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Monuments Flipper: Prologue

Monuments Flipper: Prologue Game Cover
73%Game Brain Score
gameplay, graphics
monetization, story
73% User Score Based on 124 reviews

Platforms

PCWindows
Monuments Flipper: Prologue Game Cover

About

Monuments Flipper: Prologue is a single player and multiplayer casual management game with a historical theme. It was developed by Games Incubator and was released on May 18, 2022. It received mostly positive reviews from players.

Monuments Flipper: Prologue is just part of the amazing adventure that awaits you in the full version of the game Monuments Flipper. Monuments Flipper: Prologue gives you a unique opportunity to play a few hours of the game before you decide to purchase a full version of Monuments Flipper. Yours adventure a game in which you play the role of a professional monument renovator. The game not only al…

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73%
Audience ScoreBased on 124 reviews
gameplay8 positive mentions
monetization11 negative mentions

  • Relaxing and satisfying restoration gameplay with educational value and a nice atmosphere.
  • Good concept and mechanics reminiscent of popular 'Flipper' games, appealing to fans of renovation simulators.
  • Decent graphics and sound design creating an immersive environment with interesting tasks and historical themes.
  • Excessive repetitiveness and tedious micromanagement in tasks such as cleaning and placing many similar items.
  • Numerous bugs, physics issues, awkward controls, and clunky UI reduce gameplay enjoyment and cause frustration.
  • Poor tutorial design with too much text, small UI elements, unclear objectives, and restrictive quest order hinder user experience.
  • gameplay
    25 mentions Positive Neutral Negative

    The gameplay is engaging and addictive, particularly due to its restoration and building mechanics, which offer a unique and methodical experience. However, it is hindered by clunky controls, unclear mechanics, occasional bugs, and repetitive or tedious elements that impact efficiency and enjoyment. Improvements in UI clarity, bug fixes, and controller support could significantly enhance the overall gameplay quality.

    • “Some mixed mechanics, building, restoring, renovating, got myself sucked fast.”
    • “The combination/rebuilding and restoration mechanics are neat to play with, and the object cards that show up when you first interact with things are a nice touch that keep things unique.”
    • “Very entertaining gameplay, everything is thought out to the smallest detail.”
    • “A lot of unnecessary tedium, poorly explained mechanics, and bugs.”
    • “Besides just being a bit buggy, it feels pretty clunky and certain mechanics are almost impossible to do efficiently.”
    • “But I do agree with most reviews it gets quite tedious. I mostly have a problem with the annoying and clunky scaffolding mechanics and the extreme weight system that makes it so that when you use right click to throw a stone it only goes for 2 meters, but if you walk against it or hit it with a different object you're holding, it will fling away 10 to 20 meters.”
  • graphics
    18 mentions Positive Neutral Negative

    The game's graphics receive generally positive feedback, being described as good, beautiful, and nostalgic, though not cutting-edge. Some users note decent visuals that suit the simulation genre, while a few mention optimization and technical issues affecting the graphical experience. Overall, the graphics contribute well to the game's engaging atmosphere despite occasional performance drawbacks.

    • “Graphics is as good as these simulators get, the music was decent enough to keep me relaxed, but the UI could use some work.”
    • “Quite a lot of little things and mechanics, beautiful graphics in the game, and a lot of interesting things.”
    • “An addictive game with gorgeous graphics and interesting gameplay in which you have to restore cultural heritage monuments.”
    • “Bad optimization, feeling lag even when set to low graphic quality.”
    • “Terrible game with bad graphics.”
    • “I was changing some settings, most likely graphics; I clicked apply and resume, and the game showed the cursor, which left me unable to move.”
  • monetization
    11 mentions Positive Neutral Negative

    The monetization strategy relies heavily on misleading advertisements masquerading as full games, which frustrates users and detracts from genuine developers. This approach exploits marketing space unfairly, often involving fake reviews and asset flips, ultimately harming the gaming community's trust and experience.

    • “While it might seem like an innocuous mistake, publishing demos and advertisements as if they are full games is misleading and in some ways harmful.”
    • “Often developers may choose to incorrectly publish demo/advertisements as separate games as a cheap way to bypass paying Valve for marketing presence on the Steam front page, which may seem clever to them, but it's harmful behavior and it's not good for gamers.”
    • “This advertisement is taking up marketing space and visibility that would be better made available to a developer that's done the right thing and created a full game.”
  • story
    10 mentions Positive Neutral Negative

    The story, presented as a free prologue, features some tedious and unclear quest descriptions, particularly on the bridge mission, with small, hard-to-read yellow text causing confusion. Quest progression can be hindered by locked tasks requiring specific character hires, and occasional issues with quest highlights and item placements disrupt immersion. Overall, the narrative delivery is hindered by these clarity and pacing problems.

    • “The bridge quest in the prologue is incredibly boring.”
    • “My eyes started to glaze over during the mission description.”
    • “The yellow quest text is too tiny and hard to read or understand.”
  • stability
    9 mentions Positive Neutral Negative

    The game currently experiences frequent glitches, buggy physics, and occasional lag, which can disrupt gameplay and make certain mechanics frustrating or clunky. While these stability issues are notable, many users remain hopeful that future updates will resolve them, as the game shows strong potential.

    • “It glitches really bad when I have a wooden tile in my hand while turning and walking.”
    • “Besides just being a bit buggy, it feels pretty clunky and certain mechanics are almost impossible to do efficiently.”
    • “Sometimes opening the pause menu then freezes you when you are back in game until you open the tool wheel.”
  • grinding
    7 mentions Positive Neutral Negative

    Players find the grinding in the game tedious and repetitive, especially tasks like cleaning individual items or building scaffolds with clunky mechanics. While the game concept is enjoyable, the repetitive nature of certain tasks and frustrating item interactions diminish the overall experience.

    • “The game itself is pretty fun, but it can be tedious doing repeated tasks again and again.”
    • “I really like the concept and stuff, but actually doing stuff is too tedious.”
    • “But I do agree with most reviews it gets quite tedious. I mostly have a problem with the annoying and clunky scaffolding mechanics and the extreme weight system that makes it so that when you use right click to throw a stone it only goes for 2 meters, but if you walk against it or hit it with a different object you're holding, it will fling away 10 to 20 meters.”
  • music
    7 mentions Positive Neutral Negative

    The music receives mixed feedback, with some players finding it calm and relaxing, especially in menus, while others criticize it for being too loud, poorly balanced with sound effects, or overly repetitive.

    • “In the game menu, the music is great and nice to hear; it's calm and good music.”
    • “Graphics are as good as these simulators get, and the music was decent enough to keep me relaxed.”
    • “Good graphics, not bad music.”
    • “Oh, and the background music is horrible!”
    • “The music at the main menu is so loud.”
    • “Music is too repetitive.”
  • optimization
    2 mentions Positive Neutral Negative

    The game features great graphics and generally good optimization, though some users suggest there is room for improvement in performance.

    • “The game has good graphics, and great optimization.”
  • humor
    1 mentions Positive Neutral Negative

    The humor in the game largely stems from the unintentionally funny Bethesda-style physics glitches, especially with construction items being flung unpredictably, which players find both amusing and occasionally frustrating.

  • atmosphere
    1 mentions Positive Neutral Negative

    Users feel that the atmosphere is repetitive and does not fit well with the overall tone of the game.

  • replayability
    1 mentions Positive Neutral Negative

    Replayability varies based on player preference, appealing to those who enjoy repeating the same activities but may feel repetitive for others.

  • emotional
    1 mentions Positive Neutral Negative

    The emotional response to the game is overwhelmingly negative, with users expressing strong feelings of frustration or disappointment that discourage further engagement.

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Frequently Asked Questions

Monuments Flipper: Prologue is a casual management game with historical theme.

Monuments Flipper: Prologue is available on PC and Windows.

Monuments Flipper: Prologue was released on May 18, 2022.

Monuments Flipper: Prologue was developed by Games Incubator.

Monuments Flipper: Prologue has received mostly positive reviews from players. Most players liked Monuments Flipper: Prologue for its gameplay but disliked it for its monetization.

Monuments Flipper: Prologue is a single player game with multiplayer support.

Similar games include Monuments Renovator, House Builder, Bunker Builder Simulator: Prologue, Castle Flipper, Train Station Renovation and others.