MONOLISK - RPG, CCG, Dungeon M
Platforms
About
"Monolisk - RPG, CCG, Dungeon M" is a Role Playing game with a good story, fantastic gameplay, stellar visuals, and a great soundtrack. It offers raiding dungeons, collecting loot and creature cards, and building your own dungeons. The game involves lots of grinding, making it a challenging and engaging experience for RPG lovers. Overall, Monolisk is a must-try for fans of card games, dungeon builders, and RPGs.
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- The game features a unique concept that allows players to create their own levels and share them with others, fostering creativity.
- The developers are responsive to community feedback and actively work on updates, enhancing the overall experience.
- The graphics and art style are appealing, contributing to an enjoyable gaming atmosphere.
- Progression can be slow, with long wait times for quests and limited ways to earn in-game currency, making it feel grindy.
- The controls can be clunky and unintuitive, leading to frustration during gameplay.
- Many player-created levels lack variety and can be repetitive, diminishing the overall enjoyment of the game.
story
143 mentions Positive Neutral NegativeThe game's story aspect is largely driven by player-created content, with many users expressing a desire for a more structured narrative or campaign mode. While players appreciate the creativity involved in designing their own dungeons and sharing stories, they find the quest refresh rates excessively long, which detracts from engagement and progression. Overall, the lack of a cohesive story and the slow quest system are seen as significant drawbacks, limiting the game's potential for deeper storytelling and player investment.
“This game could also use a story mode or campaign... the best thing would be for the developers to use player-created levels, write the story for them, and then reward the players whose levels are chosen.”
“I enjoy this game thoroughly; I wish there was more story dynamics or that the creators themselves would make dungeons more often.”
“You can create your own shard and tell your story in it.”
“The problem is when entering a level, it's all user-made; there's no story mode, it just sends you into a shattered world with no good explanation.”
“The story-telling aspect of the game is uninvolving.”
“It's a cool idea, but when it doesn't seem to have much depth considering the levels are only player-made and there are no pre-made levels or any story.”