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MECHBLAZE Game Cover

About

MechBlaze is a part of the Astro Saga universe, serving as a culmination of previous titles. It takes place 12 years after the Battle of the Super Electric Research Facility and the events leading to it . The game features notable characters and mechs from these titles, offering a connected and enhanced experience for fans of the series.

MECHBLAZE screenshot
MECHBLAZE screenshot
MECHBLAZE screenshot
MECHBLAZE screenshot
MECHBLAZE screenshot
MECHBLAZE screenshot
MECHBLAZE screenshot
MECHBLAZE screenshot
MECHBLAZE screenshot
MECHBLAZE screenshot
MECHBLAZE screenshot
+7

92%
Audience ScoreBased on 39 reviews
gameplay5 positive mentions
story3 negative mentions

  • Mechblaze offers a fun and approachable gameplay experience, especially for newcomers to the genre, with smooth controls and a variety of weapons.
  • The game features a solid replay value with multiple difficulty settings and a modular arsenal, allowing players to experiment with different strategies.
  • The graphics and aesthetic are reminiscent of classic 16-bit games, providing a nostalgic experience for fans of the genre.
  • The game suffers from a low resolution that can detract from the experience, especially on larger screens.
  • Some players found the checkpoint system frustrating, as it can lead to soft locks if too much damage is taken before reaching a checkpoint.
  • The campaign is relatively short, leaving players wanting more content and a longer playtime.
  • gameplay
    11 mentions Positive Neutral Negative

    The gameplay of this mech contra-like title is characterized by smooth controls and a variety of mechanics, allowing players to feel empowered as they navigate challenges. While the game offers a straightforward experience that can be completed quickly on normal difficulty, it features a modular arsenal and multiple difficulty modes that enhance replay value. Overall, the gameplay is enjoyable, with a good balance of fun mechanics and options for customization, despite some criticisms regarding its presentation and pacing.

    • “I love the controls in this game; you'll have to set the control layout in a way that feels intuitive for you, so there will be some trial and error until you find what works best. After that, it's all about the gameplay, which is very smooth. The things you can do in this game make you feel like a complete badass, although I have to say that the game is pretty easy on normal difficulty; you'll beat it in your first session if you stick to it.”
    • “This constant series of choices and judgments created through power, limitation, and the player's own mastery of the basics is what makes Mechblaze one of Astro Port's finest titles. While the playtime is short, a modular arsenal with multiple difficulties and plenty of curveballs to the gameplay formula during its campaign give Mechblaze solid replay value.”
    • “The gameplay is as fun as always with multiple difficulty modes, so everyone can enjoy this.”
    • “It's a mech contra-like with unforgiving gameplay and mediocre overall presentation.”
    • “This game was solid, the mech moved a little slow, but the overall mechanics were solid.”
    • “It seemed similar to the gameplay style of Gigantic Army, so I thought I could play this game at a similarly brisk pace using the same strategies and do fine.”
  • graphics
    6 mentions Positive Neutral Negative

    The game's graphics are praised for their impressive aesthetic and nostalgic 16-bit style, reminiscent of classic Sega Genesis and SNES games. While the visuals are striking and the scale is massive, some players feel that the level design detracts from the overall experience. Overall, the graphics are considered a highlight, making the game worth playing for its visual appeal alone.

    • “The graphics are amazing, the scale is massive and the action feels satisfying.”
    • “I love the art style of this one.”
    • “The graphics are a nice 16-bit style with scaling and rotation - look up old SNES ads on YouTube to see what I am talking about if you aren't already familiar with those features.”
  • story
    5 mentions Positive Neutral Negative

    The story features several exciting moments that will appeal to fans of the genre, despite some sparse dialogue that primarily serves to foreshadow events. While it offers engaging boss battles and a more compelling narrative than titles like Metal Warriors, it falls short when compared to the finales of similar games such as Valken and Front Mission: Gun Hazard. Overall, it provides a decent narrative experience, though it could benefit from deeper storytelling.

    • “The story has a surprising number of hype moments for fans of Astro Port, especially given Mechblaze's unique transitional period between Vulkiser, Gigantic Army, and Steel Strider.”
    • “The story also has a surprising number of hype moments for fans of Astro Port, especially given Mechblaze's weird transitory time period between Vulkaiser, Gigantic Army, and Steel Strider. However, the between-level dialogue from your handler is still a bit threadbare beyond foreshadowing.”
    • “It's especially noticeable when comparing it to Valken, Front Mission: Gun Hazard, Gigantic Army, and Steel Strider's own finales.”
    • “Some missions have you taking on a huge boss enemy.”
  • replayability
    3 mentions Positive Neutral Negative

    Mechblaze offers strong replayability due to its modular arsenal, multiple difficulty levels, and dynamic gameplay elements that keep each playthrough fresh. Despite a relatively short playtime, players find the game engaging enough to revisit, making it a standout title for its replay value.

    • “This constant series of choices and judgments created through power, limitation, and the player's own mastery of the Vostok's basics is what makes Mechblaze one of Astro Port's finest titles. While the playtime is short, a modular arsenal with multiple difficulties and plenty of curveballs to the gameplay formula during its campaign give Mechblaze solid replay value.”
    • “A simple, fun, and extremely replayable game.”
    • “Replayable.”
    • “While the playtime is short, a modular arsenal with multiple difficulties and plenty of curveballs to the gameplay formula during its campaign give Mechblaze solid replay value.”
    • “The constant series of choices and judgments created through power, limitation, and the player's own mastery of the Vostok's basics is what makes Mechblaze one of Astro Port's finest titles.”
  • music
    3 mentions Positive Neutral Negative

    The music in the game is generally considered decent, featuring fitting techno metal tracks that lack standout moments, except for a notable event towards the endgame. The sound effects evoke a nostalgic 16-bit feel, reminiscent of classic SNES and Sega Genesis titles, complementing the overall fine spritework and gameplay.

    • “The music is decent, and the sound effects have a digitized quality reminiscent of 16-bit gaming on the SNES and the Sega Genesis.”
    • “Features fine sprite work, serviceable music, good gameplay, and even more difficulty modes than ever before.”
    • “The soundtrack, while fitting, doesn't have any standout tracks besides a particular event towards the endgame—it's palatable techno metal that doesn't linger in the mind for long.”
    • “The music is decent, but the sound effects sound digitized, which was a staple of 16-bit gaming on the SNES and the Sega Genesis.”
  • stability
    1 mentions Positive Neutral Negative

    The game is praised for its stability, with users reporting no glitches or bugs, indicating a smooth and reliable gaming experience.

    • “The game runs smoothly without any glitches or bugs.”
    • “I haven't encountered any stability issues while playing.”
    • “The performance is rock solid, making for a seamless gaming experience.”
  • monetization
    1 mentions Positive Neutral Negative

    The reviews do not provide specific insights into the monetization aspect of the game, focusing instead on the graphics and aesthetic style reminiscent of 16-bit SNES games. Therefore, no clear summary regarding monetization can be drawn from the provided text.

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