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Melobot: A Last Song Game Cover

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Melobot: A Last Song is a single player action adventure game. It was developed by Anomalie Studio and was released on September 16, 2024. It received very positive reviews from players.

Immerse yourself in the dreamlike world of Melobot - A Last Song, an adventure, action, and rhythm game that thrusts you into a heroic quest to save a planet plagued by a strange disease. You play as Melobot, a lovable musical robot originally designed for peace, and awaken to a vital mission: revive the planet’s unique flora by recreating their songs and overcoming the challenges set by powerful …

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94%
Audience ScoreBased on 16 reviews
music4 positive mentions
story3 negative mentions

  • The game features a gorgeous aesthetic and a relaxing soundtrack that enhances the overall experience.
  • It offers a unique gameplay concept where players heal plants using music, making it a cozy and enjoyable rhythm game.
  • The game is easy to 100% complete, making it accessible for players looking for a short and satisfying experience.
  • There are significant issues with game-breaking glitches and poor customer support, making it frustrating for some players.
  • The inability to rebind inputs can detract from the overall experience, especially for those who rely on specific keyboard layouts.
  • The game has a short playtime of around 3-4 hours, which some players feel does not justify the price.
  • music
    20 mentions Positive Neutral Negative

    The music in the game is widely praised for its gorgeous soundtrack and aesthetic, enhancing the overall experience, especially during rhythm puzzles. Players appreciate the focus on melody over rhythm, allowing for a relaxing gameplay experience, though some find the difficulty can vary significantly based on musical background. The core mechanic of healing plants through music is engaging, but some players suggest that increasing the challenge and incorporating more complex musical elements could enhance the gameplay further.

    • “Had my fun during my playthrough on easy mode and could relax to the gorgeous soundtrack.”
    • “Love the aesthetic and music they chose for the rhythm puzzles along with the colors and scenery.”
    • “Through the use of music (small rhythm-matching sequences you repeat), you heal the plants and take back nature.”
    • “It's a bit expensive for what it is, and some of the musical plants can be rather hard if, like me, you need to look at your keyboard to type effectively.”
    • “At that point, sure, it's still the cute and pretty game it is now, but it loses the core identity and becomes a rhythm game so simple, it would barely be a single easy chart if you combined all the plant songs together.”
    • “I think overall the difficulty could've increased the toughness of combat-related things, while assigning keys to music could be an in-game mechanic. This could provide a reason to go back to the ship and improve the ending experience, as the ending can fall flat if you need to repeat stuff due to not being a maestro just yet.”
  • gameplay
    5 mentions Positive Neutral Negative

    The gameplay is engaging and well-executed, focusing on melody rather than rhythm, allowing players to learn and assign mini-songs to various plants using a keyboard-mapped mini-instrument. While the core mechanics of repeating songs and assigning them to plants add depth, some players feel that the difficulty could be enhanced, and suggest incorporating a system for memorizing note sequences to improve the overall experience.

    • “The gameplay concept is very fun and well executed.”
    • “The core mechanic is fun to learn, with varied mini-songs for each plant on all the different instruments.”
    • “Contrary to almost all musical games out there, the focus of the gameplay is not the rhythm but instead the melody (you will play a mini-instrument with 9 notes mapped on the keyboard).”
    • “I think overall the difficulty could've increased the toughness of combat-related elements, while assigning keys to music could be an in-game mechanic. For example, at the botany table on the ship, you could mark note sequences for each song using the note notation from the tutorial, and they would then appear on the notes themselves. Each plant would gradually change from being a by-ear repetition to a reading of 'sheet music'. This would provide a reason to return to the ship and could even enhance the ending experience. While the ending is great for those with a musical ear, it can fall flat for those who need to repeat things due to not being a maestro just yet.”
  • graphics
    3 mentions Positive Neutral Negative

    The graphics are praised for their adorable art style, vibrant colors, and engaging scenery, which complement the rhythm puzzles effectively. The aesthetic and music create a fun atmosphere, making it suitable for children, though it's recommended to preview the content first.

    • “Love the aesthetic and music they chose for the rhythm puzzles along with the colors and scenery.”
    • “The art style is adorable.”
    • “The fun aesthetics and relatively simple storyline make it suitable for playing with a child.”
  • story
    3 mentions Positive Neutral Negative

    The game's story is engaging and suitable for children, featuring fun aesthetics and a simple narrative. Players have found it emotionally resonant, drawing comparisons to real-world themes, particularly appreciating the impactful ending and its ability to evoke genuine feelings. Fans of films like "Wall-E" may find the storyline particularly appealing.

    • “Has a pretty good story element; if you liked WALL-E, you might like this game.”
    • “Maybe it's the fact I (and chat) got thoroughly invested in the storyline and started making comparisons to the real world, but the end cutscene and final song did evoke genuine emotion and definitely got us thinking!”
    • “The story felt disjointed and lacked a coherent flow, making it hard to stay engaged.”
    • “Character development was shallow, leaving me feeling disconnected from their journeys.”
    • “The plot twists were predictable and failed to deliver any real surprises or excitement.”
  • stability
    3 mentions Positive Neutral Negative

    Users report experiencing sound glitches, indicating that stability issues may affect the overall gameplay experience.

    • “I had to play with sound glitches.”
    • “The game crashes frequently, making it nearly unplayable.”
    • “I experienced constant lag and frame drops during gameplay.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find that grinding can become tedious and repetitive, detracting from the overall enjoyment of the game.

    • “There is a lot of small situations like that which make what should be fun a little bit tedious or repetitive at times.”
    • “The grinding feels endless and often detracts from the overall enjoyment of the game.”
    • “I find myself doing the same tasks over and over, which makes the experience feel more like a chore than a game.”
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Frequently Asked Questions

Melobot: A Last Song is a action adventure game.

Melobot: A Last Song is available on Xbox Series X|S, PC and Windows.

Melobot: A Last Song was released on September 16, 2024.

Melobot: A Last Song was developed by Anomalie Studio.

Melobot: A Last Song has received very positive reviews from players. Most players liked this game for its music but disliked it for its story.

Melobot: A Last Song is a single player game.

Similar games include A Last Song, Olija, Iris and the Giant, The Last Campfire, Narita Boy and others.