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MICROVOLTS: Recharged

MICROVOLTS: Recharged Game Cover
60%Game Brain Score
gameplay, graphics
story, monetization
60% User Score Based on 1,213 reviews

Platforms

PCWindows
MICROVOLTS: Recharged Game Cover

About

MICROVOLTS: Recharged is a single player and multiplayer casual platformer game with a anime theme. It was developed by Masangsoft and was released on September 8, 2023. It received mostly positive reviews from players.

REQUEST ACCESS (check the link on the right side of the screen) About the GameEnjoy the casual and easy TPS game Microvolts instead of hardcore or high stress one! Due to the third person's wide view, you can quickly grasp and fight on numerous themed battlefields. To win the game, create your own winning strategy by using and switching weapons at the right moment. Take the high ground wit…

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60%
Audience ScoreBased on 1,213 reviews
gameplay19 positive mentions
monetization15 negative mentions

  • Strong nostalgia appeal for returning players familiar with the original Microvolts.
  • Fast-paced, skill-based third-person shooter gameplay with unique toy-themed environments and flexible weapon swapping system.
  • Non pay-to-win design with balanced weapons stats, improving fairness compared to previous versions.
  • Poor optimization leading to performance issues, frequent crashes, and long loading times.
  • Low player population causing difficulty finding matches and unbalanced experience for new players facing high-level veterans.
  • Lack of new content, game modes and significant updates since original release; progression and customization systems feel grindy and poorly designed.
  • gameplay
    82 mentions Positive Neutral Negative

    The gameplay in Microvolts: Recharged centers on fast-paced, third-person arena shooting that rewards mobility, quick reactions, and tactical play, with intuitive controls and balanced mechanics making it approachable yet competitive. While the core gameplay remains engaging and nostalgic for longtime fans, many criticize it for lacking modern updates, having a steep learning curve for newcomers, and suffering from outdated or rigid mechanics, unbalanced player skill gaps, and limited content. Overall, it offers a unique, action-packed experience but struggles with community size, optimization, and progression fairness.

    • “The core gameplay revolves around third-person arena shooting that emphasizes mobility, quick reactions, and adaptability.”
    • “The controls are intuitive, and the basic mechanics are straightforward, making it approachable for newcomers.”
    • “The gameplay in Microvolts: Recharged is a real kaleidoscope of combat battles and tactical maneuvers.”
    • “Its trash, not worth your time, server is empty, mechanics are dumb, if you can't wave swap or weapon swap, you lose.”
    • “Controls are rigid feeling, and jump mechanics don't follow common platforming conventions.”
    • “The gameplay loop has to change, either add an option to disable double jump, maybe even disable the swap technique, I don't really know but you guys have to figure out how to change the gameplay and make it more modern cause this is very tough.”
  • graphics
    42 mentions Positive Neutral Negative

    The game's graphics feature a distinctive, colorful, and playful cartoony art style that retains charm and personality despite its age. However, the visuals have seen little to no significant updates since 2011, leading to dated graphics, low resolution support, and compatibility issues with modern hardware. While the aesthetic appeals with its nostalgic and unique toy-like design, many reviewers feel the lack of graphical innovation hampers its long-term appeal.

    • “At a glance, it feels immediately distinctive—its playful aesthetic and compact arenas set it apart from more grounded shooters—but beneath that surface lies a design that is deeply rooted in older multiplayer traditions, for better and for worse.”
    • “The playful visuals contrast nicely with the intensity of the gameplay, giving the experience a unique tone that is both competitive and casual at the same time.”
    • “The graphics are colorful and charming, the characters are adorable, and the whole atmosphere of the game just puts you in a good mood.”
    • “Same exact graphics and engine since 2011 with nothing being added other than microtransactions and resells of the same exact items from 10 years ago.”
    • “The game looks old, hasn't had any graphic update whatsoever since 2011 and doesn't offer compatibility with large resolutions.”
    • “This means the screen, graphics and the game itself will not fit a modern screen unless you feel like playing around your settings.”
  • story
    26 mentions Positive Neutral Negative

    The game's story is minimal to nonexistent, with many users noting a lack of clear narrative or plot. Missions and achievements exist but often suffer from bugs and unclear objectives, leading to a gameplay experience that feels more chaotic and mission-based rather than story-driven. Overall, the game is described more as a playful, Toy Story-inspired shooter without a compelling or cohesive story.

    • “Imagine Toy Story met The Matrix and had a love child with Call of Duty.”
    • “Like Toy Story on energy drinks, Microvolts: Recharged is a chaotic, playful, trigger-happy fiesta!”
    • “Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
    • “No story.”
    • “Main missions don't get completed even when they should be, and some main missions are impossible to complete due to new gameplay changes.”
    • “Daily/weekly missions sometimes don't show text to tell you what to do, and some are nearly impossible to complete.”
  • monetization
    21 mentions Positive Neutral Negative

    The monetization of the game is widely criticized as a blatant cash grab, with limited new content beyond cosmetic items sold via microtransactions. Players feel the game exploits nostalgia without meaningful updates, with expensive microtransactions and membership bonuses offering questionable advantages. Overall, monetization is seen as aggressive and detracts from the gameplay experience.

    • “The game's microtransactions are primarily used for cosmetic items, such as character skins and weapon skins.”
    • “Love the aesthetic, the gameplay is a bit of a mixed bag of dated (good and bad), and the monetization seems to be fair so far.”
    • “You gain items by in-game purchases via microtransactions (gacha), and if you sell those items, then finally you'll have money to buy other multiplayer weapons.”
    • “As mentioned before, this game feels like a cash grab. Little is added from the original (if anything) and a lot is taken away. There is some kind of membership added that gives you daily bonuses. I'm not sure if they give you an advantage, but still, the game has been out for more than 2 years and we have almost nothing new, besides cosmetics which can be bought for real money.”
    • “5: You gain items by in-game purchases via microtransactions (gacha), and if you sell those items, then finally you'll have money to buy other MP weapons (RT: cash, MP: normal money).”
    • “Sadly, a cheap cash grab on the nostalgia we all held for a once great game. It definitely could have been big if the devs weren't mobile game-tier rip-offs.”
  • stability
    17 mentions Positive Neutral Negative

    The game struggles with persistent stability issues, including frequent stutters, freezes, and longstanding glitches that remain unpatched even after years. Despite its nostalgic appeal, many bugs from the original release persist, reflecting poorly on developer efforts and impacting gameplay quality and balance.

    • “Lots of stutters and freezes.”
    • “Maps glitches are still there and not patched after so many years.”
    • “As bad as back in the days, 10 year old glitches and exploits still not fixed, incompetent 'developers' if you can call them that.”
  • humor
    13 mentions Positive Neutral Negative

    The humor in the game is described as rare but occasionally funny, often tied to nostalgic elements and silly in-game moments like ragdoll physics. However, some find the humor limited or not very strong, with mixed reactions to voice-overs and game mechanics intended to be amusing. Overall, while there are humorous touches, the humor is not a central or consistently successful aspect of the experience.

    • “I've been looking for a game that's not just fun, it's hilariously fun, a game where nothing is taken seriously and rag dolls fly every which way when someone decides to land a perfect rocket between 3 people who just barely survived a firefight not 2 seconds ago.”
    • “Fun and hilarious.”
    • “Which is sad, it's actually a pretty funny mode when played the intended way (and my favourite).”
    • “Not funny”
  • grinding
    10 mentions Positive Neutral Negative

    Grinding in the game is frequent and closely tied to progression, with players often feeling advancement is uneven or slow without spending real money. While grinding for resources and better weapons is common, the option to bypass it via payments leads to a pay-to-win perception. Additionally, some bugs and player behavior can further hinder a smooth grinding experience.

    • “However, progression and customization systems are closely tied to in-game currencies and grinding, which can make advancement feel uneven.”
    • “Garbage because they've promised to make it very free-to-play friendly, but instead it's as grindy and pay-to-win as it used to be.”
    • “While you can grind to earn points, obtaining better weapons still requires some form of payment, whether through real-life money or in-game grinding due to the distinct stats on weapons.”
  • optimization
    7 mentions Positive Neutral Negative

    The game's optimization is widely criticized, with many users experiencing poor performance and technical issues even on high-end systems. Although some praise the potential for smooth gameplay and customization, overall, the game feels unpolished and struggles to run efficiently.

    • “Excellent optimization allows you to enjoy all the beauty of the game without slowing down.”
    • “For a while I've been looking for a shooter game with customization, gear, builds, and optimization.”
    • “I have a high-end system I game on and this game felt un-polished and had performance issues.”
    • “Horrible optimization with unpolished performance issues even on high-end systems.”
    • “Performance is really bad; the tutorial and first bots match don't allow setting adjustments, forcing play at 1080p windowed.”
    • “Poorly optimized!”
  • music
    5 mentions Positive Neutral Negative

    The game's music is widely praised for being catchy and relaxing, effectively enhancing the overall experience. Sound effects are also well-executed, contributing positively to the atmosphere. The memorable menu music, in particular, leaves a strong impression on players.

    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
    • “The game's sound effects are also well-done, and the music is catchy.”
    • “Well-done sound effects and catchy music.”
    • “Menu music made me bust in 10 seconds”
  • character development
    3 mentions Positive Neutral Negative

    The game features vibrant, stylized character designs that are visually appealing and memorable, particularly highlighting characters like Naomi. While the designs and weapon concepts are praised, new players may find it challenging to engage initially. Overall, the character development is strengthened by its distinctive and charming visual identity.

    • “Good and cute character designs (especially Naomi's) and cool weapon designs, with a nice premise of the weapons in this game in general.”
    • “The character designs were always one of my favorite things about the game, so it's awesome getting to see and play as these figures again.”
    • “Visually, the game leans into its stylized identity, with bright colors, exaggerated character designs, and a generally upbeat presentation.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The game's atmosphere is vibrant and uplifting, featuring colorful, charming graphics and adorable characters that contribute to a positive mood. Microvolts: Recharged stands out with a stylish and memorable visual style that enhances its unique ambiance.

    • “The graphics are colorful and charming, the characters are adorable, and the whole atmosphere of the game just puts you in a good mood.”
    • “Microvolts: Recharged has a stylish and memorable visual style that creates a unique atmosphere for the game.”
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20h Median play time
187h Average play time
10-250h Spent by most gamers
*Based on 7 analyzed playthroughs
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MICROVOLTS: Recharged is a casual platformer game with anime theme.

MICROVOLTS: Recharged is available on PC and Windows.

On average players spend around 187 hours playing MICROVOLTS: Recharged.

MICROVOLTS: Recharged was released on September 8, 2023.

MICROVOLTS: Recharged was developed by Masangsoft.

MICROVOLTS: Recharged has received mostly positive reviews from players. Most players liked MICROVOLTS: Recharged for its gameplay but disliked it for its story.

MICROVOLTS: Recharged is a single player game with multiplayer and local co-op support.

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