactical army management, real-time combat, and sandbox freedom.”
    • “The gameplay blends large-scale battles, kingdom management, and RPG progression into an incredibly immersive experience, with fluid and intuitive combat mechanics that are satisfying and challenging.”
    • “Upon starting the game I was shuffled into an unskippable stealth gameplay that is literally the worst stealth gameplay I have ever seen in 20 years of gaming experience.”
    • “Leading an army is fun but everything else is garbage: no diplomacy with other factions beyond basic trade agreements or declaring war/peace. The game feels incomplete with tedious siege mechanics and slideshows during big battles representing the only fun component.”
    • “The game lacks depth in its mechanics and doesn’t offer much variety over time; its core gameplay loop becomes repetitive quickly, and many important mechanics remain broken or unfinished.”
  • story
    8,073 mentions Positive Neutral Negative

    The game's story is minimal and often considered weak or unfinished, serving mainly as a backdrop for sandbox gameplay where players create their own narrative. Many players find the main questline tedious, repetitive, and bug-ridden, with some missions frustratingly interrupting gameplay and lacking meaningful progression or impact. While the emergent storytelling and player-driven choices offer deep roleplaying potential, the official story content and quest variety remain limited and underdeveloped, with improvements mostly expected from future updates or mods.

    • “It's chaotic, it's janky, it's brilliant, and somehow every campaign turns into the best accidental story generator ever made.”
    • “This is not a story rich game, as the story is just a pretext for building your career - but the freedom you have in choosing a path, from bandit leader to king or emperor is something I never encountered in any other game.”
    • “If you love true RPG freedom, emergent storytelling, and the feeling that the world reacts naturally to your choices, Bannerlord is absolutely worth your time.”
    • “The game sucks, literally just sets you back on time over and over. I finally completed a quest only to be one-shot by an enemy 60 yards away on a sprinting horse and lose my last 3 quests worth of progress because it doesn't save properly. Then the game crashes and resets me again for no reason. The control scheme is just bad, the original was better.”
    • “Got a quest to raid an enemy village for 15k gold, spent 2 hours strategically raiding so I didn't get wiped by massive 500+ armies just for finishing the 3rd village, and the quest refuses to complete.”
    • “Main quest is a broken mess, don't bother with it. The main quest has a time limit that will expire with no warning, effectively preventing you from entering the later stages of the game. Even when all criteria are met, the game doesn't recognize it, so you can't progress. Failure to complete resulting quests leads all factions to declare war on you at once, with no option for peace.”
  • graphics
    7,163 mentions Positive Neutral Negative

    Mount & Blade II: Bannerlord offers significantly improved graphics compared to its predecessor Warband, with more detailed environments, character models, and large-scale battles that enhance immersion. However, the graphics, while better, are often described as outdated by modern AAA standards and can be demanding on hardware, leading to performance issues and occasional graphical glitches. Overall, Bannerlord feels like an enhanced, graphically updated version of Warband rather than a fully new game, with many players appreciating the visual upgrade but noting that gameplay and content improvements are less substantial.

    • “The graphics are beautiful, the battles are cinematic, the gameplay addictive and the score is impeccable.”
    • “Bannerlord updates the aesthetic presentation in a meaningful way — better visuals, more detailed environments, larger battles — all of which increase immersion without abandoning what made the series unique in the first place.”
    • “The visuals showcase vast, detailed battlefields and realistic character models, with fluid animations that bring combat to life.”
    • “10 years of development for an unfinished, altogether broken graphics upgrade of warband.”
    • “Even on the lowest graphics settings, this game is so poorly optimized that I can't even launch the game anymore, and I have spent probably 5 hours doing everything I can to launch it and make it work.”
    • “I quite literally can't play the game until the optimization issues are fixed by the devs. Every land and sea battle results in 15-20 fps even when all of the graphics settings are set to their lowest and for reference I have a 3060 and 16 GB of RAM and prior to the update could run max settings with 60 fps.”
  • stability
    3,717 mentions Positive Neutral Negative

    The game, even years after launch and out of early access, is widely criticized for being buggy, unstable, and prone to frequent crashes, freezes, and save corruptions. Players report ongoing issues with AI behavior, quest glitches, siege mechanics, and graphical glitches, making late-game progression often frustrating or impossible. While the developers have released regular patches and improvements, the game still struggles with unpolished systems and requires significant troubleshooting, especially when using mods.

    • “Great game, nice graphics, awesome battles, intelligent AI, no glitches, no crashing.”
    • “The devs have done a great job in updating the game almost daily since release to make the game as bug free as possible.”
    • “Took quite a while for this game to become stable and bug free, now it's absolutely amazing.”
    • “After all these years it is still a buggy pile of trash, after all the hours put in from launch I have never completed it since late game is a tiresome repetitive slog with incompetent friendly AI and no way to control them.”
    • “Every update can mean hours of troubleshooting load orders, compatibility issues, and waiting for mod authors to fix things again.”
    • “Developers have acknowledged these bugs/glitches on their forums and released multiple patches but when you read the patch notes you'll realize they're only fixing the least important things while completely avoiding the actual gamebreaking bugs.”
  • optimization
    2,540 mentions Positive Neutral Negative

    Mount & Blade II: Bannerlord exhibits highly variable optimization; while large battles can run smoothly even on modest or older hardware, many users report severe stuttering, lag, frequent crashes, and poor performance especially in sieges and late-game scenarios. The game struggles with inconsistent frame rates and CPU/GPU resource usage, requiring significant system specs and performance tweaks, and despite continuous developer patches, optimization remains a primary concern for many players. For best experience, playing on an SSD, adjusting settings, and community mods can help, but overall the game still demands further optimization to be fully stable and performant.

    • “What's most impressive is the optimization; despite the massive scale, I can run this smoothly on my low-end laptop, and it still looks surprisingly pleasant.”
    • “The optimization is genuinely impressive too — the game runs smoothly even during massive battles and complex simulations.”
    • “Game is well optimized considering there can be up to 1000 soldiers all individually running around every direction in a single battle.”
    • “Even on the lowest graphics settings, this game is so poorly optimized that I can't even launch it anymore, and I have spent probably 5 hours doing everything I can to launch it and make it work.”
    • “I quite literally can't play the game until the optimization issues are fixed by the devs. Every land and sea battle results in 15-20 fps even when all of the graphics settings are set to their lowest and for reference I have a 3060 and 16 GB of RAM and prior to the update could run max settings with 60 fps.”
    • “Your garbage lighting update devastated the performance on my machine when it used to run silky smooth.”
  • grinding
    1,432 mentions Positive Neutral Negative

    Grinding in this game is widely described as excessively tedious, repetitive, and a major barrier to enjoyment, especially in the early and late game. Players often have to engage in monotonous battles against low-level enemies, repetitive quests, and slow skill progression to build up their forces and resources. While the combat and large-scale battles are praised as fun and satisfying, the overall experience is bogged down by grind-heavy mechanics, poorly implemented or missing systems, and frequent reliance on mods to alleviate the repetitiveness and improve gameplay.

    • “You'll need a second life for grinding.”
    • “Army progression is not grindy as it was.”
    • “The battles are nice, but once you have fought your first 50 battles, things get repetitive, if not tedious.”
    • “If you want to spend an evening running around failing to catch bandits let alone opponents' armies (unless they are 8 or 9 times larger than your force) and to have any castle snatch back from you in a matter of minutes, then go ahead, but otherwise, this is one of the most tediously frustrating games out there.”
    • “Training troops up has been made absolutely tedious; early game lasts so much longer now than it did before and there's no learning how to get out of it faster.”
    • “The whole world is a dead decoration built solely for endless grinding.”
  • music
    679 mentions Positive Neutral Negative

    The music in the game is widely praised for its atmospheric, immersive qualities and epic, orchestral style that enhances the medieval setting and battle intensity. While many appreciate the mix of new and remastered tracks, some find the soundtrack repetitive, limited in variety, or less memorable compared to previous installments. Overall, the soundtrack significantly contributes to the game's mood and experience, though some players desire more diversity and refinement.

    • “The soundtrack and battle sounds add to the epic scale and atmosphere, immersing you in the chaos of medieval war.”
    • “The music and sound design are nothing short of incredible. The soundtrack is a perfect blend of atmospheric and adrenaline-pumping compositions that immerse you in the game’s vast medieval world. The diversity in the music is also something I really liked; each faction has its own distinct sound, pulling from historical influences to create unique cultural identities. Beyond the soundtrack, the sound design is just as immersive.”
    • “The music, composed for the game, complements the tone and atmosphere of the world, enhancing the emotional weight of battles and the grand scale of the story.”
    • “The music is the most generic, boring stuff I've ever heard from one of my favorite medieval series.”
    • “The battle music is composed in repetitive thirty second clips that aren't even looped correctly, causing audible breaks that throw you out of the moment.”
    • “The soundtrack and various musical tones for completing quests and such are embarrassing.”
  • replayability
    675 mentions Positive Neutral Negative

    Reviewers consistently praise the game for its immense and nearly endless replayability, highlighting the dynamic sandbox gameplay, diverse playstyles, and vast modding community that greatly extend its longevity. While some note that the vanilla experience can become repetitive over time or less polished than its predecessor Warband, mods significantly enhance variety and depth, making each playthrough unique and continuously engaging. Overall, the combination of large-scale battles, kingdom management, and a thriving mod ecosystem ensures the game remains highly replayable for hundreds of hours.

    • “Insane replayability: procedural stories emerge organically, betrayals, rebellions, horse-archer swarms.”
    • “Great game, tons of content which makes for limitless replayability as well as loads of mod support.”
    • “Epic sieges, massive battles where you charge on horseback swinging swords, deep kingdom-building, and endless replayability.”
    • “An improvement to the previous game in a lot of ways (XP system, graphics, battles & sieges especially) but is very hard to mod (technically more moddable, but realistically you would need to have like a dozen member team to get anything done), which makes it way less replayable than the first game.”
    • “Some-to-all of this may be fixable with mods, but the base game has been abandoned in an unfinished state with almost no replayability.”
    • “But the game makes no allowances for a trade-only or diplomacy-only path, so unfortunately there really is just one path to winning the game, which makes it unfortunately one-dimensional, limiting interest and replayability.”
  • humor
    407 mentions Positive Neutral Negative

    The humor in Mount & Blade II: Bannerlord is often derived from its chaotic and unpredictable gameplay, buggy AI, and amusing glitches that create hilarious and memorable moments. While some find the game's bugs and awkward animations funny and add to its charm, others feel the humor wears thin due to repetitiveness and unfinished features. Overall, the game offers a mix of intentional and unintentional comedy that many players enjoy, especially when combined with mods and multiplayer antics.

    • “The transition from grand strategy to first-person chaos is hilariously brutal; you’ll orchestrate a pincer maneuver like a genius, only to be side-swiped off your horse by a peasant with a pitchfork.”
    • “Mount & Blade II: Bannerlord is medieval life in microcosm: glorious, brutal, unfair, and occasionally hilarious.”
    • “Mount & Blade II: Bannerlord is like trying to build a sandcastle with a wrecking ball – chaotic, unpredictable, and hilariously disastrous.”
    • “I have seen projectiles change course 45-90° in front of me to still hit me, not funny.”
    • “Unfinished garbage, according to Steam there are 70k players online, but in matchmaking there are about 500 players worldwide (150-ish on the EU server). The hitbox is a pre-pre-pre-pre build and the performance is laughable. Even with friends, it is not funny and there is nothing worth the money in this game. I have wasted my money; don't waste yours!”
    • “Troop upgrades are just an unfunny joke. Go to barbarians, send troops, boom, elite imperial cataphracts for life, baby!”
  • atmosphere
    173 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its immersive medieval setting, enhanced by detailed visuals, expansive landscapes, realistic battle sounds, and a fitting soundtrack that elevates the epic scale of combat. While large battles and sieges are particularly atmospheric, many users note that towns and settlements often feel empty, lacking life and interaction, which detracts from overall immersion. Modding is seen as a key factor in enriching the atmosphere further, with official updates hoped to address current shortcomings in world-building and environmental polish.

    • “Battles are cinematic, armor and weapons are detailed, and the atmosphere really sells the medieval setting.”
    • “Atmosphere and visuals: expansive medieval landscapes, bustling towns, and epic battlefields create a believable world.”
    • “The soundtrack and battle sounds add to the epic scale and atmosphere, immersing you in the chaos of medieval war.”
    • “The overall atmosphere of the game is empty, with very little world building and interaction with NPCs.”
    • “Towns are rather dull and lack atmosphere and polish, it's very quiet like it's missing tons of ambient sounds.”
    • “Gameplay is decent but really it's just Warband with shiny graphics and isn't worth the price; game has no atmosphere, cities are pointless empty shells, conversations are completely pointless, AI is straight up moronic.”
  • monetization
    143 mentions Positive Neutral Negative

    The monetization of the game is widely criticized as a blatant cash grab, with numerous users expressing disappointment over paid DLCs that add little value, break multiplayer, and neglect promised features. While the base game may offer some enjoyment without microtransactions, the developers are perceived as prioritizing profit over quality and content updates, leading to frustration and distrust within the community.

    • “It is a game that exists to be good, with a lot of excellent mods and without microtransactions (not even for cosmetics). The game is realistic and not made to please everyone; all this is so rare to see nowadays.”
    • “As a Conqueror's Blade player who got tired of getting screwed by greedy monetization, this game really scratches the itch.”
    • “It's just a full game, without microtransactions and with a great community.”
    • “The new DLC is just a cash grab that does nothing to enhance the pre-existing mechanics of the game, and does nothing to benefit the late game lack of content problem.”
    • “I'm rating negative because after several years since release of the game there are still many missing features from Warband, they recently released a cash grab DLC and broke the multiplayer even more.”
    • “I cannot recommend you spend money on this product, it very much looks to be an open and transparent cash grab devaluing their own franchise and running off with the money similar to many other companies these days.”
  • emotional
    139 mentions Positive Neutral Negative

    The emotional aspect of the game is deeply polarizing, with many players experiencing strong attachments to their characters, factions, and battles, often describing moments as genuinely touching or immersive. However, this emotional engagement is frequently undermined by technical issues, bugs, and a lack of narrative depth, leaving some feeling frustrated, heartbroken, or discouraged. While the game offers potential for profound emotional investment through its world-building and gameplay systems, many reviewers feel it still needs significant refinement to fully realize that connection.

    • “Suddenly it was 3 am, my room was dark, my soul was empty, and I was emotionally attached to pixels on a screen.”
    • “Some moments are genuinely emotional: watching your son grow from a child into a warrior and ending with that cinematic shot of your hands on his shoulders: true goosebumps.”
    • “I find myself emotionally just as invested in building my little clan as I did back in 2008, even as my brain notes that many systems are remarkably unchanged.”
    • “Then there is literally the most bare-bones and boring storyline that doesn't even provide a reason for itself to exist.”
    • “It crashes nonstop, it's repetitive, boring story (from the time I've been able to play without constant problems), and there are way too many little problems that make it pretty much unplayable.”
    • “Boring storytelling and texts.”
  • character development
    127 mentions Positive Neutral Negative

    Character development in the game receives mixed feedback, with some praising its depth, skill trees, and variety of playstyles, while others criticize it as slow, unbalanced, bland, or buggy. Many note the system has been overhauled from prior versions with more complexity and customization options, yet some find it lacking meaningful impact, story integration, or polished implementation. Overall, character development offers a solid foundation with potential but remains hindered by bugs, limited NPC interaction, and incomplete features.

    • “The RPG-style character development and strategy-style army development make this game a fun play for both adventure/RPG fans and war strategy games.”
    • “With an array of weapons and skills, character development matters and is evident in the arena, in faction wars, and in fighting bandits.”
    • “There are 6 different cultures (and 9 empires), complete with different units, architecture, fighting styles etc., and to cap it off, a surprisingly deep RPG-esque character development system involving 6 levelable traits controlling 18 levelable skills, each of which can be leveled to 250 or more points through extensive use, and each with 10 separate perk choices where you must choose one and can never go back, thus making for nearly infinite variety in your character as well.”
    • “Diplomacy is barebones, kingdom management is opaque and underwhelming, and character development feels stripped down.”
    • “The skills and character development are currently buggy af, some abilities never work and others are overpowered or underpowered.”
    • “The more I think about how actual trash the character development design and campaign flow is.”
Skip Critic Reviews
Skip Game Offers

Buy Mount & Blade II

52h Median play time
224h Average play time
15-200h Spent by most gamers
*Based on 1,046 analyzed playthroughs
Skip Videos

Videos

Skip Games Like Mount & Blade II
Skip FAQs

Frequently Asked Questions

Mount & Blade II is a open world role playing game with medieval and historical themes.

Mount & Blade II is available on Xbox Series X|S, PC, PlayStation 5, PlayStation 4 and others.

On average players spend around 224 hours playing Mount & Blade II.

Mount & Blade II was released on October 24, 2022.

Mount & Blade II was developed by TaleWorlds Entertainment.

Mount & Blade II has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked Mount & Blade II for its gameplay but disliked it for its story.

Mount & Blade II is a single player game with multiplayer support.

Similar games include Mount & Blade: Warband, Mount & Blade: With Fire & Sword, Mount & Blade, Freeman: Guerrilla Warfare, Total War: Rome II and others.