- January 11, 2024
- NF Mynster @ Footstomp Studios
Monday Meltdown
Platforms
About
"Monday Meltdown" is a fast-paced, 2D top-down multiplayer shooter for up to 8 players, focused on intense combat in various game modes and maps. Unlock taunts, skins, and weapons like SMGs, shotguns, and melee implements to dominate your opponents. The game transforms familiar settings like the office, gym, and grocery store into battlegrounds for settling scores.
- The game offers fast-paced, chaotic gameplay that is fun to play with friends, featuring a variety of weapons and unique playstyles.
- The developer is actively engaged with the community, providing regular updates and improvements, which enhances the overall experience.
- It's a free game that provides a nostalgic feel reminiscent of classic flash games, making it accessible for everyone to enjoy.
- The player base has dwindled since launch, making it difficult to find matches with real players, often resulting in gameplay against bots.
- Some weapons and mechanics, like the katana, could use reworks for better balance and gameplay experience.
- There are a few bugs and glitches present, though they are generally not serious, they can still detract from the overall experience.
gameplay
14 mentions Positive Neutral NegativeGameplay is generally praised for being fresh, fun, and fast-paced, with smooth mechanics and enjoyable weapon handling. However, there are concerns regarding the katana mechanics, which some players feel need reworking. Additionally, smaller development teams may struggle with player retention due to unique gameplay styles, highlighting the need for more content to sustain interest.
“Gameplay is always fresh and fun.”
“The gameplay is fast and smooth, the weapons feel good, and there is a lot of game modes and fun to be had!”
“Katana mechanics suck and need a rework though.”
“Many Steam games that are developed by smaller teams often suffer from a lack of player base when they have unique or faster gameplay, especially if there's not enough content down the road.”
“I have to wonder if the dev may have been inspired by its gameplay loop.”