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Millie Game Cover

About

Millie is a single player casual action adventure game with a kids theme. It was developed by Forever Entertainment S. A. and was released on April 18, 2014. It received positive reviews from players.

"Millie" is a single-player kids' arcade game with stellar graphics and good music. As a millipede, navigate through over 90 levels of mazes and obstacles to reach the Aviation School and make your dream of flying come true. Gather power-ups, enjoy mini-games, and avoid eating your own tail in this joyful and casual puzzle game.

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83%
Audience ScoreBased on 331 reviews
graphics29 positive mentions
monetization3 negative mentions

  • Charming graphics and quirky storyline make for a delightful adventure.
  • Addictive gameplay that combines elements of classic games like Snake and Pac-Man.
  • Offers a lighthearted and relaxing experience, perfect for casual gaming.
  • Controls can be unresponsive and frustrating, leading to trial-and-error gameplay.
  • Levels can become repetitive and overly challenging, especially with limited visibility.
  • Some mini-games and mechanics feel poorly implemented, detracting from the overall experience.
  • graphics
    43 mentions Positive Neutral Negative

    The graphics of the game are widely praised for their charming, colorful, and nostalgic aesthetic, reminiscent of early 2000s designs. Many reviewers appreciate the visually appealing art style and level design, noting that it enhances the overall experience, despite some criticism regarding gameplay boredom. Overall, the graphics contribute positively to the game's appeal, making it enjoyable for players seeking a lighthearted and visually engaging experience.

    • “The charming graphics and quirky storyline make every level feel like a delightful adventure.”
    • “The graphics for the game are beautifully done, truly visually appealing and something enjoyable to look at; they did a remarkable job with that.”
    • “Millie's graphics stand out most, but look fantastic and very adorable.”
    • “Plus you get bored after 10 levels, it's just a hybrid Pac-Man/Snake game with incredibly childish graphics.”
    • “Don't let the cutesy graphics put you PUBG-COD freaks off this title.”
    • “Strip away the Teletubby artwork and there is a very innovative, challenging, and highly enjoyable game underneath.”
  • music
    30 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with many players appreciating its cute and pleasant vibe that enhances the overall experience. While some find the soundtrack enjoyable and reminiscent of nostalgic games, others criticize it for being repetitive and lacking variety, which can lead to fatigue over time. Overall, the music is generally seen as a positive aspect, contributing to the game's charm despite some concerns about its repetitiveness.

    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
    • “It has really good music with good vibes and a smooth beat.”
    • “To make things even better is the soundtrack, it really sets the tone for the game, enhancing the experience; all in all, a great little gem that doesn't sell for much.”
    • “It's the little things - the stiff and awkward controls, the very repetitive, droning music, the store that makes you feel as if this is a low-effort mobile port, or the difficulty and lack of vision which serve to make this surprisingly laborious.”
    • “My only real complaints are that the controls become less responsive toward the end of the game (especially around do not enter signs) and there isn't enough variety in the music to prevent it from getting tiring.”
    • “There is a music in this game that sounds exactly like Buffalo Bill's theme in Silence of the Lambs and it scared the crap out of me.”
  • gameplay
    24 mentions Positive Neutral Negative

    The gameplay is a blend of classic mechanics from Snake and Pac-Man, featuring addictive and simple navigation through maze-like levels. While the charming visuals and nostalgic presentation are praised, some players find the gameplay repetitive and lacking depth, particularly criticizing the poorly executed flying stages. Overall, it offers casual fun with a mix of challenge, but the presence of microtransactions and limited variety in level design detracts from the experience.

    • “The unique gameplay, childhood-like presentation, simple plot, and charmingly 2000's-esque graphics win it for me, and Millie herself is a peach.”
    • “The game is fun, simple, and a real joy to play. It offers some challenging levels to get through, but they are all doable. Along with nice gameplay, we have full controller support here should you wish to make use of that.”
    • “Gameplay is a hybrid of centipede, snake, and Pac-Man.”
    • “Aside from that, a 'store' where you can 'buy' things you regularly need for gameplay only has a finite supply per profile.”
    • “Regardless, the simplistic gameplay is far beneath the standard of the PC, and the presence of microtransactions and an in-game store for a children's game force me to give this one a thumbs down.”
    • “I feel the levels become challenging less by creative use of different mechanics, and more by increasing level size and number of bottleneck areas.”
  • story
    14 mentions Positive Neutral Negative

    The game's story features a charming and quirky narrative centered around a millipede overcoming its fears and a caterpillar aspiring to become a pilot, complemented by delightful graphics. While the storyline adds a whimsical touch to the gameplay, many reviewers find it to be mediocre and somewhat disconnected from the actual gaming experience, with a focus on casual puzzle-solving rather than a deep narrative. Overall, it offers a lighthearted adventure, but players should not expect a robust story.

    • “The charming graphics and quirky storyline make every level feel like a delightful adventure.”
    • “The quest of a millipede to overcome its pugophobia, a true masterpiece of art and game design that I would recommend to absolutely anyone with a similar fear.”
    • “It has a nice short story in pictures about a caterpillar who wants to become a pilot, that's why he leaves his parents.”
    • “However, the storyline is very mediocre.”
    • “Casual puzzle gaming only, with a fairly flimsy overarching story that you try to understand with only pictures.”
    • “But the story does not match the gameplay.”
  • emotional
    12 mentions Positive Neutral Negative

    Players report a strong emotional impact from the game, describing it as both heartwarming and capable of inducing tears. Many express a deep investment in the narrative, highlighting moments of laughter and sadness, while some note a sense of emotional damage intertwined with enjoyment. Overall, the game elicits a complex emotional response, blending wholesome elements with moments of profound realization.

    • “I cried.”
    • “I laughed, I cried, I alt-tabbed.”
    • “Tears welled up in his eyes when he realized what exactly was at stake.”
  • humor
    6 mentions Positive Neutral Negative

    The humor in the game is widely praised for its absurdity and charm, with players enjoying Millie's antics and the ridiculous characters she meets. Many find the humor to be spot-on, making the gameplay not only addictive but also entertaining for all ages, including young children who describe it as a "funny silly game." Overall, the game is celebrated for its lighthearted and amusing approach.

    • “I found myself chuckling at Millie's antics as she navigates through absurd challenges and encounters the most ridiculous characters.”
    • “The humor is spot-on, and the gameplay is addictive.”
    • “My five-year-old likes to play it; as she puts it, 'This is a funny, silly game.'”
  • stability
    4 mentions Positive Neutral Negative

    Overall, the game demonstrates solid stability, running well even on older systems like Windows 7, with no major glitches reported. However, players have noted issues with buggy checkpoints in the plane levels and inconsistent controls when using a gamepad, which can detract from the overall experience.

    • “Runs great on my ancient Windows 7 laptop.”
    • “The game has been incredibly stable; I've experienced no crashes or bugs.”
    • “Even during intense gameplay, the performance remains smooth and reliable.”
    • “Good maze game, but the plane levels are ridiculously hard, with buggy checkpoints.”
    • “Not very enjoyable; however, I never encountered any glitches, which nowadays is worth mentioning.”
    • “Additionally, the controls are kind of buggy (if you are playing with a gamepad; I don't know about keyboard or mouse), and sometimes you will make a turn that you didn't mean to.”
  • monetization
    4 mentions Positive Neutral Negative

    The game has undergone a transition from its original microtransaction model to a gem system in the Steam version, which some players feel reflects its origins as a children's tablet game designed for monetization. Despite the removal of real money transactions, the presence of an in-game store and the simplistic gameplay have led to negative reviews regarding its monetization practices. Overall, the game's monetization approach has been criticized for being exploitative, particularly for a title aimed at children.

    • “This is a children's tablet game with microtransactions.”
    • “The real money microtransactions have at least been replaced for the Steam version, but you can still see that it was originally made as a tablet game designed to con children out of their pocket money.”
    • “Regardless, the simplistic gameplay far beneath the standard of the PC, and the presence of microtransactions and an in-game store for a children's game force me to give this one a thumbs down.”
    • “Deceptively cute (yet somehow disgusting, for example those scissors..!) crossover of Pac-Man and Snake with a steep difficulty curve, possibly due to the game most likely originally having had microtransactions which were later reworked into the gem system the game currently has.”
  • optimization
    3 mentions Positive Neutral Negative

    The game's optimization is commendable, as it runs smoothly even on lower-end PCs, allowing players to earn "stars" for performance-based rewards that can be used to enhance gameplay with perks and power-ups.

    • “You earn 'stars' at the end of a level based on your performance; these stars can be used to purchase additional perks and power-ups that you can activate freely on any level.”
    • “Performance is good even on lower-end PCs.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding in the game to be tedious, as it disrupts pacing and seems to be an intentional design choice by the developers to enforce memory retention, which many users do not appreciate.

    • “Not only does this make the pacing tedious, it suggests the developers wanted to enforce a memory aspect, which again is something I don't really like.”
    • “The grinding feels endless and repetitive, making it hard to stay engaged with the game.”
    • “I find the grind to be a chore rather than a fun challenge, which really detracts from the overall experience.”
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1h Median play time
1h Average play time
1-1h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Millie is a casual action adventure game with kids theme.

Millie is available on Nintendo Switch, PC, Mac OS, Windows and others.

On average players spend around 1 hours playing Millie.

Millie was released on April 18, 2014.

Millie was developed by Forever Entertainment S. A..

Millie has received positive reviews from players. Most players liked this game for its graphics but disliked it for its story.

Millie is a single player game.

Similar games include The Tiny Bang Story, Teddy Floppy Ear: Kayaking, Zuma Deluxe, Haunt the House: Terrortown, Canyon Capers and others.