- July 28, 2023
- Joshua Galecki
- 5h median play time
Moondrop
Platforms
About
Moondrop is a single-player Role Playing game with heavy grinding aspects, offering around 4 hours of playtime. The game features skill-based farming on an ever-changing mountain, where players must match and grow exotic crops to hold back the mists and rebuild an abandoned village. Players can earn profits from the finicky mistberry crop and unlock new upgrades with returning villagers.











- The game offers a unique blend of farming simulation and roguelike mechanics, providing a fresh and engaging experience.
- Players appreciate the strategic depth involved in planting crops and managing resources, leading to rewarding gameplay and good replay value.
- The charming retro graphics and relaxing soundtrack contribute to a cozy atmosphere, making it enjoyable for casual play.
- The game suffers from bugs and clunky controls, which can lead to frustrating experiences, such as items disappearing from inventory.
- Some players find the learning curve steep and the lack of a comprehensive tutorial makes it difficult to understand the mechanics.
- The time constraints and RNG elements can feel unfair, especially when progress is gated by obstacles that require excessive time or resources to clear.
grinding
44 mentions Positive Neutral NegativeThe grinding aspect of Moondrop is characterized by a unique blend of farming simulation and roguelike mechanics, offering players a fresh take on progression through upgrades and puzzle-solving. While it leans more towards roguelike gameplay, with procedurally-generated challenges and a focus on meta-progression, it still retains engaging farming elements reminiscent of titles like Stardew Valley. Players appreciate the variety and depth, though it may not satisfy those seeking a traditional farming simulator experience.
“I'm recommending it, but with a caveat, because this game is more oriented for people who want a roguelike experience rather than people who want a farming simulator experience.”
“It's a farming game with metaprogression, and your farms, at least initially, only last something like 10 days; it describes itself as roguelite, which isn't quite right, but isn't quite wrong, either - it sits uneasily between multiple genres, and succeeds at being its own thing.”
“There aren't villagers / NPCs, at least as of the current state of development, which I think will matter somewhat to the typical player of farming simulations - but everything works as it is.”