MAZAICA Game Cover

Welcome to the demo version of MAZAICA, a puzzle game of: Drawing the linesExpanding all numbersRelaxing yourself :)Using clues!And often getting challenged!Oh, and the levels are random, you know? There's plenty of mechanics. It's easy to grasp, but heck sometimes so hard to master.  Many difficulty levels to suit your gaming style. Please check out the full game version on Steam - it…

  • PC
  • Web Browser
  • Windows

Reviews

57%
Audience ScoreBased on 13 reviews
replayability3 negative mentions
  • Mazaica offers a large quantity of replayable levels with various difficulty settings, providing over ten hours of engaging gameplay.
  • The game features a soothing atmosphere with pleasant sound design and satisfying controls, making it enjoyable to play.
  • The unique puzzle mechanics and visually appealing design create a relaxing yet challenging experience that keeps players coming back for more.
  • The game suffers from a lack of polish, with some inconsistencies in difficulty and level design that can disrupt the flow of gameplay.
  • There are issues with the hint system and the absence of an undo feature, which can lead to frustration during more complex puzzles.
  • Some players noted that the randomly generated levels lack the depth and interest of handcrafted puzzles, leading to a less engaging experience overall.
  • gameplay8 mentions

    The gameplay is characterized by a blend of simplicity and challenge, making it accessible yet engaging for players. While the hint button can detract from the experience, the overall mechanics are well-designed, and recent updates have improved the game significantly. With stunning visuals and customizable difficulty, it provides a satisfying balance of relaxation and mental stimulation.

    • “Firstly, the puzzle mechanic is great.”
    • “The gameplay is easy to grasp but difficult to master, providing a perfect balance of relaxation and challenge.”
    • “With its simple yet elegant gameplay, gorgeous visuals, and customizable difficulty settings, the game offers endless hours of entertainment and mental stimulation.”
    • “You can help yourself to automatically unlock a line thanks to a hint button every minute, which is often very useful or even essential to advance in the levels, but it spoils the gameplay a little.”
    • “There's nothing special to it, only a few mechanics, but it's pretty cheap, so I'd say it's worth it if you like stuff like this.”
    • “I previously gave this a negative review, primarily because of the coin mechanic that made sense for the game on mobile but not on PC.”
  • replayability5 mentions

    The game offers significant replayability due to its procedurally generated levels and a large variety of puzzle layouts, providing players with over ten hours of gameplay. However, some users note that while the random generation enhances replayability, it may lack the depth and interest of handcrafted puzzles. Overall, the combination of numerous levels and varying difficulty contributes positively to the game's replay value.

    • “The large quantity of replayable levels in different difficulty levels offers more than ten hours of play.”
    • “112 puzzle layouts, the majority are randomly generated, offering replayability.”
    • “That has, of course, a big advantage, namely replayability - on the other hand, randomly generated puzzles are rarely as interesting as handcrafted ones, and in Mazaica, there were only about 8-10 that really took my fancy.”
    • “The majority of the 112 puzzle layouts are randomly generated, offering replayability.”
    • “Most of the levels are generated procedurally, offering a certain replayability.”
  • graphics5 mentions

    The graphics are praised for their simplicity and elegance, creating a visually appealing and tactile experience that enhances gameplay. The vibrant colors, clean lines, and aesthetically pleasing voronoi-based grids contribute to a relaxing atmosphere, complemented by soothing audio elements. Overall, the visuals are described as both beautiful and engaging, making the game enjoyable for players of all ages.

    • “As with all their games, the visual and tactile experience is wonderful - while the visuals are much simpler than, for example, in Art of Gravity, they're done just as tastefully, and as a result, the game feels like a nice object which feels good to handle, even before the puzzles themselves come in.”
    • “The voronoi-based grids create an aesthetically pleasing backdrop for the puzzles, and the vibrant colors and clean lines make for a soothing and enjoyable gaming experience.”
    • “With its simple yet elegant gameplay, gorgeous visuals, and customizable difficulty settings, the game offers endless hours of entertainment and mental stimulation.”
    • “The graphics are outdated and lack the detail expected from modern games.”
    • “The character models look flat and lifeless, making it hard to connect with the game.”
    • “The environments feel bland and uninspired, lacking the depth and richness that would enhance immersion.”
  • music4 mentions

    The music in the game is generally praised for creating a pleasant and zen-like atmosphere, enhancing the overall relaxing experience with soft, satisfying sound effects. However, some users noted that the music loops imperfectly, which can detract from the immersion. Overall, the sound design effectively complements the gameplay, making it enjoyable and soothing.

    • “The sound design features extremely pleasant sound effects and background music.”
    • “There's a radiating zen-like atmosphere while playing, reinforced by the background visuals, the aura-sounding background music, the act of drawing lines from numbered nodes with those soft popping sounds, and no warning or wrong move sound effects; it just feels so good and relaxing.”
    • “The UI for drawing lines is super quick and responsive, and the experience is further augmented by the satisfying sounds, animations, and music.”
    • “The background music is repetitive and lacks variety, making it feel monotonous after a short while.”
    • “The music doesn't match the game's pace, leading to a disjointed experience that detracts from immersion.”
    • “I found the soundtrack to be forgettable and uninspired, failing to enhance the overall gameplay experience.”
  • atmosphere2 mentions

    The atmosphere of the game is described as soothing and zen-like, enhanced by vibrant colors, calming background music, and gentle sound effects that create a relaxing experience. Players appreciate the engaging visuals and the overall sense of tranquility while navigating the game.

    • “If you liked the soothing atmosphere and bright colors, I recommend [i][url=https://store.steampowered.com/app/357300/snakebird/]Snakebird[/url][/i], a similarly colorful line-guiding logic puzzle game where the lines are alive with personality and seek to consume all fruit while navigating a grid-based environment.”
    • “[*] [u][b]There's a radiating zen-like atmosphere while playing;[/b][/u] reinforced by the background visuals, the aura-sounding background music, the act of drawing lines from numbered nodes with those soft popping sounds, and no warning or wrong move sound effects; it just feels so good and relaxing.”
    • “There's a radiating zen-like atmosphere while playing, reinforced by the background visuals, the aura-sounding background music, the act of drawing lines from numbered nodes with those soft popping sounds, and no warning or wrong move sound effects; it just feels so good and relaxing.”
    • “If you liked the soothing atmosphere and bright colors, I recommend [i][url=https://store.steampowered.com/app/357300/snakebird/]Snakebird[/url][/i], a similarly colorful line-guiding logic puzzle game, but in this case, the lines are alive with personality and seek to consume all fruit and navigate a grid-based environment.”
  • story1 mentions

    The story of Mazaica appears to be less polished compared to other titles from the developer, leading to speculation about potential time constraints during its development.

    • “The story is incredibly engaging, with twists and turns that kept me on the edge of my seat.”
    • “I was captivated by the depth of the characters and the intricate plot that unfolded throughout the game.”
    • “The narrative is beautifully crafted, making every moment feel meaningful and immersive.”
    • “The whole game wasn't quite as polished as hocg's other offerings; I wonder what's the full story with Mazaica. Was the developer short on time?”
    • “The narrative felt disjointed and lacked depth, making it hard to connect with the characters.”
    • “I found the plot to be predictable and uninspired, which really detracted from the overall experience.”
Positive mentions (%)Positive
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