Mimicry
- July 2, 2021
- SergioPucela
Mimicry is an experimental puzzle game that attempts to make use of emergent narrative and procedural rhetoric to tell a story through its gameplay. It was developed by me as a final project for my videogame design and development degree. Links to assets, sounds and music that were not created by me: Old nightstand: https://assetstore.unity.com/packages/3d/props/furniture/old-nightstand100266 …