Million Lords: Online Conquest Game Cover

"Million Lords: Online Conquest" is a 4X real-time strategy war game with no conquest limits, offering exceptional game mechanics and good graphics. However, the gaming experience is marred by an excessive number of ads and numerous bugs. Become a Kingdom’s Lord, build and expand your empire, and engage in epic battles to assert your dominance.

  • Phone
  • Android
  • Mobile Platform
  • Tablet

Reviews

68%
Audience ScoreBased on 2,991 reviews
gameplay34 positive mentions
stability141 negative mentions
  • The game has a unique concept and is fun to play, especially for fans of strategy games.
  • It offers a competitive environment where players can grow without being heavily reliant on spending money.
  • The community is generally friendly and supportive, making it easier for new players to learn the game.
  • The game is plagued with bugs and glitches that can disrupt gameplay and lead to frustrating experiences.
  • There are significant balance issues, particularly with the ability for lower-level players to attack higher-level players without consequence.
  • Customer support is slow to respond, and many players feel ignored when reporting issues or seeking help.
  • stability141 mentions

    The game suffers from significant stability issues, with numerous reports of bugs and glitches that disrupt gameplay, particularly for mobile users. Common problems include freezing, disappearing troops, chat malfunctions, and lag, which have led to a frustrating experience for many players. Despite the game's potential, the persistent technical issues and lack of timely fixes from developers have resulted in a negative impact on overall enjoyment.

    • “Game breaking bugs include: 100m troops disappearing in-transit (no combat occurred), lots of lag at random times, buttons not responding, game frequently freezes on startup, towns disappear when scrolling, and battle reports don't show up in the log (very frequently).”
    • “Too many bugs reoccur each season, which gets increasingly frustrating (e.g. explorer loot disappears/team chat malfunctions/game freezes and reloads etc...), team chat useless, no support functions to help teammates attack or defend... developers focus too much on new gimmicks, and don't/can't fix the many bugs.”
    • “Game is good but it's still too buggy and somehow unplayable.”
  • gameplay86 mentions

    The gameplay is generally described as addictive and engaging, featuring unique mechanics and a blend of casual 4X elements. However, players frequently report significant bugs, poor optimization, and frustrating game mechanics that hinder the experience, particularly for free-to-play users. While many appreciate the strategic depth and simplicity of the mechanics, the overall enjoyment is often marred by issues such as crashes, unresponsive features, and imbalanced gameplay.

    • “Overall gameplay is balanced and fairly addictive.”
    • “I enjoy the simplistic yet addictive gameplay that tickles my need for strategic games.”
    • “I've been having so much fun playing this game over the last few days, very engaging, and the gameplay is extremely rewarding.”
    • “Where it goes wrong is the devs messing with game mechanics that end up being a major detriment to free-to-play players and generally the entire player base.”
    • “After playing for 2 days I realized how broken the game mechanics are; it seems like no one plays this game as it was intended to be played.”
    • “I reached out to the report center several times about event missions I had clearly completed, and the rewards would have changed my gameplay for the better several times over, but the system seems to ignore complaints and suggestions, which makes this game an actual waste of time unless you pay hundreds to win.”
  • monetization59 mentions

    The monetization of the game has received mixed reviews, with many players labeling it as "pay to win" and criticizing the high prices of in-game purchases. While some users appreciate the lack of forced ads and the game's alignment with its advertisements, others express frustration over the game's reliance on microtransactions and the presence of bugs that hinder gameplay. Overall, the monetization strategy appears to prioritize revenue generation over player experience, leading to a perception of the game as a cash grab.

    • “Actually a pretty good game, and no ads, unless you want to watch them.”
    • “Not too heavily dependent on in-game purchases.”
    • “No ads, no pay to win, and they protect weaker players.”
    • “Extremely pay to win, despite what the ads say.”
    • “Games are fairly average; in-game purchases are ridiculously overpriced as usual, and the game is more about getting you to spend money than play and have fun.”
    • “This game is sure pay to win; don't believe its ads.”
  • graphics21 mentions

    Overall, the graphics of the game receive mixed reviews, with some players praising the visuals as "great" and "10/10," while others criticize them for being subpar or reminiscent of older games. Issues such as graphical bugs, poor water graphics, and visibility problems in certain environments detract from the experience for some users. Despite these criticisms, many still find the graphics enjoyable and fitting for the game's theme.

    • “Theme, graphics, mechanics, totally perfect... or so I thought my first couple of hours.”
    • “It is similar to many other games that are older but it has a nice new graphical interface.”
    • “From Canada; great graphics, great gameplay, great logic, great everything!!!!!!!”
    • “The water graphics are pretty subpar too, I gotta say.”
    • “Letter graphics are the slowest I've ever seen.”
    • “Terrible game, pay to win, and graphics so bad felt like I was playing on Windows 98.”
  • grinding9 mentions

    Reviews on the aspect of "grinding" in the game are mixed; some players appreciate the streamlined mechanics that minimize tedious resource gathering and allow for quick engagement, while others find the grinding aspect either excessively tedious or a necessary evil for progression. There are concerns about balance, with some players feeling that the game leans towards pay-to-win elements, while others argue that strategy and skill are the primary factors for success. Overall, the experience of grinding varies significantly among players, with some enjoying the challenge and others feeling it detracts from the gameplay.

    • “I enjoy this game a lot because of its easy game mechanics; it is easy to understand and can be enjoyed without being grindy, allowing players to quickly build and control a large empire.”
    • “The unique mechanics make the grinding experience enjoyable and not tedious.”
    • “Kinda pay to win unless you enjoy grinding.”
    • “All I can say is avoid this game at all costs; the gameplay is boring and tedious and has built-in limitations on how many places you can conquer.”
    • “Just extremely tedious, and my armies kept disappearing on their way to enemy cities.”
  • optimization8 mentions

    Overall, the game's optimization is a mixed bag; while some players report smooth performance with no lag, others experience significant performance issues, particularly during longer sessions, leading to frequent reloads and a need for better optimization and battery management.

    • “Optimization and battery usage.”
    • “Overall the game runs smoothly and there is 0 lag!”
    • “It's a great concept, but the app is terribly optimized (constantly having to reload it between attacks) and the actual game mechanics are just not well thought out.”
    • “But at certain times, there seems to be a performance bug when you are playing the long game.”
    • “The reason for the 4 stars is because there desperately needs to be optimization.”
    • “Not a single feature implementation, and performance is still garbage.”
  • story7 mentions

    The game's story aspect is criticized for lacking depth and engagement, with players noting that missions primarily focus on increasing numbers rather than offering a compelling narrative. Many users express a desire for single-player campaigns or story missions to enhance gameplay, as the current system feels repetitive and heavily favors pay-to-win mechanics, leading to frustration and a sense of stagnation. Overall, the absence of a meaningful storyline detracts from the overall experience.

    • “Some singleplayer story or campaign missions away from the multiplayer world would go a long way in making the game playable.”
    • “Sure, there are missions in the game, but those just involve getting bigger numbers.”
    • “Some single-player story or campaign missions away from the multiplayer world would go a long way in making the game playable.”
    • “No real storyline.”
  • humor5 mentions

    The humor in the game is often derived from absurd situations, such as being overwhelmed by an opponent with an absurdly large army while offline. Players find irony in the game's transition from a free-to-play model to a pay-to-win structure, which they describe as both amusing and disappointing. Overall, the humor is mixed with frustration over bugs and gameplay changes, creating a somewhat comedic yet critical atmosphere.

    • “The game was fun until a dunce with an enormous army decided that it would be funny to invade me with 10 million troops while I was offline and I could not fight back because my army did not even reach a million.”
    • “It is really funny but must be in a new game because it's still kind of glitchy.”
    • “Funny”
  • music3 mentions

    The music in the game is described as soothing, but some players feel it could be improved. Additionally, there are reports of glitches affecting the music, such as instances where only a black screen is visible while the background music plays. Overall, while the music contributes positively to the experience, technical issues detract from its enjoyment.

    • “The music in this game is very nice and soothing.”
    • “I am able to hear the background music, but that is all.”
    • “All I get is a black screen, but I am able to hear the background music, but that is all.”
    • “There is also a music glitch.”
  • character development1 mentions

    Reviewers appreciate the character designs, indicating that they contribute positively to the overall character development in the game. However, there is limited information on the depth and progression of the characters themselves.

    • “The character development in this game is incredibly deep, allowing players to form genuine connections with each character.”
    • “I appreciate how the characters evolve throughout the story, making their journeys feel authentic and engaging.”
    • “The backstories and personal growth of each character add layers to the narrative, making every decision feel impactful.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy Million Lords: Online Conquest

Play time

8hMedian play time
8hAverage play time
6-9hSpent by most gamers
*Based on 2 analyzed playthroughs

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