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Minimum Wage: Influence The Election

Minimum Wage: Influence The Election Game Cover
68%Game Brain Score
humor, replayability
gameplay, music
100% User Score Based on 19 reviews

Platforms

PCMac OSWindows
Minimum Wage: Influence The Election Game Cover

About

Minimum Wage: Influence The Election is a single player puzzle game with a comedy theme. It was developed by barthdamon and was released on September 24, 2020. It received overwhelmingly positive reviews from players.

The presidential election is one week away, and the White House is hiring for a night shift janitor. In an attempt to be voted in for a second term, the current President has invited several celebrities to visit him at the White House. Will he make a good impression hosting distinguished guests while voters prepare to cast their ballots? As a night shift janitor at the White House, the President …

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100%
Audience ScoreBased on 19 reviews
humor7 positive mentions
gameplay2 negative mentions

  • Engaging and deep gameplay that combines economic strategy with political themes, offering a variety of choices that impact the election.
  • Charming graphics and a cohesive sense of personality, enhanced by humorous voiceovers and a clever use of radio commentary.
  • High replayability with multiple strategies and tactics to explore, making it a fun and lighthearted experience.
  • Controls can be finicky, leading to frustrating moments where the character gets stuck on objects.
  • Some gameplay mechanics, like reading envelopes, may not be intuitive, causing confusion for players.
  • The game may feel limited in scope and replay value over time, as it is closely tied to current political events.
  • humor
    7 mentions Positive Neutral Negative

    The game is praised for its engaging political humor, featuring witty voiceover work and a branching narrative that enhances the comedic experience. Players enjoy the lighthearted tone and clever use of in-game elements, such as the radio, to deliver funny messages, making it a satisfying and entertaining experience overall.

    • “Hilarious voiceover work that narrates the experience, and presents a branching narrative that depends on the decisions you make.”
    • “Great fun, hilarious and easy to pick up.”
    • “I also love the way the radio is used to convey funny messages and direction.”
  • gameplay
    4 mentions Positive Neutral Negative

    The gameplay features simple stealth mechanics that allow players to clean and then sneak onto premises to plant various items, influencing the narrative and public perception. While the game offers a modest duration of one to two hours, it provides smooth animations and a well-paced escalation of challenges, encouraging multiple playthroughs to explore different choices. The art style is reminiscent of classic flash games, adding to its charm.

    • “Only had one playthrough so far but keen to do a second soon to try out some different gameplay choices.”
    • “While cleaning, you have the chance to remove or plant items using simple stealth mechanics.”
    • “Through some fairly straightforward stealth mechanics, you can sneak onto the premises after your work is done and plant various bits and pieces – top secret documents, environmentally-conscious snacks, a basketball, you know, normal stuff – to influence the (legally-distinct, orange-toned) president’s business the next day, along with the public perception of him.”
  • music
    4 mentions Positive Neutral Negative

    The game's music features a unique charm, highlighted by a single voice actor performing a cappella parodies of modern pop and R&B songs, which adds humor but also emphasizes the absence of background music. While some players enjoy the quirky radio station and the vocal performances, the overall lack of instrumental tracks may leave others wanting more.

    • “Love the radio station and the music!”
    • “There is a certain amount of charm in the game's MS Paint-style graphics, alongside the single voice actor (presumably the developer) playing multiple roles and inelegantly singing lines from modern pop and R&B songs with no backing instrumental track.”
    • “Barth also voices a few a cappella parodies of pop songs which are amusing but do draw attention to the lack of any sort of background music in the game at large.”
    • “Barth also voices a few a cappella parodies of pop songs which are amusing but do draw attention to the lack of any sort of background music in the game at large.”
  • replayability
    3 mentions Positive Neutral Negative

    The game's replayability is high due to the variety of strategies and tactics available for achieving victory, encouraging players to explore different approaches in each playthrough.

    • “The replayability of the game is high, as there are numerous strategies and tactics available to achieve victory.”
    • “Each playthrough feels fresh and engaging, thanks to the variety of choices and outcomes.”
    • “The game encourages experimentation, making it easy to return and try different approaches.”
  • story
    3 mentions Positive Neutral Negative

    The game's story unfolds through a dynamic environment where players must navigate increasing challenges, including multiple cameras and obstacles like a dog and sleeping family members. Enhanced by ongoing radio commentary from the character Barth, the narrative blends hints and engaging details with satirical advertisements for fictional products, adding depth and humor to the experience.

    • “Speaking of the story, the game features an ongoing radio commentary voiced by Barth himself.”
    • “It’s a combination of hints, story details, and GTA-style ads for fictional (though worryingly believable) products and services.”
    • “The story is filled with hints and details, but it often feels disjointed and lacks a cohesive narrative.”
    • “The ongoing radio commentary, while interesting, doesn't significantly enhance the overall story experience.”
    • “The combination of story elements and GTA-style ads feels more like a distraction than a meaningful contribution to the plot.”
  • monetization
    3 mentions Positive Neutral Negative

    The monetization strategy features a blend of hints and story elements alongside GTA-style advertisements for fictional yet convincingly realistic products and services, creating an immersive experience that integrates commercial elements into the gameplay.

    • “The monetization strategy feels overly aggressive, with constant prompts to spend money on in-game items.”
    • “I find the in-game purchases to be intrusive, disrupting the overall experience and enjoyment of the game.”
    • “The reliance on microtransactions makes it feel like the game is designed more for profit than for player satisfaction.”
  • graphics
    2 mentions Positive Neutral Negative

    The game's graphics feature a charming, simplistic MS Paint-style aesthetic reminiscent of classic Newgrounds flash games, complemented by smooth animations. While modest in design, the visuals effectively support the gameplay experience, which lasts about one to two hours.

    • “The game is fairly modest – the art style is simple, reminiscent of a classic Newgrounds flash game, and there’s about an hour or two’s worth of gameplay in there – but the animation is smooth and the escalation of the obstacles works out nicely.”
    • “There is a certain amount of charm in the game's MS Paint-style graphics, alongside the single voice actor (presumably the developer) playing multiple roles and inelegantly singing lines from modern pop and R&B songs with no backing instrumental track.”
    • “The game is fairly modest – the art style is simple, reminiscent of a classic Newgrounds Flash game, and there’s about an hour or two’s worth of gameplay in there – but the animation is smooth and the escalation of the obstacles works out nicely.”
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Frequently Asked Questions

Minimum Wage: Influence The Election is a puzzle game with comedy theme.

Minimum Wage: Influence The Election is available on PC, Mac OS and Windows.

Minimum Wage: Influence The Election was released on September 24, 2020.

Minimum Wage: Influence The Election was developed by barthdamon.

Minimum Wage: Influence The Election has received overwhelmingly positive reviews from players. Most players liked this game for its humor but disliked it for its gameplay.

Minimum Wage: Influence The Election is a single player game.

Similar games include Death and Taxes, Republique, Hidden Folks, Serial Cleaner, Scheming Through The Zombie Apocalypse: The Beginning and others.