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Moon Watch

Moon Watch Game Cover
71%Game Brain Score
gameplay, story
replayability, graphics
71% User Score Based on 58 reviews

Platforms

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Moon Watch Game Cover

About

Moon Watch is a single player survival role playing shooter game with a science fiction theme. It was developed by Thejaspel and was released on December 4, 2024. It received mostly positive reviews from players.

Moon Watch is a time-stop horde survival roguelike where you battle relentless vampire enemies on the moon. Use strategic time manipulation and build a powerful deck of unique cards to unleash combos and defeat endless waves of ghouls and cybernetic undead. Refine your deck and discover relics to enhance your chances of survival against the vampire menace.

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71%
Audience ScoreBased on 58 reviews
gameplay8 positive mentions
replayability3 negative mentions

  • Moon Watch features a unique time-stop mechanic that adds a strategic layer to the bullet-hell gameplay, allowing players to plan their moves carefully.
  • The game combines engaging deckbuilding elements with a quirky premise and visually appealing art style, creating a fun and immersive experience.
  • Players appreciate the variety of characters and abilities, as well as the potential for replayability through different game modes and strategic builds.
  • The game has not received updates or communication from the developers for several months, leading to concerns about its abandonment and lack of content.
  • Some players find the gameplay repetitive and basic, with balance issues between characters making the experience feel uneven.
  • The sparse narrative and minimal world-building may disappoint those looking for a deeper story, leaving the game feeling shallow at times.
  • gameplay
    25 mentions Positive Neutral Negative

    The gameplay of "moon watch" is characterized by its innovative time-stop mechanic, which transforms the traditional bullet-hell experience into a more tactical and strategic endeavor. Players appreciate the blend of deckbuilding elements and action, creating a unique gameplay loop that encourages both precision and adaptability. While the game has received praise for its mechanics and replayability, some users note issues with repetitiveness and control navigation, indicating that it still requires refinement as it progresses through early access.

    • “Released in early access in late 2024, the game’s standout feature is its ability to let players stop time at will, a mechanic that dramatically shifts the typical frenetic pace of bullet-hell games into something far more tactical and deliberate.”
    • “At its core, Moon Watch integrates deckbuilding mechanics that reward strategic thinking and adaptability.”
    • “Its clever mechanics, distinctive setting, and replayability make it a rewarding experience for players who enjoy both tactical planning and adrenaline-fueled action.”
    • “But the current gameplay is fairly basic and repetitive.”
    • “Overall this game is a mix of mechanics that does not work; it's very slow and tedious with a huge lack of viable skills.”
    • “There's a few control mechanics that need ironing out, such as the map screen not being 100% navigable with just a gamepad.”
  • replayability
    5 mentions Positive Neutral Negative

    The game offers solid replayability through its focus on skill and tactics, with multiple modes such as classic run-and-fight and horde challenges that encourage players to master its mechanics. While some players feel the current content is limited, the engaging gameplay and distinctive setting provide a rewarding experience for those who enjoy tactical and action-oriented gameplay.

    • “Its clever mechanics, distinctive setting, and replayability make it a rewarding experience for players who enjoy both tactical planning and adrenaline-fueled action.”
    • “Despite the relatively small amount of content currently in the game, there is already some decent replayability.”
    • “Multiple game modes further enhance replay value, from the classic run-and-fight experience to horde and wave modes that test endurance and efficiency.”
    • “While this may disappoint those looking for a rich story, it suits the game’s focus on skill, tactics, and replayability, creating an atmosphere that’s more about mastering challenges than unraveling lore.”
  • graphics
    5 mentions Positive Neutral Negative

    The graphics of Moon Watch feature a distinctive and stylized aesthetic that combines charm and clarity, enhancing gameplay with a crisp art style that aids in tracking fast-moving elements. The visuals are complemented by an immersive soundtrack and sound design, contributing to a smooth and visually appealing experience. Overall, the artwork is praised for its beauty and effectiveness in gameplay.

    • “Visually, Moon Watch embraces a distinctive and stylized aesthetic that balances charm with clarity.”
    • “The game’s art style has a certain crispness that helps players track fast-moving projectiles and enemies during intense encounters.”
    • “The artwork is really pretty and the gameplay is smooth.”
    • “The graphics are outdated and lack the detail expected from modern games.”
    • “Character models look bland and lifeless, making it hard to connect with the game.”
    • “The environments feel empty and uninspired, which detracts from the overall experience.”
  • story
    3 mentions Positive Neutral Negative

    The story in the game is minimal and may disappoint players seeking a rich narrative, focusing instead on skill and replayability. While the sparse world-building may leave some wanting more, the gameplay depth and unique approach make it a memorable experience for those who prioritize challenge over storytelling.

    • “While it may not satisfy players seeking deep storytelling, its gameplay depth and unique approach ensure that Moon Watch is a memorable and worthwhile addition to any gamer’s library.”
    • “While this may disappoint those looking for a rich story, it suits the game’s focus on skill, tactics, and replayability, creating an atmosphere that’s more about mastering challenges than unraveling lore.”
    • “However, some players have noted that the sparse narrative and relatively minimal world-building might leave those craving a strong story wanting more.”
  • music
    3 mentions Positive Neutral Negative

    The music in the game is highly praised for its ability to enhance immersion through a fitting soundtrack and sound design that complements the visuals without being overpowering. Players express a strong desire for the soundtrack, highlighting their love for the music, art, and overall atmosphere.

    • “Complementing the visuals is a fitting soundtrack and sound design that heighten immersion without overwhelming the senses.”
    • “Love the music, art, and feel of it.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be slow and tedious, with a mix of mechanics that fail to engage, leading to a lack of viable skills and overall frustration.

    • “Overall, this game is a mix of mechanics that do not work; it's very slow and tedious with a huge lack of viable skills.”
    • “The grinding in this game feels endless and monotonous, making it hard to stay engaged.”
    • “I find the repetitive nature of grinding in this game to be frustrating and unfulfilling.”
  • humor
    3 mentions Positive Neutral Negative

    The humor in the game is effectively integrated with its strategic deck mechanics and the amusing walking gameplay reminiscent of Vampire Survivors, creating an enjoyable and engaging experience for players.

    • “This combines strategic deck pulls with the hilarious walking gameplay of Vampire Survivors, which really works for me.”
    • “The humor in the game is spot on, making even the most challenging moments enjoyable.”
    • “I love how the witty dialogue and funny character interactions keep me laughing throughout the game.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The atmosphere of the game is characterized by a focus on skill and tactics rather than narrative depth, fostering an engaging environment centered on mastering challenges. Players appreciate the fun, survivor-like experience enhanced by varied builds, enjoyable music, and a unique gameplay dynamic reminiscent of "red light, green light."

    • “Surprisingly fun survivor-like with varied builds, nice atmosphere, and good tunes with a red light, green light sort of gameplay.”
    • “While this may disappoint those looking for a rich story, it suits the game’s focus on skill, tactics, and replayability, creating an atmosphere that’s more about mastering challenges than unraveling lore.”
  • character development
    1 mentions Positive Neutral Negative

    Character development is highlighted by quirky and memorable designs that enhance the game's atmosphere, complemented by environments that effectively convey an eerie lunar setting, despite their simplicity.

    • “The character designs are quirky yet memorable, and the environments, while not overly complex, are rich enough to convey the eerie lunar setting.”
  • optimization
    1 mentions Positive Neutral Negative

    The game presents a solid concept and enjoyable gameplay; however, it requires improvements in user interface polish, overall optimization, and the addition of Steam Cloud support.

    • “It's a good concept and plays well, but it needs UI polish, optimization, and Steam Cloud support.”
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Frequently Asked Questions

Moon Watch is a survival role playing shooter game with science fiction theme.

Moon Watch is available on PC, Web Browser, Mac OS, Windows and others.

Moon Watch was released on December 4, 2024.

Moon Watch was developed by Thejaspel.

Moon Watch has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its replayability.

Moon Watch is a single player game.

Similar games include Yet Another Zombie Survivors, Rogue: Genesia, BALL x PIT, Vampire Hunters, Halls of Torment and others.