A Kiss For The Petals - Remembering How We Met
- September 25, 2015
- St. Michael's Girls School
- 2h median play time
"AFFectionately recall your past with Miya in 'A Kiss for the Petals - Reminiscing How We Met'! This visual novel follows Risa as she reminisces about the beginning of her relationship with her girlfriend, Miya, who was notoriously truant back then. With beautiful springtime sketches and an emphasis on their playful banter, this game captures their journey from constant bickering to romantic bliss."
Reviews
- Adorable characters and a sweet story that captures the essence of yuri romance.
- Beautiful artwork and good voice acting enhance the overall experience.
- A charming introduction to the Sono Hanabira series, perfect for fans of yuri.
- The game is very short, taking only 1-3 hours to complete, which may not justify the price.
- Lacks choices and branching paths, making it feel more like a visual novel than a game.
- The story feels rushed and doesn't fully explore the development of the relationship between the main characters.
- story395 mentions
- 21 % positive mentions
- 78 % neutral mentions
- 2 % negative mentions
The story of "A Kiss for the Petals - Remembering How We Met" is a short, linear visual novel that focuses on the nostalgic recollections of two girls, Risa and Miya, as they reflect on their initial meeting in high school. While the narrative is described as cute and heartwarming, many reviewers note its brevity and lack of depth, with no choices or branching paths, leading to a feeling of incompleteness. Overall, it appeals to fans of yuri romance but may disappoint those seeking a more substantial plot or character development.
“A heartwarming story with the student from st.”
“Okay, I'm being a little harsh there-- *A Kiss for the Petals - Remembering How We Met* is a fairly sweet, kinetic visual novel that runs for about 1 to 2 hours about two girlfriends reminiscing about how they met in freshman year.”
“This is a cute and short story about two girls that love each other.”
“There aren't even characters other than Risa and Miya; when someone else is talking, they are only displayed as 'girl A', 'girl B', 'teacher', etc. There aren't even choices to make; you just have to click to go forward... and you can complete the story in about one hour or two.”
“While I started this novel with hopes of an endearing story, what I got instead was 'anime romanticizes toxic attitudes' the love story.”
“The whole visual novel revolves around two girls talking; there's no tension whatsoever, and the plot is... is there even any plot?”
- graphics82 mentions
- 51 % positive mentions
- 44 % neutral mentions
- 5 % negative mentions
The graphics of the game are generally praised for their stunning artwork and appealing visuals, with many reviewers noting the beauty of the character designs and backgrounds. However, some criticism arises regarding the limited variety of character graphics and the game's 4:3 aspect ratio, which may detract from the overall experience for some players. Overall, while the artwork is a highlight, opinions vary on the quality and execution of the graphics.
“Graphic-wise, 'A Kiss for the Petals - Remembering How We Met' is gorgeous.”
“There are a few CGs available that are so stunning that I forgot to advance the text at times when one popped up and ended up admiring the artwork instead.”
“Overall good story, good music, really good artwork.”
“Short, low quality graphics, lacking in story.”
“Haaaah, the story is very boring and the graphics make this game even more boring.”
“I can't say too much about the art style, which depends heavily on personal preferences, but I can tell you the CGs are super repetitive.”
- music50 mentions
- 60 % positive mentions
- 34 % neutral mentions
- 6 % negative mentions
The music in the game is generally described as fitting and pleasant, though opinions vary on its impact; some find it enjoyable and well-suited to the atmosphere, while others consider it bland or repetitive. Many reviewers note that the soundtrack does not stand out significantly but does not detract from the overall experience. Overall, it complements the game's art and voice acting, contributing to a cohesive presentation.
“The game has more than 800 positive reviews at the time of this review and is a short kinetic visual novel with great voice acting, background music, and a song with vocals in the ending movie, great artwork in the game cover, CGs, sprites, end credits, trading cards, achievements, badges, emoticons, and profile backgrounds.”
“Overall good story, good music, really good artwork.”
“The music's cute and fits the game well.”
“Music felt out of place and there wasn't enough variety, just turn it off.”
“The music is okay, but none of the tracks stick out in my mind.”
“[b][u]music:[/u][/b] didn't leave me an impression.”
- emotional39 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The emotional aspect of the game is characterized by its heartwarming and wholesome narrative, focusing on a touching yuri love story that resonates with players. While some found the ending abrupt, the overall experience is described as charming and sweet, with engaging character interactions that evoke genuine feelings. The game prioritizes emotional depth over erotic elements, making it a delightful and family-friendly choice for those seeking a heartfelt experience.
“It was heartwarming to read their story, from the beginning to the end, although I found the end a little bit abrupt; yet, this issue got perfectly solved with the events being only a memory in the end.”
“The interactions between the girls were really entertaining while the serious moments between them were quite touching.”
“Very emotionally focused and not so much focused on the erotic stuff, which is always great for yuri visual novels and stories.”
- gameplay20 mentions
- 10 % positive mentions
- 70 % neutral mentions
- 20 % negative mentions
The gameplay of this title has received mixed reviews, with many users noting that it lacks traditional interactive elements, often feeling more like a visual novel than a game. Players report very short gameplay times, typically under two hours, and criticize the minimal engagement, giving it low scores around 3/10. While some appreciate the stunning visuals and storyline, those seeking more dynamic gameplay may find it disappointing.
“This game has stunning visuals with unparalleled gameplay, all combined with one of the best storylines I have ever played for an FPS.”
“It may not have the most action-packed gameplay.”
“Gameplay - 3/10 (aside from transitions and camera zooms, there really is little to no gameplay which means it's like a novel you're reading; what would you expect from a lot of visual novels like this.)”
“This is a visual novel and since it's a flashback-based prequel, no choice options are given; therefore, while I, a self-proclaimed bibliophile, enjoy this genre, I advise those looking for more interpersonal styled gameplay to rethink their purchase.”
- character development14 mentions
- 43 % positive mentions
- 36 % neutral mentions
- 21 % negative mentions
Overall, the character development in the game is generally praised, with many reviewers noting that it is well-paced and engaging given the game's length. However, some players expressed a desire for more backstory and depth, while others felt that the limited visuals and voice acting detracted from the experience. Despite these criticisms, the character development remains a highlight for many, contributing positively to the game's overall appeal.
“Art style, background, background music, voice acting, and character development were amazing!”
“Great character development.”
“I would have liked some more backstory or character development.”
“There's a fair amount of character development for the game's length, and the pacing feels fine.”
“Sono Hanabira started as a doujin nukige that was very well received for its tone, atmosphere, and high-quality character designs.”
- replayability10 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game has very low replayability due to its linear structure and lack of choices, resembling a short, fully voice-acted kinetic novel. While players may not find reasons to replay it, some express that the memorable story could prompt them to revisit it after some time. Overall, it offers little incentive for multiple playthroughs.
“As the whole thing is essentially one giant flashback, there isn't any room for plot twists or choices; as a result, the replay value is pretty bad.”
“It's a kinetic novel, so there are no choices or story routes, and the whole experience feels close to watching a few episodes of a decent yuri anime – there is no replayability here whatsoever.”
“Clocking in at approximately 3 hours with auto enabled at a brisk reading speed, 'Remembering How We Met' is a short, fully voice acted kinetic (linear, with no branches whatsoever) visual novel with no replay value aside from picking up some details in the dialogue you might have missed the first time around.”
- humor6 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is described as light and sweet, contributing positively to the romance narrative. However, some users feel that it lacks sufficient cuteness and humor to fully engage players, suggesting a need for more comedic elements. Overall, while there are enjoyable humorous moments, they may not be enough to elevate the experience for everyone.
“I will give this credit for managing to be a very sweet, lightly funny romance story that made me look into it further.”
“Nice humor-filled portions.”
- atmosphere4 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
The atmosphere of the game is highly praised, with reviewers noting its captivating tone and high-quality character designs, despite the brevity of the story. This strong atmospheric presence is a standout feature, enhancing the overall experience even in a less developed narrative context.
“Given this short playtime, it's obvious that the story won't be very fleshed out; however, I absolutely loved the atmosphere it has to offer.”
“Sono Hanabira started as a doujin nukige that was very well received for its tone, atmosphere, and high-quality character designs.”