- April 14, 2019
- Erathor_Noname
- 62h median play time
No Time
Platforms
About
"No Time" is a puzzle-adventure game where players manipulate time to solve puzzles and uncover the story's mysteries. The game features a unique art style and atmospheric soundtrack, immersing players in a mysterious world. By rewinding and slowing down time, players must navigate challenging puzzles and uncover the truth behind a disappearance.
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- Exceptional time travel mechanics that allow players to see their past selves and interact with different timelines.
- Engaging story that fulfills Back to the Future fantasies, with frequent updates and responsive developers.
- Unique sandbox experience with a variety of quests and activities, making it fun to explore and experiment.
- The game is buggy, with issues such as NPCs getting stuck, items disappearing, and occasional crashes.
- Graphics and character models are simplistic and may not appeal to everyone, leading to a less immersive experience.
- The save system can be frustrating, as it requires manual saving and can lead to lost progress if not managed carefully.
story
418 mentions Positive Neutral NegativeThe game's story has received mixed reviews, with many players appreciating its engaging and humorous narrative that draws inspiration from classic time travel films like "Back to the Future." However, some critiques highlight issues such as repetitive fetch quests, unclear quest logs, and a heavy-handed religious theme that detracts from the overall experience. Despite these drawbacks, players express excitement for future updates and expansions, indicating that the story has significant potential for improvement.
“The story is genuinely amazing, inspired quite a lot by Back to the Future, which is never a bad thing, and you definitely fall for the characters.”
“This game is amazing, not only for the story but also the elements of time travel e.g. if you go to a time you have already visited you see yourself, just sets this game apart from the rest!”
“The storytelling in the main missions has been quite stellar, the main storyline takes influences from sci-fi classics like Back to the Future and Terminator.”
“The story can be such a slog to get through at points with the dialogue being somewhat poorly written, especially in Act II when the developer randomly starts trying to shoehorn religion into everything for no apparent reason.”
“I have had to go back to a previous save so many times; the auto-save function is not consistent, and this game just makes me want to punch my PC. The game's story is as bland as water-flavored soup and as glitchy as Skyrim.”
“Not really crazy about the religious undertones in the game; it really pushes into the plot of Acts II and III, and the designers could have come up with a better foundation for the story.”