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Mirror Maker

Mirror Maker Game Cover
79%Game Brain Score
emotional
story, gameplay
79% User Score Based on 85 reviews

Platforms

PCWindows
Mirror Maker Game Cover

About

Mirror Maker is a single player role playing game. It was developed by KAGAMI WORKs and was released on January 17, 2019. It received mostly positive reviews from players.

"Mirror Maker" is a game that allows players to create and customize their own versions of "Mirror," with easy-to-use script and CG editing tools. Players can download MODs created by others and upload their own creations to the Workshop. The game's structure is transparent, and the storyline is easier to edit, with more parts of the game promised to be unlocked for editing in the future.

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79%
Audience ScoreBased on 85 reviews
emotional1 positive mentions
story3 negative mentions

  • Mirror Maker offers a unique creative sandbox experience, allowing players to modify scripts, dialogue, and artwork to create their own stories, which is a rare feature in the visual novel genre.
  • The game has a strong community aspect, with Steam Workshop integration that enables users to share and explore a vast library of user-generated content, enhancing replayability.
  • The artwork and character designs are well-executed, appealing to fans of anime and adult-themed content.
  • The base game lacks depth in narrative and gameplay mechanics, which may leave players wanting more if they are not interested in modding.
  • The game's low-budget origins are evident in its interface and presentation, which can feel unpolished and functional rather than refined.
  • There is a significant lack of English content in user-generated mods, limiting accessibility for non-Japanese or Chinese speakers and reducing the overall appeal.
  • story
    16 mentions Positive Neutral Negative

    The story aspect of "Mirror Maker" is characterized by its emphasis on user-generated content, allowing players to create their own narratives rather than following a polished, pre-defined plot. While the built-in story is intentionally simple, it serves as a foundation for creativity, appealing to those who enjoy crafting their own experiences. However, players seeking a traditional narrative may find the game lacking in depth and structure, as it prioritizes freedom and customization over a cohesive storyline.

    • “This level of openness is rare in the genre, giving Mirror Maker an identity centered not around its own plot but around the endless possibilities players can create.”
    • “It is a niche title with a clear purpose: not to tell a story, but to enable players to tell theirs.”
    • “Players looking for a polished narrative with deep character development will quickly notice the simplicity of the built-in story, but that simplicity is by design; it creates a foundation for user-generated expansions and reinterpretations.”
    • “For those who want a ready-made story, they may feel like the game leaves too much work to the user.”
    • “Its pretty much just access to the workshop and the story editor, which is pretty bare bones at the moment.”
  • gameplay
    9 mentions Positive Neutral Negative

    The gameplay is characterized by standard visual-novel mechanics, featuring simple interactions such as dialogue choices and character customization, but lacks significant depth or complexity. Replay value is modest without community additions, making it primarily appealing to genre enthusiasts rather than a broader audience. Overall, the gameplay is considered minimal and lacks engaging mechanics or narrative intricacies.

    • “While the artwork and character designs are well done, there’s not much depth in terms of gameplay mechanics or narrative complexity, making it primarily for fans of the genre.”
    • “I'm like gameplay and pictures.”
    • “Without community additions, the replay value is modest, and the gameplay mechanics amount to standard visual-novel navigation with no significant branching complexity or minigames to bolster interaction.”
    • “The gameplay is relatively simple, involving dressing up and selecting different dialogue options to affect the progression of the story.”
    • “Zero gameplay value, even on the most basic level.”
  • graphics
    5 mentions Positive Neutral Negative

    The graphics in the game feature a familiar anime-styled visual-novel presentation with well-executed artwork and character designs, appealing primarily to genre fans. While the visuals are described as cute and nice, they lack the depth and complexity that might elevate the overall experience.

    • “Nice graphics too!”
    • “While the artwork and character designs are well done, there’s not much depth in terms of gameplay mechanics or narrative complexity, making it primarily for fans of the genre.”
    • “Graphics: okay, the art's cute but... does it have that Nintendo sparkle?”
    • “On the surface, the base game offers a familiar visual-novel presentation: anime-styled artwork, character portraits, and a collection of CG scenes that frame the interactions.”
  • replayability
    3 mentions Positive Neutral Negative

    The game's replayability is considered modest, primarily due to its standard visual-novel mechanics and lack of significant branching paths or engaging minigames, which limits the incentive for players to revisit the experience without community-driven content.

    • “Without community additions, the replay value is modest, and the gameplay mechanics amount to standard visual-novel navigation with no significant branching complexity or minigames to bolster interaction.”
    • “The lack of meaningful choices and consequences makes it hard to justify multiple playthroughs.”
    • “Once you've experienced the story, there isn't much incentive to go back, as the paths are too linear.”
  • monetization
    3 mentions Positive Neutral Negative

    The monetization strategy of the game has been widely criticized as a blatant cash grab, suggesting that it prioritizes profit over player experience.

    • “Shameless cash grab at the very least.”
    • “The monetization system feels exploitative and overly aggressive.”
    • “It's frustrating how much you have to spend to enjoy the game fully.”
  • character development
    2 mentions Positive Neutral Negative

    Character development in the game is noted for its simplicity, which serves as a foundation for user-generated content rather than a complex narrative. While the artwork and character designs are praised, the overall depth in gameplay mechanics and storytelling may not satisfy players seeking a more polished and intricate narrative experience.

    • “Players looking for a polished narrative with deep character development will quickly notice the simplicity of the built-in story, but that simplicity is by design; it creates a foundation for user-generated expansions and reinterpretations.”
    • “While the artwork and character designs are well done, there’s not much depth in terms of gameplay mechanics or narrative complexity, making it primarily for fans of the genre.”
  • emotional
    1 mentions Positive Neutral Negative

    The emotional aspect of the game is intertwined with its mature content, which, while integral to its identity, may alienate players seeking a more narrative-driven or emotionally resonant experience.

  • music
    1 mentions Positive Neutral Negative

    The music in the game is noted for its calming and soothing qualities, providing a relaxing experience that can help players feel at ease.

    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
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Frequently Asked Questions

Mirror Maker is a role playing game.

Mirror Maker is available on PC and Windows.

Mirror Maker was released on January 17, 2019.

Mirror Maker was developed by KAGAMI WORKs.

Mirror Maker has received mostly positive reviews from players. Most players liked this game for its emotional but disliked it for its story.

Mirror Maker is a single player game.

Similar games include RPG Maker VX Ace, Pretty Neko, Anime Artist 2: Lovely Danya, Tiny Life, Project Lounge and others.