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Mortal Rite Game Cover

About

Mortal Rite is a single player and multiplayer role playing game. It was developed by Round Toast Studios and was released on November 7, 2024. It received neutral reviews from players.

Mortal Rite offers fast-paced, strategic melee combat where players choose from unique characters, each with distinct lore and abilities. Engage in solo or cooperative multiplayer battles, balancing teamwork and tactics to overcome enemies and craft items. Beware, larger parties attract more foes, adding challenge and depth to gameplay.

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59%
Audience ScoreBased on 64 reviews
music3 negative mentions

  • Fun combat system with versatile characters that allows for unique abilities and strategies.
  • The game has a lot of potential and shows promise for future updates, especially with its engaging gameplay mechanics.
  • Visually appealing with good level design and a unique blend of souls-like and roguelite elements.
  • The game suffers from poor optimization, bugs, and a confusing user interface that detracts from the overall experience.
  • Enemy placements and respawning mechanics can be frustrating, making combat feel unbalanced and tedious.
  • Lack of clear guidance and explanations for abilities and mechanics leaves players feeling lost and overwhelmed.
  • gameplay
    11 mentions Positive Neutral Negative

    The gameplay is described as unique and addictive, with a distinct mechanic of kicking chests for items, though it shares similarities with souls-like games. While some players appreciate the effort put into the mechanics and combat, others criticize the user interface, performance issues, and occasional clunkiness. Overall, once players adapt to the mechanics, the experience becomes enjoyable despite its current developmental limitations.

    • “10 hours of gameplay later, I still think it is worth it.”
    • “Very unique gameplay compared to anything I've played, and it's addictive as ever.”
    • “That being said, once you get the hang of the mechanics and learn the flow of the game, it's quite enjoyable.”
    • “Opening chests is just a mechanic where you kick the chest to get the item; you don’t actually open it.”
    • “More background music during gameplay.”
    • “A backstabbing mechanic of some sort.”
  • music
    10 mentions Positive Neutral Negative

    The reviews consistently highlight a significant lack of music in the game, with many players feeling that its absence contributes to an empty and bland experience. Users express a strong desire for more background music to enhance gameplay and engagement. Overall, the music aspect is seen as a critical area needing improvement.

    • “There’s definitely room for improvement in terms of performance, UI design, level design, music, and the camera controls.”
    • “The game feels empty as there is no music.”
    • “There also isn't really any music in the game; it feels bland to just run around with no background music or engaging sounds.”
    • “The game needs more music, like, way more music.”
  • story
    9 mentions Positive Neutral Negative

    The story in the game is generally considered passable, with some reviewers feeling it lacks depth and coherence, often overshadowed by the combat mechanics. While there are attempts at narrative through environmental storytelling, many players find the linear and roguelite elements at odds, leading to a disjointed experience that feels more like a combat-focused game than a cohesive story-driven one. Overall, the narrative seems to take a backseat, leaving players wanting a more engaging and clear storyline.

    • “Playing this game co-op makes me feel like I'm back in the days of Xbox 360 playing through an old split-screen story with a bro.”
    • “I would suggest using less pipes and more environmental storytelling to sell that gutter feeling.”
    • “The story is passable but sometimes the old man sounds like he's tired of reading his cue cards. I'm not sure if they should do more or less with the narrative like a traditional Souls game and just focus primarily on the combat side of things because that's where this game really shines.”
    • “Story seems irrelevant.”
    • “It feels more like a story game without a story, if that makes sense.”
  • graphics
    8 mentions Positive Neutral Negative

    The graphics of the game receive mixed feedback, with some players praising the art style and overall visual appeal, especially for a small development team. However, many users report issues such as graphic bugs, graininess, and performance drops, which detract from the experience. While the visuals are engaging, the technical stability and optimization need improvement to enhance gameplay.

    • “The visuals pull you in from the start.”
    • “The graphics are nice, and the gameplay is pretty good.”
    • “When it comes to graphics, I'm really impressed by what I'm seeing and I am also really pleased with the way it runs.”
    • “A bit heavy or maybe unstable on the graphics side.”
    • “I've played through almost 4 hours of the game overall; not a bad game, but the price is a little high for what you get. There are quite a few graphic bugs that really cause eye strain, and I had to remap some of the buttons to use my controller efficiently.”
    • “For a small dev team, not too bad. That being said, the graphics look too grainy for me and they need to be fixed. Even though I have it set to 120 fps, I'm only getting 40-50 fps, but overall the idea and core functionality of the game is really unique.”
  • optimization
    5 mentions Positive Neutral Negative

    The game's optimization has been widely criticized, with users noting poor performance, subpar controls, and confusing level design. Many feel it lacks the polish needed to effectively emulate its inspirations, leading to a frustrating experience overall. There is a consensus that significant improvements are necessary across various aspects, including UI and camera controls.

    • “Performance seems decent.”
    • “There’s definitely room for improvement in terms of performance, UI design, level design, music, and the camera controls.”
    • “It's not optimized, controls don't feel that great, level design feels like I'm lost in a fever dream, and the enemies are like extras in a movie that didn't get paid enough to care.”
    • “Why is the game poorly optimized?”
    • “This game is trying very hard to be Dark Souls when it should not; pair that with bad optimization, questionable UI, and hard-to-comprehend level design, and you've got yourself a bit of a mess.”
  • stability
    4 mentions Positive Neutral Negative

    The game is currently in early access and users report significant stability issues, including glitches and bugs, which are expected at this stage of development. While the concept shows promise, players express disappointment with the current state, indicating that it requires further work before reaching its full potential.

    • “However, after playing, I'm a bit disappointed. It is early access, so there's going to be some glitches and such.”
    • “It's got a nice concept to the game, but it's kind of buggy at the moment. It needs a bit of work.”
    • “The game looks like it could be good, but it's really buggy right now.”
  • replayability
    3 mentions Positive Neutral Negative

    Players highlight a strong sense of replayability, particularly due to the option for cooperative gameplay, which enhances the overall experience and encourages multiple playthroughs.

    • “There is plenty of replayability, especially with the ability to play in co-op.”
    • “The game offers a variety of choices that make each playthrough feel unique.”
    • “With multiple endings and different character builds, I find myself coming back for more.”
    • “The game lacks meaningful choices, making replayability feel pointless.”
    • “Once you've completed the main story, there's little incentive to play again.”
    • “The repetitive gameplay mechanics diminish any potential for replayability.”
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10h Median play time
10h Average play time
10-10h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Mortal Rite is a role playing game.

Mortal Rite is available on PC and Windows.

On average players spend around 10 hours playing Mortal Rite.

Mortal Rite was released on November 7, 2024.

Mortal Rite was developed by Round Toast Studios.

Mortal Rite has received neutral reviews from players. Most players disliked this game for its gameplay.

Mortal Rite is a single player game with multiplayer and local co-op support.

Similar games include Hyper Light Breaker, Necropolis, Ravenbound, Grimlord, Bleak Faith: Forsaken and others.