- January 29, 2021
- White Dew Games
Melancholy Love
Platforms
About
"Melancholy Love" is a visual novel game that explores the complexities of love and relationships. The player follows the story of a young man as he navigates through his complicated feelings for the women in his life. With multiple endings and a unique art style, this game offers a deep and introspective look into the human heart.






- The visuals and music are stunning, enhancing the overall experience of the game.
- The character development is well-written, with relatable emotions and dynamics between the protagonists.
- The story, while simple, is charming and engaging, making it a delightful experience for fans of the yuri genre.
- The plot romanticizes toxic behavior, leading to a frustrating narrative where the victim does not adequately confront the offender.
- Technical issues, such as slow text progression and volume inconsistencies, detract from the overall enjoyment of the game.
- The dialogue can be redundant and repetitive, which may hinder the pacing and engagement of the story.
story
174 mentions Positive Neutral NegativeThe story of this visual novel is a complex and charming exploration of a yuri romance set in an all-girls school, featuring well-developed characters and emotional depth. While some players found the plot predictable and the pacing slow, many praised its touching moments and character growth, making it a compelling experience for fans of the genre. However, issues with dialogue and translation detracted from the overall narrative for some, leaving a mixed reception regarding its execution.
“This game truly is amazing, it's a beautiful yet complex story that I found myself spending all my free time on recently and that I can't help but gush about.”
“A story that keeps tugging at your heart when it dips into the tragedies of deceit and misunderstandings, lifts your spirit with the sweetness of affectionate yuri romance, and makes you laugh at the antics of the characters.”
“The story is so compelling, presented from two points of view that don't make it tedious.”
“The story put me really off.”
“It got to a point where I just couldn't see a way of the story redeeming itself, and I quit.”
“To me, the story is more about curses and pains rather than melancholy.”