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Monuments Renovator

Monuments Renovator Game Cover
71%Game Brain Score
gameplay, graphics
story, grinding
71% User Score Based on 94 reviews

Platforms

PCWindows
Monuments Renovator Game Cover

About

Monuments Renovator is a single player casual simulation game. It was developed by Games Incubator and was released on March 8, 2024. It received mostly positive reviews from players.

Monuments Renovator is a game where you become a professional monument restorer, charged with choosing and restoring famous monuments to their former glory. Learn about history and architecture while organizing, filling, painting, and rebuilding to bring these structures back to life. Gain skills and efficiency with various tools and materials as you attend to details and ensure the accuracy of your restorations.

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71%
Audience ScoreBased on 94 reviews
gameplay4 positive mentions
grinding5 negative mentions

  • The game offers a relaxing experience with beautiful graphics and interesting historical content, making it enjoyable for history enthusiasts.
  • Players appreciate the satisfying gameplay mechanics and the sense of accomplishment from restoring monuments, despite some repetitive tasks.
  • The developers are responsive to community feedback and have plans for future content expansions, which gives hope for improvements and additional features.
  • The game feels unfinished and rushed, with numerous bugs, clunky controls, and a lack of variety in gameplay mechanics, leading to a tedious experience.
  • Many players find the game too short, completing all content in a few hours with little to no replay value, and express disappointment over the limited number of monuments available.
  • The tutorial and user interface are criticized for being confusing and poorly designed, making it difficult for players to understand the game mechanics and objectives.
  • gameplay
    18 mentions Positive Neutral Negative

    Gameplay in the game offers a mix of satisfying accomplishments and tedious mechanics, with some players noting a lack of variation and excessive handholding in tasks. While the mechanics can feel clunky and outdated, there are enjoyable aspects such as meditative gameplay and interesting details for those interested in local history and architecture. Overall, the experience can be rewarding but may require patience due to repetitive tasks and limited gameplay variety.

    • “The gameplay accomplishments and achievements can be quite satisfying, as some of the jobs are quite large.”
    • “The game mechanics took a bit to get used to but are easy to master in no time.”
    • “Nice meditative gameplay, good music and nice visuals.”
    • “However, what bothers me most is that there is actually very little variation in the game mechanics, especially when it comes to using various tools (brush, cloth, spray, etc.) to clean/restore objects or walls.”
    • “There's too much handholding on some parts, some mechanics of the gameplay feel really rough around the edges, and in general, I think there could've been a few quality of life improvements, like a wheelbarrow to carry heavy things around without having to walk slowly.”
    • “I might change this to recommended if they add additional mechanics, but as it stands, the game is too samey from beginning to end to justify the purchase.”
  • graphics
    17 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with many praising their beauty and realism, particularly in elements like water and sky. However, some users criticize the visuals as outdated and clunky, likening them to early Unity versions. Overall, while the graphics are often described as lovely and immersive, gameplay issues detract from the overall experience.

    • “The graphics are beautiful.”
    • “The graphics are awesome and the game mechanics are clearly thought out.”
    • “Graphically, the game is pretty good too; the tree leaves look nice, and the water and sky are impressive.”
    • “End game addendum: the Notre Dame is a lagfest even on low graphics.”
    • “Visuals are outdated and feel like early versions of Unity; gameplay is a bit clunky and sometimes tedious, but it's the only game that's close enough to an archaeology sim.”
    • “Clunky and ugly graphics.”
  • story
    16 mentions Positive Neutral Negative

    The story aspect of the game is criticized for its lack of depth and engagement, with players expressing frustration over tedious missions, invisible barriers, and game-breaking bugs. While the missions are described as interesting, the overall experience is marred by poor quality visuals and a short playtime, leading to a desire for more content and side missions. Players also note the restrictive nature of mission progression and the limited use of in-game currency, which diminishes the sense of achievement.

    • “You can follow an order of quests or pick up on your own what you want to do first.”
    • “I cannot wait to see what other mission sites will be added in the future.”
    • “Looking forward to more mission sites being added in the future.”
    • “The overall quality (especially the visual quality) of the game is very poor, even for the budget-simulator genre, and the game is very short: you can finish all missions to 100% in less than 5 hours and then there is nothing left to do anymore.”
    • “It tells you that you can't access new regions on the map unless you have a certain skill at a certain level, but it is not like you can choose which mission to do next; it just unlocks the next one after you finish your current one anyway. Money is the same; we can afford everything anyway, and you do nothing else with the money, so what is the point of having it?”
    • “In the first mission alone, I ran into several bugs (this is also the level that was in the demo, but weirdly I had no trouble then), one of them was game-breaking, as a chest I needed to open was in the ground.”
  • music
    6 mentions Positive Neutral Negative

    The music in the game is widely praised for its calming and meditative qualities, complementing the beautiful graphics and landscapes. Players appreciate the relaxing atmosphere it creates, making the game enjoyable for casual play alongside other activities. There are hopes for additional music and content in future updates.

    • “I also enjoyed the chilling music and the nice landscapes.”
    • “And all this with beautiful graphics and fascinating music.”
    • “Nice meditative gameplay, good music and nice visuals.”
  • grinding
    5 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and repetitive, often feeling like a chore due to slow mechanics and clunky gameplay. While the realism in tasks like cleaning tiles and hauling heavy objects adds to the immersion, it can lead to frustration, especially when the gameplay becomes monotonous. However, those with an interest in local history and restoration may appreciate the authenticity, despite the grind.

    • “For me, I wasn't even sure how to get started. Now I have actually managed to accept the tasks and start the actual missions, but my first task is to clean tiles, which is taking too long and is tedious.”
    • “While the game obviously goes for realism, and Bob the builder here can apparently carry the heavy Pont du Gard rocks or the windmill axle all by himself, he's walking slowly when carrying them. I understand this is to give the feeling of weight, but let's presume we already know these items are heavy because when you have to haul 50 blocks of stone in a slow walk, it gets tedious real fast.”
    • “It's repetitive and tedious, but that's how restoration is in real life.”
  • stability
    4 mentions Positive Neutral Negative

    The game is frequently criticized for its instability, with users reporting numerous bugs and glitches that can disrupt gameplay, such as items becoming stuck and unintended character actions. While the overall experience is enjoyable, the prevalence of these issues detracts from its overall stability.

    • “You should expect glitches, being able to wedge items into spots you cannot retrieve them from and being able to throw yourself off buildings.”
    • “This game is fun but extremely buggy and repetitive.”
    • “Nothing bad to say about the game much, but it feels a bit buggy sometimes; some stuff has bugged or glitched for me.”
  • humor
    2 mentions Positive Neutral Negative

    The game's humor is derived from its quirky premise of a pitching restorer with the ability to lift anything, providing a comedic twist on the typical restoration narrative. Players find the concept amusing and engaging, making it a fun distraction that can lead to extended play sessions. Overall, the humor is well-executed and adds to the game's charm.

    • “The game features a pitching restorer who can lift anything! If a crane fails somewhere, just call him, and he will lift any weight. It's funny, and you can play it out of boredom, getting stuck for a long time.”
    • “It's quite a funny idea with a good implementation, focusing on a restorer and cleaner of architectural structures.”
  • optimization
    1 mentions Positive Neutral Negative

    Overall, players report that the game runs smoothly with only minor glitches, such as objects behaving unexpectedly during renovations. These issues can typically be resolved by reloading the game, indicating that optimization is generally effective despite a few isolated problems.

    • “I love this game! Apart from one glitch during the first renovation where the house door suddenly flew outside the map when I went to pick it up, and a minor issue on the viaduct where it said two pieces were underwater to collect, the game has run smoothly. I fixed those two small issues by simply going back to the menu and reloading.”
    • “The optimization in this game is impressive! It runs smoothly even on lower-end systems, allowing more players to enjoy the experience without major performance issues.”
    • “I appreciate how well-optimized this game is. The loading times are quick, and I haven't encountered any significant lag or frame drops during gameplay.”
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8h Median play time
8h Average play time
5-13h Spent by most gamers
*Based on 5 analyzed playthroughs
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Frequently Asked Questions

Monuments Renovator is a casual simulation game.

Monuments Renovator is available on PC and Windows.

On average players spend around 8 hours playing Monuments Renovator.

Monuments Renovator was released on March 8, 2024.

Monuments Renovator was developed by Games Incubator.

Monuments Renovator has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its story.

Monuments Renovator is a single player game.

Similar games include Castle Flipper, Train Station Renovation, House Builder, Junkyard Simulator, Hotel Renovator and others.