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Mayhem ZX Game Cover

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Mayhem ZX is a single player and multiplayer shooter game. It was developed by Numb Thumb Studios and was released on August 1, 2016. It received mostly positive reviews from players.

SMASH and BLAST your way through your enemies in this excitingly fast paced Multiplayer Run-N-Gun Action Platformer! With a full 360 Degree Firing Radius you'll be able to Run, Skid, Slide and Wall Jump around the environment all while OBLITERATING the competition!

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80%
Audience ScoreBased on 10 reviews
character development1 positive mentions
graphics3 negative mentions

  • Mayhem ZX offers a nostalgic experience for fans of old-school shooters, with engaging gameplay and responsive controls that keep players on their toes.
  • The game features a variety of weapons and bonuses, adding tactical depth and encouraging players to adapt their strategies during intense battles.
  • The art style and soundtrack contribute positively to the game's chaotic atmosphere, enhancing the overall experience for players.
  • The game suffers from outdated visuals that may not appeal to modern audiences, and the storyline is minimal, focusing primarily on endless enemy destruction.
  • As an abandoned Early Access title, it lacks substantial content, with limited gameplay options and no single-player mode currently available.
  • The use of GameMaker Studio has resulted in a product that feels unfinished and may be perceived as a cash grab, leading to disappointment among players.
  • graphics
    6 mentions Positive Neutral Negative

    The graphics of the game have been criticized for their lazy 2D retro pixel art style, which many reviewers feel lacks the quality and professionalism of contemporary PC graphics. The developers are seen as relying on nostalgia rather than skill or budget to create appealing visuals, and the limitations of the GameMaker Studio engine further hinder the game's graphical potential. While there are hints of promise, the overall execution leaves much to be desired.

    • ā€œLike most GameMaker Studio construction kit games, this features lazy 2D retro pixel art instead of professionally done, contemporary PC graphics.ā€
    • ā€œThe developers lack the talent to create contemporary graphics and visuals, hoping nostalgia will be an acceptable excuse.ā€
    • ā€œThey are limited by the inadequate GameMaker Studio, which isn't really capable of delivering cutting-edge visuals.ā€
  • gameplay
    6 mentions Positive Neutral Negative

    The gameplay currently lacks depth and content, with no single-player mode and minimal training levels that leave players wanting more. While there is potential for growth and expansion, as developers focus on foundational mechanics, the existing gameplay feels underdeveloped and repetitive, with characters lacking distinctiveness beyond basic stats. Overall, the game is seen as an empty shell in need of significant enhancements to engage players fully.

    • ā€œFrom a gameplay perspective, there seems to be quite a bit of room for growth and expansion - the developers appear to be devoting much of their time to the game's foundation and initial mechanics before diving into the major plot and comprehensive milestones.ā€
    • ā€œWhile every character looks unique, they are not significantly different in gameplay. Sure, stats are there and the numbers add up, but that's really all they are until a better implementation arrives that gives a more unique twist to each character's gameplay.ā€
    • ā€œGraphics and music show some promise, but there's no single-player gameplay at all, and the training and target practice levels will take you less than a minute before you realize there's just nothing for you to do.ā€
    • ā€œThis is an empty shell waiting for the gameplay and levels to be added, and considering how long it's been on Steam, it's not likely to ever happen.ā€
    • ā€œWhile every character looks unique, they're not so different. Sure, stats are there, the numbers add up, but that's really all they are until a better implementation arrives that gives more of a unique twist to each character's gameplay.ā€
  • music
    2 mentions Positive Neutral Negative

    The game's soundtrack is highly praised for its quality and originality, reflecting significant effort in its composition. However, the overall experience is marred by a lack of single-player gameplay and minimal content in training and target practice levels.

    • ā€œThe game's soundtrack is done really well, and doesn't feel repetitive or hashed together; it feels like a lot of effort was put into this area of the experience.ā€
    • ā€œGraphics and music show some promise, but there's no single-player gameplay at all, and the training and target practice levels will take you less than a minute before you realize there's just nothing for you to do.ā€
  • story
    2 mentions Positive Neutral Negative

    The story aspect of the game is currently underdeveloped, with a focus on gameplay mechanics rather than a comprehensive narrative. Players suggest that while the single-player mode serves as a solid introduction, it could benefit from the addition of AI opponents and a more substantial storyline in future updates.

    • ā€œSingle-player as of now is a Smash Brothers-style 'destroy the targets' mode, and is a good testing ground to learn. I highly recommend that be your first go-to before multiplayer, but it could benefit from AI fights or even a small story later on.ā€
    • ā€œFrom a gameplay perspective, there seems to be quite a bit of room for growth and expansion - the developers appear to be devoting much of their time to the game's foundation and initial mechanics before diving into the major plot and comprehensive milestones.ā€
  • monetization
    1 mentions Positive Neutral Negative

    The monetization strategy of this game has been criticized as a cash grab, with developers charging $2 for a product perceived as unfinished and lacking effort, reflecting a trend of low-quality offerings often associated with Gamemaker Studio.

    • ā€œVery often, GameMaker Studio is used to make shovelware and lazy cash grabs, which is exactly the case here as the developers tried to sting gamers for $2 USD for a game they had no capability or even intention to finish.ā€
  • character development
    1 mentions Positive Neutral Negative

    The character development in the game evokes nostalgia through its old-school styling and design, reminiscent of classic titles like Street Fighter, which enhances the overall enjoyment and connection players feel while engaging with the characters.

    • ā€œThe old school styling and character design brought back memories of my youth playing Street Fighter on Sega Genesis with my friends after school, yelling at the TV and having fun.ā€
  • replayability
    1 mentions Positive Neutral Negative

    Users suggest that certain features or elements could significantly enhance the game's replayability, indicating a desire for more varied experiences upon subsequent playthroughs.

    • ā€œThat would add a lot to the replayability factor.ā€
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Mayhem ZX is a shooter game.

Mayhem ZX is available on PC, Steam Deck, Windows and Xbox.

Mayhem ZX was released on August 1, 2016.

Mayhem ZX was developed by Numb Thumb Studios.

Mayhem ZX has received mostly positive reviews from players. Most players liked this game for its character development but disliked it for its graphics.

Mayhem ZX is a single player game with multiplayer and local co-op support.

Similar games include Super Mutant Alien Assault, Rogue Stormers, Fury Unleashed, Commander Cool 2, Neon Abyss 2 and others.