Mosh Pit Simulator Game Cover
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In Mosh Pit Simulator, players enter a VR world overrun by brainless, boneless humanoids. As the last "normal" person left, they can explore and destroy the city or build their own structures. The story mode features a ridiculous plot, and players can save replays as gifs. The game offers a variety of tools for building and destroying, including rockets and explosives.

Reviews

71%
Audience ScoreBased on 45 reviews
story4 positive mentions
gameplay3 negative mentions
  • The game is a hilarious and unique experience, reminiscent of Goat Simulator, providing a lot of fun in sandbox mode.
  • Despite its short story mode, the game has a charming indie feel and offers entertaining gameplay with creative freedom.
  • Many players found the game to be a great value for its price, delivering a good laugh and enjoyable moments.
  • The controls are problematic, especially for Quest 2 users, making it difficult to navigate and access the full game.
  • The story mode is criticized for being too short and filled with unskippable cutscenes, detracting from the overall experience.
  • The game is reported to be glitchy and lacking in content, with some players feeling it doesn't justify its price in its current state.
  • story23 mentions

    The story mode is widely criticized for being extremely short, with many players completing it in under an hour, and lacking depth or engaging narrative. While some appreciate its indie charm and a few entertaining sequences, the overall execution is seen as flawed, with clunky mechanics and excessive exposition detracting from the experience. Many users recommend focusing on the sandbox mode instead, as the story fails to deliver a compelling or humorous journey.

    • “I thought the story had that indie charm.”
    • “The story was comical, albeit some parts not exactly explained properly.”
    • “The one thing I can give the story mode credit for is the spaceship climbing sequence, and the pool sequence.”
    • “Sadly, I finished the story mode in under 30 minutes and didn't crack up laughing once.”
    • “On top of being not funny, it also fails to tell a story in an interesting way.”
    • “If you took out all of the FMV cutscenes, the story mode would be building a car, walking down a road, going up an elevator, building a helicopter, and climbing on a space shuttle.”
  • humor5 mentions

    The humor in the game is polarizing; while some players find it hilariously awesome, others feel it falls flat, with a lack of genuine laughs and an unengaging storytelling approach. Many users express disappointment in the comedic elements, suggesting that the humor does not effectively enhance the overall experience.

    • “Funny”
    • “Hilariously awesome”
    • “You have to sit in front of the dev being unfunny on a TV for 40 minutes straight, almost entirely unskippable.”
    • “On top of being unfunny, it also fails to tell a story in an interesting way.”
  • gameplay3 mentions

    The gameplay is criticized for its short story mode and numerous glitches in basic mechanics, with developers opting for excessive exposition rather than allowing players to engage with the story through gameplay. This results in a lack of meaningful interaction and immersion.

    • “The story mode is very short, and the basic mechanics are glitched.”
    • “Instead of telling the story through gameplay, the developers explain every element to you, painstakingly.”
    • “There is nothing to derive from your actual gameplay experience.”
  • stability1 mentions

    The game is reported to have significant stability issues, with users experiencing frequent bugs and crashes that seem to be inherent to its design.

    • “It is buggy and crashes by design.”
  • music1 mentions

    The music in the game is well-received, contributing positively to the overall experience and enhancing the game's immersive world.

    • “I like the game, the music, and the world.”
  • grinding1 mentions

    Players find the grinding aspect of the game tedious and frustrating, citing glitches and a lack of coherent design that makes completing tasks feel laborious and unfulfilling.

    • “The game feels like a never-ending grind, where progress is painfully slow and repetitive.”
    • “Grinding in this game is a chore; it takes away from the enjoyment and makes every achievement feel hollow.”
    • “The dev literally just mashed a bunch of random stuff together and called it a game. The game is glitchy and makes it really tedious to accomplish any tasks other than sending stuff out of orbit and smashing things.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

6hMedian play time
6hAverage play time
6-6hSpent by most gamers
*Based on 1 analyzed playthroughs

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