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Minimum Wage: Influence The Election

66%Game Brain Score
humor
gameplay, music
100% User Score Based on 17 reviews

Platforms

Mac OSMac OSPCPCWindowsWindows

About

The presidential election is one week away, and the White House is hiring for a night shift janitor. In an attempt to be voted in for a second term, the current President has invited several celebrities to visit him at the White House. Will he make a good impression hosting distinguished guests while voters prepare to cast their ballots? As a night shift janitor at the White House, the President …

100%
Audience ScoreBased on 17 reviews
humor7 positive mentions
gameplay2 negative mentions

  • The game offers a unique and humorous take on political themes, providing comedic relief and satire that resonates with current events.
  • The use of radio commentary enhances the gameplay experience, providing hints and entertaining narratives that keep players engaged.
  • The simple yet charming art style and smooth animation contribute to a fun and enjoyable gameplay experience, making it easy to pick up and play.
  • The controls can be finicky at times, leading to frustrating moments where players may get stuck on objects in the environment.
  • Some gameplay mechanics, such as reading envelopes, are not clearly communicated, which can lead to confusion for players.
  • The game may feel limited in replay value, as it is designed around a specific political context and may not have long-term appeal.
  • humor
    7 mentions Positive Neutral Negative

    The game is praised for its engaging political humor, featuring clever jabs at current leadership and a hilarious voiceover that enhances the experience. Players enjoy the lighthearted tone and the use of radio for comedic messages, making it a fun and easy-to-pick-up game. Overall, it delivers a satisfying blend of humor and interactive storytelling.

    • “Good for a couple of hours of decent political humor, a solid 8/10.”
    • “Hilarious voiceover work that narrates the experience, and presents a branching narrative that depends on the decisions you make.”
    • “Great, lighthearted and funny game!”
  • gameplay
    4 mentions Positive Neutral Negative

    The gameplay features simple stealth mechanics that allow players to clean and then sneak onto premises to plant various items, influencing the narrative and public perception. While the game offers a modest duration of one to two hours, it provides smooth animations and a well-paced escalation of challenges, encouraging multiple playthroughs to explore different choices. The art style is reminiscent of classic flash games, adding to its charm.

    • “Only had one playthrough so far but keen to do a second soon to try out some different gameplay choices.”
    • “While cleaning, you have the chance to remove or plant items using simple stealth mechanics.”
    • “Through some fairly straightforward stealth mechanics, you can sneak onto the premises after your work is done and plant various bits and pieces – top secret documents, environmentally-conscious snacks, a basketball, you know, normal stuff – to influence the (legally-distinct, orange-toned) president’s business the next day, along with the public perception of him.”
  • music
    4 mentions Positive Neutral Negative

    The game's music features a unique charm, highlighted by a single voice actor performing a cappella parodies of modern pop and R&B songs, which adds humor but also emphasizes the absence of background music. Players appreciate the quirky radio station, though the overall lack of instrumental tracks may detract from the experience for some.

    • “Love the radio station and the music!”
    • “There is a certain amount of charm in the game's MS Paint-style graphics, alongside the single voice actor (presumably the developer) playing multiple roles and inelegantly singing lines from modern pop and R&B songs with no backing instrumental track.”
    • “Barth also voices a few a cappella parodies of pop songs which are amusing but do draw attention to the lack of any sort of background music in the game at large.”
    • “Barth also voices a few a cappella parodies of pop songs which are amusing but do draw attention to the lack of any sort of background music in the game at large.”
  • story
    3 mentions Positive Neutral Negative

    The game's story unfolds through a dynamic environment where players must navigate increasing challenges, including multiple cameras and obstacles like a dog and sleeping family members. Enhanced by ongoing radio commentary from the character Barth, the narrative blends hints and engaging details with satirical advertisements for fictional products, adding depth and humor to the experience.

    • “Speaking of the story, the game features an ongoing radio commentary voiced by Barth himself.”
    • “It’s a combination of hints, story details, and GTA-style ads for fictional (though worryingly believable) products and services.”
    • “The story is poorly developed and lacks depth, making it hard to engage with the characters or the plot.”
    • “The narrative feels disjointed and fails to provide a coherent experience, leaving players confused about the overall direction.”
    • “Character motivations are weak and underexplored, resulting in a lack of emotional investment in the story.”
  • graphics
    2 mentions Positive Neutral Negative

    The game's graphics feature a charming, simplistic MS Paint-style aesthetic reminiscent of classic Newgrounds flash games, complemented by smooth animations. While modest in design, the visuals contribute to the overall quirky appeal, alongside a unique vocal performance by a single voice actor.

    • “There is a certain amount of charm in the game's MS Paint-style graphics, alongside the single voice actor (presumably the developer) playing multiple roles and inelegantly singing lines from modern pop and R&B songs with no backing instrumental track.”
    • “The game is fairly modest – the art style is simple, reminiscent of a classic Newgrounds flash game, and there’s about an hour or two’s worth of gameplay in there – but the animation is smooth and the escalation of the obstacles works out nicely.”
  • monetization
    1 mentions Positive Neutral Negative

    The monetization strategy features a blend of hints and story elements alongside GTA-style advertisements for fictional yet convincingly realistic products and services, creating an immersive experience that integrates commercial elements into the gameplay.

    • “It's a combination of hints, story details, and GTA-style ads for fictional (though worryingly believable) products and services.”

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