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About

Mercury Fallen is a relaxing sci-fi colony management game where players manage a group of colonists who have overslept in a ruined underground facility on an alien planet. The game features exploration, expansion, story progression, resource management, and construction of rooms. Deconstruct the old facility, harvest resources, construct new rooms, and expand the colony at your own pace. Please note that the game is in early access and may not be fully feature complete.

Mercury Fallen screenshot
Mercury Fallen screenshot
Mercury Fallen screenshot
Mercury Fallen screenshot

84%
Audience ScoreBased on 130 reviews
graphics8 positive mentions
gameplay3 negative mentions

  • The game combines base-building with surface exploration, offering a fun and engaging experience.
  • The developer is very active and responsive, frequently updating the game and addressing bugs quickly.
  • The game has a clean aesthetic and a reasonably developed technology tree, making it enjoyable to play.
  • There are numerous bugs and glitches that can disrupt gameplay, including issues with saving and colonist behavior.
  • The game currently lacks depth and challenge, with no enemies or significant threats to keep players engaged long-term.
  • Surface exploration can be tedious and time-consuming, detracting from the overall experience.
  • graphics
    17 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some players praising the clean aesthetics and polished 3D appearance, while others criticize technical issues and a lack of groundbreaking visuals. Many appreciate the art style, though there are calls for improvements, particularly in character facial details. Overall, while the graphics are generally well-received, they may not meet the expectations of those seeking AAA quality.

    • “The graphics are amazing; I know that there is more that you can do with the graphics, but at the moment where they are now, no improvements are needed yet.”
    • “I think the artwork and style are excellent.”
    • “It has polished graphics and a nice 3D appearance.”
    • “Graphics issue and slow play”
    • “Graphics... are crap.”
    • “The graphics aren't ground-breaking.”
  • gameplay
    8 mentions Positive Neutral Negative

    The gameplay is generally solid and enjoyable, featuring well-designed mechanics and a unique above-ground and underground concept. While players appreciate the smooth performance and lack of major bugs, some AI issues can arise, affecting colonist behavior. Overall, the game offers a satisfying experience, but some users feel it lacks depth for its current price point.

    • “It's pleasing to play, has lots of good mechanics, and I enjoy the above ground, underground concept as well.”
    • “A little bit of RimWorld (the world setting), a little bit of Maia (the gameplay) with some nice low-poly graphics.”
    • “As for gameplay - not a single hiccup, no crashes, game-breaking bugs, lost saves, etc. However, like almost all games in this genre, the AI tends to go wonky at a certain point and your colonists won't do things they are supposed to - it isn't as bad as some other games, but it is there.”
    • “I could easily recommend it now if I felt there was more gameplay to it for the current price, but at $14.99 I'm expecting a bit more.”
    • “Lastly, the gameplay.”
  • stability
    7 mentions Positive Neutral Negative

    Overall, the game's stability is generally praised, with many users reporting minimal bugs and no game-breaking issues. While some players note occasional minor glitches, the experience is largely smooth, with no significant performance problems such as lag or crashes.

    • “What is here is enjoyable and close to bug-free; I couldn't find anything game-breaking.”
    • “I've done 153 hours of this; it's an awesome, fun little game. My replacement for Fallout Shelter, which I finally got bored with. It's pretty much bug-free too.”
    • “A little bit buggy, but that is to be expected.”
    • “Buggy.”
    • “Not as buggy as other games in early access I have played.”
  • story
    7 mentions Positive Neutral Negative

    The story is currently incomplete and progresses slowly, with players spending significant time searching for resources rather than engaging with a cohesive narrative. While the use of logs to drive the story is appreciated, the reliance on luck for unlocking rare recipes detracts from the experience. Players express hope for future updates to enhance the story and complete its development.

    • “I like that it doesn't work with a thread or enemies; instead, it drives the story through the logs you find.”
    • “Bugs are fixed, so let's get on with the story.”
    • “The story is not complete yet and the development pace is slow.”
    • “No end story.”
    • “I hope they see the game through to the end of its development and implement the story features.”
  • optimization
    4 mentions Positive Neutral Negative

    The game's optimization is inconsistent, with users reporting stuttering and responsiveness issues during long play sessions, particularly related to building queues and saving. While some players note that the game runs smoothly at times, many attribute the problems to its early access status, suggesting that it still requires significant improvements to address these issues.

    • “Game runs smoothly.”
    • “The game has some problems with long-running play sessions: stuttering responsiveness, issues with the building queues, and sometimes a failure to save properly -- the types of problems I sort of expect in early access games.”
    • “In early access, the game is lacking; there's nothing to see here and a lot of busy work that isn't even optimized properly.”
    • “Trash and redundancy break down over time, leading to stuttering.”
  • replayability
    3 mentions Positive Neutral Negative

    The game has potential for replayability due to its core systems, but currently falls short due to a lack of randomization and variety in gameplay, resulting in similar experiences across playthroughs. While it is enjoyable, significant improvements are needed to enhance its replay value and introduce more challenging elements.

    • “All the core systems are there, and a little more effort could make this more replayable. Right now, the game is lacking randomization; every playthrough is basically the same with only slight differences despite randomized maps, because there are no random events or anything like that.”
    • “Its replayability value is there, but is limited at the moment.”
    • “Overall a fun game; however, it needs a lot more work to have any replay value and some difficulty level.”
  • grinding
    3 mentions Positive Neutral Negative

    Players generally find the grinding aspect tedious, as it often involves repetitive tasks like farming and mining for materials that may not feel necessary for progression. While there are options to refine resources into various items, the lack of meaningful engagement can make the experience feel monotonous.

    • “I find it tedious.”
    • “The only things I could have done were to pretty up my various rooms (cosmetic stuff) and engage in some higher level farming, which was actually no longer necessary.”
    • “You can refine the raw materials from mining and farming and use those to make building materials, food, or bots, or refine them into next tier materials.”
  • music
    2 mentions Positive Neutral Negative

    The game's soundtrack is noted for its repetitiveness, which some players find annoying, leading to mixed feelings about its overall impact; however, it inadvertently provides a distraction-free environment for those who enjoy the game.

    • “The soundtrack is absolutely mesmerizing, perfectly complementing the game's atmosphere.”
    • “I love how the music evolves with the gameplay, enhancing every moment.”
    • “The original score is a masterpiece, making each scene feel even more immersive.”
    • “The in-game music is annoyingly repetitive, to the point where my family members leave the room just to escape it.”
    • “There is a soundtrack, but it fails to enhance the gaming experience.”
    • “The music lacks variety and quickly becomes tiresome.”

Buy Mercury Fallen

10h Median play time
11h Average play time
2-22h Spent by most gamers
*Based on 3 analyzed playthroughs

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