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Mewgenics

Mewgenics is an eclectic, strategy-filled experience. I’ve never played a game that combines cat breeding with tactical, turn-based battles like this. It was worth the wait!
Mewgenics Game Cover
91%Game Brain Score
gameplay, music
grinding, stability
92% User Score Based on 14,506 reviews
Critic Score 89%Based on 15 reviews

Platforms

PCSteam DeckWindows
Mewgenics Game Cover

About

Mewgenics is a single player role playing game with a comedy theme. It was developed by Tyler Glaiel and was released on February 10, 2026. It received positive reviews from critics and very positive reviews from players.

Mewgenics is a turn-based tactical roguelite where you breed and assemble a team of mutant cats to battle through challenging adventures. With over 1000 unique abilities, 900+ items, and class-specific roles, strategic positioning and combo mastery are key. Explore deep, tactical gameplay filled with endless experimentation and environmental interactions.

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92%
Audience ScoreBased on 14,506 reviews
gameplay612 positive mentions
grinding161 negative mentions

  • The game features a captivating storyline with a quirky blend of humor and morbid themes, making it entertaining for many players.
  • The music is widely praised for its catchy and diverse tracks, enhancing the overall experience and contributing to the game's charm.
  • Mewgenics offers exceptional replayability with deep mechanics and engaging gameplay that encourages multiple playthroughs.
  • The lack of a cohesive overarching plot can lead to a sense of aimlessness during gameplay, frustrating some players.
  • Many players report significant performance issues, including crashes and low frame rates, which detract from the overall experience.
  • The game requires excessive grinding, which some find tedious and unfun, impacting the enjoyment of the gameplay loop.
  • gameplay
    1,492 mentions Positive Neutral Negative

    The gameplay of "Mewgenics" has received mixed reviews, with many players praising its deep mechanics, addictive gameplay loop, and engaging turn-based tactical combat. While some enjoy the strategic elements and humor, others criticize the heavy reliance on RNG, frustrating mechanics, and lack of clarity in the breeding system. Overall, the game offers a unique blend of roguelike and tactical gameplay, but its execution can be polarizing, leading to a varied player experience.

    • “Cute, weird, deeply strategic gameplay, good feedback loops keep you into that 'just one more turn' mode.”
    • “Comparing my first run to where I am now is wild, the game just continues to introduce new systems, mechanics, classes, and avenues for you to explore and mess around with.”
    • “The gameplay loop is great, the relative disposability of the teams means you avoid the pitfalls of something like Darkest Dungeon where losing an experienced party member is catastrophic.”
    • “The gameplay is just not fun, fair, or interesting in practice.”
    • “The breeding mechanic is neat, but the game makes you get rid of dozens of kittens in order to see info that you need in order to utilize this mechanic effectively.”
    • “The gameplay loop is very underwhelming, and the progression speed makes this game a chore to continue.”
  • music
    1,117 mentions Positive Neutral Negative

    The music in this game has received widespread acclaim, with many players praising its catchy, diverse, and often humorous tracks that enhance the overall experience. Composed by Ridiculon, the soundtrack features a mix of genres and clever lyrics, making it memorable and engaging, often leading players to find themselves humming the tunes long after playing. While some find the repetitiveness of certain tracks grating over time, the general consensus is that the music is a standout feature, elevating the game's charm and enjoyment.

    • “The soundtrack is incredible with elements of jazz, blues, and motown.”
    • “The music is amazing, I love all the variations in cats.”
    • “The music is catchy and fun, gameplay is satisfying and rewards experience playing, gameplay loop is addicting.”
    • “The songs are very short, repetitive, and get annoying fast.”
    • “The music is too catchy.”
    • “The boss songs have lyrics and looping that gets old very fast.”
  • humor
    910 mentions Positive Neutral Negative

    The humor in "Mewgenics" is a polarizing mix of dark, crude, and often juvenile elements, heavily reminiscent of the developer's previous works like "The Binding of Isaac." While some players find the absurdity and shock value of the humor hilarious and engaging, others feel it falls flat or is overly reliant on outdated jokes and gross-out gags. Overall, the game's comedic style caters to a niche audience that appreciates its irreverent and chaotic tone, making it a hit or miss experience depending on personal taste.

    • “Great art style, delightful humor, enjoyable gameplay.”
    • “This game is hilarious, weird, chaotic, and challenging.”
    • “The humor is dark, but I like it that way.”
    • “So much boring unfunny dialogue you have to slog through.”
    • “The game's humor is grating and unfunny.”
    • “Negatives: you can tell this game took forever to make because the jokes in it are dated/not funny.”
  • graphics
    377 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with many praising the charming, unique art style reminiscent of Edmund McMillen's previous works, such as "The Binding of Isaac." However, some players find the visuals off-putting, describing them as crude or overly simplistic, which may detract from the overall experience. Despite the divisive aesthetic, the game's humor and engaging gameplay often overshadow these criticisms, appealing to fans of the developer's signature style.

    • “The art style is charming, the dialogue is just funny, and the gameplay is peak.”
    • “The music is amazing and fits the cartoony art style, the humor is on point, and the controls work perfectly.”
    • “The game has been in development for a very long time, and you can very clearly see the amount of love and care put into Edmund's signature art style and gameplay.”
    • “The graphics are ugly.”
    • “The art style is off-putting, the humor is strange, it's not for everyone, but if you like Isaac you'll like this.”
    • “The visuals were the first thing I noticed as a gripe; it's murky, gray, brown, black, and difficult to see.”
  • story
    166 mentions Positive Neutral Negative

    The game's story is described as a quirky blend of humor and morbid themes, with some players finding it captivating and others feeling it lacks depth and direction. While many appreciate the unique narrative style and emergent storytelling, some criticize the absence of a cohesive overarching plot, leading to a sense of aimlessness during gameplay. Overall, the narrative is seen as entertaining but polarizing, with a mix of engaging elements and frustrating mechanics that can detract from the experience.

    • “This game has a captivating storyline with hilarious undertones.”
    • “The story is fun, wacky, and morbid.”
    • “It's incredibly good, and has all the things you need in a good roguelike, such as item and skill unlocks, progression in that known Isaac style where achievements lead to alternate paths and give you more tools to work with, and a fully fleshed out quest system that gives you several objectives to pursue throughout a run.”
    • “The story is weirdly absent, and it makes you feel kind of aimless while playing.”
    • “The lack of a real story is a mixed bag for me, as I ended up enjoying Binding of Isaac's overarching plot quite a bit.”
    • “All in all, the gameplay loop issues and poor storytelling just make for a fairly disappointing experience, and for $30 it's just not worth it.”
  • grinding
    165 mentions Positive Neutral Negative

    The grinding aspect of the game has received mixed reviews, with many players finding it tedious and repetitive, particularly in managing cats and progressing through runs. While some appreciate the strategic elements and the potential for fun within the grind, others feel that the excessive grinding detracts from the overall enjoyment, making the gameplay feel slow and punishing. Quality of life improvements, especially in inventory management and progression pacing, are frequently suggested to alleviate the tedium associated with grinding.

    • “Unlike other roguelites on the market, runs are constantly engaging and punishing enough to emphasize careful decision making while not being tedious.”
    • “I have yet to 'lose' a run after ~10 runs, but I imagine when I do, it will largely be to things out of my control or not grinding the meta progression enough.”
    • “You'll need a second life for grinding.”
    • “This game is awesome, but it doesn't understand tactical games. The design principle of giving the player as little information as possible while punishing the smallest of misclicks makes it annoying to play. That, along with the boring grindy meta progression, makes it very not worth the time.”
    • “It seems to be optimal to run through your food reserves between each run to get more cats and be able to sacrifice more cats to unlock more stuff, but this is ultimately extremely tedious and boring. I ended up just doing the bare minimum to get another run going, which in turn makes things unlock at an abysmal rate.”
    • “The game requires too much grinding, and almost none of the reward is permanent. The insanely grindy aspect of the game is not that fun.”
  • replayability
    137 mentions Positive Neutral Negative

    The game is widely praised for its exceptional replayability, with many reviewers noting its depth, variety, and engaging mechanics that encourage multiple playthroughs. While some players mention potential monotony in certain aspects, the overall consensus is that the game offers a rich and addictive experience, comparable to titles like "The Binding of Isaac," with endless combinations and strategic possibilities. Despite some criticisms regarding specific gameplay elements, the replay value remains a standout feature, promising hours of enjoyment.

    • “Mewgenics is an endlessly replayable roguelike with surprisingly deep small mechanics that end up combining into tactical puzzles of management.”
    • “The replayability is off the charts, fun and unique bosses and quirky characters to interact with.”
    • “This game literally has infinite replayability, I look forward to playing this game a bunch!”
    • “The maps are all the same and boring, and dragging out replayability makes it even more boring.”
    • “There is a ton I like about this game, but there are some issues that kill a lot of the replay value for me.”
    • “The difficulty can be pretty RNG dependent and has some very frustrating bosses that basically check if you have the specific counter to them, but the amount of stuff you can do that's different from each run makes it replayable.”
  • optimization
    48 mentions Positive Neutral Negative

    The game's optimization has received mixed reviews, with many players reporting significant performance issues, including stuttering, low frame rates, and crashes, particularly on Linux and Windows 11. While some users appreciate the fun gameplay and potential for optimization in strategies, they express a strong desire for patches to address these performance problems. Overall, the game is seen as needing substantial optimization improvements to enhance the player experience.

    • “From optimization to build crafting and even just raw gameplay, this game is a masterclass in pure spectacle.”
    • “If you enjoy optimization, progression, and a bit of chaos, this game delivers.”
    • “Traits directly impact how cats perform in battle, creating an ongoing cycle of experimentation, optimization, and sometimes chaotic unpredictability.”
    • “This game has some of the worst performance optimization I've ever seen.”
    • “I was enjoying the gameplay, but my entire experience with the game was troubleshooting visual stuttering, framerate issues, and crashes.”
    • “Game is great and I love it, but I've been having some issues with the game optimization. If you close and reopen your laptop, the game just permanently goes slower in battles, and it got to a point where the game would freeze for 3 to 5 seconds whenever anything did anything.”
  • emotional
    46 mentions Positive Neutral Negative

    The emotional aspect of the game is a complex blend of heartwarming and heartbreaking experiences, with players forming deep attachments to their feline characters, leading to genuine feelings of loss and joy. Many reviews highlight the game's ability to evoke strong emotions, from tears of joy to sadness over in-game deaths, while also expressing a desire for more robust systems to enhance emotional connections. Overall, the game is described as both captivating and emotionally manipulative, leaving players feeling drained yet deeply invested in their virtual cats' journeys.

    • “Emotionally process the loss of Mr. Whiskerstein III.”
    • “I cried tears of joy when I won a run once and then was devastated when Guillotina wiped the floor with my cat carcasses.”
    • “Watching one of my cats kill another at home after they went on an adventure together made me feel a sadness I haven't felt in a while.”
  • stability
    21 mentions Positive Neutral Negative

    The stability of the game is highly variable, with some users reporting smooth performance and no crashes, particularly on platforms like Steam Deck and various Linux distributions. However, many others have experienced significant issues, including frequent crashes, freezing, and bugs that disrupt gameplay. Overall, while some players enjoy a stable experience, a notable portion faces frustrating stability problems that hinder their enjoyment.

    • “Runs great and natively on Nobara Linux 43.”
    • “Runs great on Arch Linux; if you were looking for another reason to abandon Microsoft.”
    • “Runs great on PC and Steam Deck.”
    • “It is extremely buggy on startup; it likes freezing and crashing.”
    • “Escpecially the fact that (likely due to the barely changing intro video and menu screens) the game freezes/crashes on loading a lot of times, and takes multiple minutes to boot otherwise.”
    • “I was enjoying the gameplay but my entire experience with the game was troubleshooting visual stuttering, framerate issues, and crashes.”
  • atmosphere
    14 mentions Positive Neutral Negative

    The atmosphere in the game is highly praised for its dynamic shifts that enhance the overall experience, complemented by unique music and sound design that captures the mood perfectly. Players appreciate the immersive environments, engaging humor, and memorable soundtracks, although some critiques mention that the graphics may detract from the experience. Overall, the atmosphere is described as captivating and idiosyncratic, contributing significantly to the game's replayability and enjoyment.

    • “The atmosphere shifts naturally depending on what’s happening, and it genuinely enhances the overall experience.”
    • “Sound design complements the mood with atmospheric tracks that heighten tension during combat and maintain engagement during quieter management phases.”
    • “An idiosyncratic style and atmosphere that pulls anyone familiar with it straight in.”
    • “Graphics and art style are ugly, at least to me. It's not even 'Cruelty Squad' ugly where it's hideous on purpose; this just looks bad. I can't even be nice about it. The atmosphere makes me feel like I'm in Britain.”
    • “The whole atmosphere of the game and the cats is grimy, like the snot collar you just equipped on your newest kitty.”
  • monetization
    13 mentions Positive Neutral Negative

    The monetization aspect of the game has received mixed reviews, with some players appreciating its lack of aggressive microtransactions and cash grab tactics, while others feel that the current pricing and content may not justify the $30 cost. Although the game is seen as a passion project with significant replayability, concerns about its value and comparisons to mobile games persist, leading some to label it a cash grab in its current state. Overall, players are hopeful for future updates to enhance the experience.

    • “[i] Microtransactions - in-game purchases.”
    • “[i] Microtransactions - in-game purchases.”
    • “Updates will save the game, but in its current state, it's a cash grab.”
    • “I don't think it's worth $30 though. Every time I'm playing, I can't help but think it feels like a mobile game without microtransactions. I also don't regret getting it though.”
    • “This isn’t a cash grab; this is a very specific, very niche passion project that just happens to have a lot of eyes on it because of how many people know the creators.”
  • character development
    5 mentions Positive Neutral Negative

    The game showcases impressive character development, with players noting that characters evolve in unexpected ways, such as taking on new roles and abilities during gameplay. The art style and character designs are praised for their consistency and quality, contributing to an engaging experience. Overall, the combination of combat mechanics and character growth enhances the fun and depth of the game.

    • “The art style is congruent with Edmund's work and character designs are great!”
    • “This game is super duper fun and I will always love the character designs.”
    • “So I sent her out on an adventure with a bunch of low-lives and she actually had character development, and started healing her teammates (she wasn't even a healing class).”
    • “I will now be accepting all damage as character development.”
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89%Critics’ scoreBased on 15 critic reviews
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14h Median play time
190h Average play time
7-26h Spent by most gamers
*Based on 99 analyzed playthroughs
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Frequently Asked Questions

Mewgenics is a role playing game with comedy theme.

Mewgenics is available on PC, Steam Deck and Windows.

On average players spend around 190 hours playing Mewgenics.

Mewgenics was released on February 10, 2026.

Mewgenics was developed by Tyler Glaiel.

Mewgenics has received very positive reviews from players. Most players liked this game for its gameplay but disliked it for its grinding.

Mewgenics is a single player game.

Similar games include Star Renegades, The Last Spell, Loop Hero, Mortal Sin, For The King and others.